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Archeage Mod Pack
Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.
11/14/2014, 23:30
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#526
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Just sent payment. awaiting contact.
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11/14/2014, 23:32
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#527
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add me too plox
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11/15/2014, 00:01
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#528
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I've been getting gods have disconnected, you for over 5 hours until I uninstalled the mod. Now it works no problem at all. So the game is detected some part of your mod just not sure which part.
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11/15/2014, 00:43
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#529
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same - was getting disconnected by the gods popup fairly frequently before I uninstalled the mod today. Hadn't updated for awhile though, I'll try the latest update and see if I still have an issue.
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11/15/2014, 01:08
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#530
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well which features are available with the lastest version?
Ah and does the 1 click housing still work with the version where you get disconnected every few minutes?
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11/15/2014, 01:24
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#531
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How does one un-install this in its entirety? When I use the un-install it removes a lot of the features, but some things stay in, particularly the background images.
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11/15/2014, 01:55
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#532
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What's in it now is what is currently working, will piece it back together over the weekend.
You realize I'am by myself doing this, so please - be patient
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11/15/2014, 01:56
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#533
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Always before installing mods, make a backup of your archeage folder, simply paste over your backed up files, that has been the only way I've found to fully remove all mods.
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11/15/2014, 01:58
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#534
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I can't get back in
I did everything I could to remove any trace, I don't have a backup
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11/15/2014, 01:58
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#535
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Quote:
Originally Posted by crazyrikan
Always before installing mods, make a backup of your archeage folder, simply paste over your backed up files, that has been the only way I've found to fully remove all mods.
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I would normally agree, except in this case I did do this, I have a backup of the entire game on another drive. I even reinstalled from scratch, I continue to have some of the changes in the game.
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11/15/2014, 02:21
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#536
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Quote:
Originally Posted by CondemnedOnline
I've been getting gods have disconnected, you for over 5 hours until I uninstalled the mod. Now it works no problem at all. So the game is detected some part of your mod just not sure which part.
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They were literally talking about this 2 pages prior. Please read before posting. Seems to be the alb files that theyre specifically looking for.
For everyone else, just uninstall until further notices. Even though newest version seems to be okay.
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11/15/2014, 02:27
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#537
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elite*gold: 5
Join Date: Jul 2013
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Quote:
Originally Posted by Ploxasarus
Also I don't see how the uninstall isn't working considering it is the original files from the update?
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Well, I'm not sure what exactly does and doesn't uninstall. After running the uninstall.bat, I noticed some small things still left in the game(server select and loading screen backgrounds, the little icon in the bottom right corner of the screen, anything else could be unnoticed because it's not an UI change that is apparent. But that's really it and unsure as to why it doesn't work fully. Lol
I always just copy my game_pak and override the modded one.
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11/15/2014, 02:28
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#538
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I got disconnected after like 2 hours of gameplay, jumped back in, so far not running into many issues.
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11/15/2014, 03:01
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#539
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Quote:
Originally Posted by redrath2
I would normally agree, except in this case I did do this, I have a backup of the entire game on another drive. I even reinstalled from scratch, I continue to have some of the changes in the game.
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What exactly is your point? I was sharing what was going on with me too so people know its not only them. If you don't like the post don't read it.
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11/15/2014, 05:18
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#540
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Join Date: Nov 2014
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@Ploxasarus:
What makes you think that its not a CRC check but a simple compression check? (Actually its not compression, the original files are compiled Lua code where previous hacks were uncompiled lua code)
Since I thought that AA was just checking if the lua scripts were compiled or plain, i decided to make the changes(mod) to lua files and recompile them. There is no problem with that. But still AA detects that they are modified and disconnects me...
So, its obviously not a compression/compile check but something slightly more advanced...
I would love your feedback...
EDIT: I did a simple test, changing 1 byte in common.alb causes instant DC after login (FYI the changed byte is a debug info in the compiled lua file about the starting line of that function in the source code, so it doesnt cause any problems or errors, but still AA detects that the file is modified)
Any way to overcome a CRC check?
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