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Archeage Mod Pack

Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.

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Old 11/18/2015, 03:03   #3286
 
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Quote:
Originally Posted by ShadySnow View Post
So no mod after this patch? Do we have to pay for Derp separately or current mod users will get it for free?
The mod will continue to work, but derp you will be able to do everything on-the-fly and can easily turn things on/off without reloading the client.



Changelog:
  • --- Derp v2.2 ---
  • - Updated everything.
  • - Underwater Fog added to fog controller.
  • - Water now also disables topside fog.
  • - Code cleanups
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Old 11/18/2015, 03:47   #3287 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by Ploxasarus View Post
The mod will continue to work, but derp you will be able to do everything on-the-fly and can easily turn things on/off without reloading the client.



Changelog:
  • --- Derp v2.2 ---
  • - Updated everything.
  • - Underwater Fog added to fog controller.
  • - Water now also disables topside fog.
  • - Code cleanups
If it's going to support script loading in seconds as you've said, I'm buying it right away

# edit anyways, how is thunderstruck thingy going sir Plox?
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Old 11/18/2015, 04:39   #3288 Trade Status: Unverified(?)
 
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I installed the Mod, everything worked for me except the Auction house timer/list user and the timer on the map. Not sure what could have gone wrong since everything else is working fine.
Edit: I fixed it, just had to reload it one more try and everything started to work EXCEPT the timer on the auction house still isn't the one from the mod. Not sure why everything else works but the timer dose not.
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Old 11/18/2015, 05:48   #3289 Trade Status: Unverified(?)
 
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I don't know if this derp will be compatible with ArcheBuddy one day since I use alot of Farming Tools, Fishing Tools, and skill macro scripts with it. Currently these are the features that Derp will not work while running ArcheBuddy.

Zoom - Not working
FoV - Not Working
Terrain - Not Working
Foliage - Not Working
Objects - Not Working
Water - Not Working
Fog - Not Working
Hitbox - Not Working
P-Clip - Working
Speed - Working
NoFall - Working
Clipping - Working
Full Clip - Working
Tele Clip - Working
Clip Cam - Working
Spider - Working
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Old 11/18/2015, 05:59   #3290
 
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Quote:
Originally Posted by Deathreat View Post
I don't know if this derp will be compatible with ArcheBuddy one day since I use alot of Farming Tools, Fishing Tools, and skill macro scripts with it. Currently these are the features that Derp will not work while running ArcheBuddy.

Zoom - Not working
FoV - Not Working
Terrain - Not Working
Foliage - Not Working
Objects - Not Working
Water - Not Working
Fog - Not Working
Hitbox - Not Working
P-Clip - Working
Speed - Working
NoFall - Working
Clipping - Working
Full Clip - Working
Tele Clip - Working
Clip Cam - Working
Spider - Working
Fine, I'll look into this along with the other list of stuff. Can you give me a list of files they use/inject into the client or modify and also what they coded they're program in aswell as how it hooks ( if you know ) and any information on they're script system and I can probably give a good idea why it doesn't work.
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Old 11/18/2015, 06:47   #3291 Trade Status: Unverified(?)
 
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so do we not need to roll/unroll script anymore if we have derp? or is that something coming in the future?

all i really want is the mailbox/warehouse anywhere
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Old 11/18/2015, 08:54   #3292
 
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Quote:
Originally Posted by timgod View Post
so do we not need to roll/unroll script anymore if we have derp? or is that something coming in the future?

all i really want is the mailbox/warehouse anywhere

Scripts yes, but the refresh button negates anything having to be done char select an ect that is on derp. The scripts will get the injection method, most of the base mod has already been replaced and can be done in derp and there is more coming and I know, I know, people are asking for select process an more save-ability but need to be patient cause I'm trying to get everything in, work out the bugs with the memory addresses, then go onto that and it be more completed.

I still need to work on spider more, I'm aware of when sprinting it shows the water top but I unfortunately cannot make that cross-compatible between dx9/11 cause it will cause crashes I cannot get around in memory but will see if I cannot find an alternative regardless.

Updating things is no problem as it is, but fixing and tweaking some things is cause I don't have any help on this aspect and I've a ton of memory to go through an tinker in, an granted I know alot of it by hand, its reversing it to get what I need it to do and trial/error which takes time.
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Old 11/18/2015, 09:45   #3293 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by Blasphemy241 View Post
It's because the people using speed hacks hit chests until 2 torso's are found for that spawn, then leave the rest of the chests.
I'm not sure that's the case, between two of us we pretty much have one of us on 24 hours a day, its not that we're not getting the statues, no one is. I can't remember the last time I even saw the pop up message that one was found (that wasn't us).

BTW I've heard people talk about the two statue limit before, but is that confirmed at all, and when would the reset be.

As I said, I'm just not seeing the message at all now and there is only a few times a day I'm not around. Seems like a ninja nerf to me.


**EDIT**

Keep up the awesome work Plox
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Old 11/18/2015, 10:03   #3294 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by HellixUwasaki View Post
I'm not sure that's the case, between two of us we pretty much have one of us on 24 hours a day, its not that we're not getting the statues, no one is. I can't remember the last time I even saw the pop up message that one was found (that wasn't us).

BTW I've heard people talk about the two statue limit before, but is that confirmed at all, and when would the reset be.

As I said, I'm just not seeing the message at all now and there is only a few times a day I'm not around. Seems like a ninja nerf to me.


**EDIT**

Keep up the awesome work Plox

Yeah, a group of friends and I just got over 80 or so chests, for a few hours, not a single torso today, the nerf might be real or just bad luck (;
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Old 11/18/2015, 10:50   #3295 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by iNiperx View Post
Yeah, a group of friends and I just got over 80 or so chests, for a few hours, not a single torso today, the nerf might be real or just bad luck (;
I think roughly 2 weeks ago my 'luck' changed. I've made 9 chrome steamship designs in that time (1800 chests) and I've had 1 torso in that. There is still 'ok' money to be made but in all honesty derp offers so many opportunities that without the torso it I think i'll focus elsewhere.

Just wondering if anyone else has noticed this too, or if they are getting torso's at a decent rate still?
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Old 11/18/2015, 11:05   #3296 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by HellixUwasaki View Post
I think roughly 2 weeks ago my 'luck' changed. I've made 9 chrome steamship designs in that time (1800 chests) and I've had 1 torso in that. There is still 'ok' money to be made but in all honesty derp offers so many opportunities that without the torso it I think i'll focus elsewhere.

Just wondering if anyone else has noticed this too, or if they are getting torso's at a decent rate still?

Since five days, i have loot 3 torso for 170chests

I haven't test today
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Old 11/18/2015, 14:16   #3297 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by HellixUwasaki View Post
I think roughly 2 weeks ago my 'luck' changed. I've made 9 chrome steamship designs in that time (1800 chests) and I've had 1 torso in that. There is still 'ok' money to be made but in all honesty derp offers so many opportunities that without the torso it I think i'll focus elsewhere.

Just wondering if anyone else has noticed this too, or if they are getting torso's at a decent rate still?
If you don't mind me asking, what opportunities has derp offered for you? It's been more convenience for me so far, I haven't attempted running a trade ship with it underwater yet or anything like that, is that what you're referring to? Kind of curious what profitable activities people have come up with using derp, I haven't actually had the time to be super creative with it yet.
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Old 11/18/2015, 14:41   #3298 Trade Status: Unverified(?)
 
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Since Trion peeps seem to frequent here I won't be too specific I'm afraid.

Mostly I've been experimenting with packs, moving them becomes much easier and I then ensure they sit around for a bit to not trigger anything.

I've found fishing to be decent source also, buy a Santiago rod and find a spot close to a crane to hand in and use SH to hand in, no boat needed, this by the way has not triggered the debuff like packs do if you hand in too soon, I think they can't do it to fish packs since the freshwater ones spawn right next to a crane.
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Old 11/18/2015, 15:47   #3299 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by HellixUwasaki View Post
Since Trion peeps seem to frequent here I won't be too specific I'm afraid.

Mostly I've been experimenting with packs, moving them becomes much easier and I then ensure they sit around for a bit to not trigger anything.

I've found fishing to be decent source also, buy a Santiago rod and find a spot close to a crane to hand in and use SH to hand in, no boat needed, this by the way has not triggered the debuff like packs do if you hand in too soon, I think they can't do it to fish packs since the freshwater ones spawn right next to a crane.
Would you mind pm'ing me with stuff you've been trying then? I haven't really bothered to run packs much in this game, hasn't been my thing, I mostly make money with auction house flipping anyway, but I have a merch ship and if you could toss me some pointers on how to use derp to run packs with good profit, that'd be really awesome. If not, no biggie, but I am curious now how everyone has been using derp for profit now.
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Old 11/18/2015, 21:20   #3300 Trade Status: Unverified(?)
 
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I just tested Derp, only Fog is crashing the client, the rest is fine

edit: i closed Derp with the options on except fog, then the client crashed too.
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