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[Release] Derp Lite
Discussion on [Release] Derp Lite within the ArcheAge Hacks, Bots, Cheats & Exploits forum part of the ArcheAge category.
01/27/2016, 02:11
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#46
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elite*gold: 0
Join Date: Apr 2009
Posts: 14
Received Thanks: 0
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donated twice pls pm.. want to refund one..
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01/27/2016, 02:26
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#47
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
Originally Posted by Sneakypepper
Just a quick question. Some of the features stopped working with the new update, any idea and or timeline on the update?
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Derp Lite has already been updated for the patch ( in main post ).
The full version of derp, will be live in about 35 minutes & users will get prompted for it.
The mod will be combed/fixed/worked on tonite into tomorrow and updated sometime before the weekend, most of it is still quite functional, though.
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01/27/2016, 02:42
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#48
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elite*gold: 0
Join Date: Feb 2009
Posts: 16
Received Thanks: 2
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Wow, you sir are the best, I cant believe that you replied so promptly.
Im having one issue, its giving me a couple of errors when i use the mod launcher. At 3 different points it gives and error message, what should i be choosing, y/n or force.
The first time i loaded it up today i just chose y to skip, and most things worked fine. so then i closed the game, had dinner, and now when i try to load again i get an archeage error message "Packet error" between the server select screen and the character select screen, it doesnt disconnect me or prevent me from going ingame, however when i do get ingame, i cannot move at all, its like im rooted to the spot im standing.
More info: Tried everything still cannot move. Escape button does not bring up system menu. Clicking the system menu icon and choosing exit game and or character select takes me right to desktop without a conformation window. Trying to recall or use skills that require you to be standing skill results in the message "you cannot do that while moving" even though im not moving. If i summon my mount, its floating a few meters off the ground. If i try to mount up my toon runs into an invisible wall and doesnt move off the spot he is on. Im trapped inside that box that mimes are always miming.
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01/27/2016, 08:24
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#49
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elite*gold: 0
Join Date: Jan 2016
Posts: 3
Received Thanks: 0
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been getting errors on the Mod Pack since the 2.5 update.. is there a timeline as to when it will be fixed? I also have the Derp (full version) and every time i try to use it, it gives me the Outdated error... please help TYVM.
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01/27/2016, 13:30
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#50
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elite*gold: 0
Join Date: Jan 2016
Posts: 4
Received Thanks: 0
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if you can add in the mod the possibily to find new underwater boat, Sunken ships
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01/28/2016, 07:24
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#51
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elite*gold: 0
Join Date: Mar 2006
Posts: 88
Received Thanks: 6
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Highly vouch for ANY of plox's work have been using his stuff since gw2, now moved to AA and started using his stuff a week into playing going on 4 months now.
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01/28/2016, 13:19
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#52
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elite*gold: 0
Join Date: Jun 2008
Posts: 513
Received Thanks: 89
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OOO made donation  AA now ??wow
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01/28/2016, 17:49
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#53
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elite*gold: 0
Join Date: Jan 2016
Posts: 4
Received Thanks: 0
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i see Ploxasarus update the mod, its the same link?
edit: i download it but i dont know the moment for unroll cvars because the image in the readme is not update
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01/29/2016, 03:36
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#54
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elite*gold: 0
Join Date: Nov 2014
Posts: 2
Received Thanks: 0
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u can send me download mods? you sent me derp but i need mods
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01/30/2016, 19:53
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#55
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elite*gold: 0
Join Date: Nov 2006
Posts: 3
Received Thanks: 0
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Just was wondering: in Derp 3.3 the Fog options were working to remove the fog underwater. All was good. Then, Derp was upgraded to 3.4 now the fog option doesn't work for underwater fog. Did I do something wrong?
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01/30/2016, 22:09
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#56
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
Originally Posted by runes911
Just was wondering: in Derp 3.3 the Fog options were working to remove the fog underwater. All was good. Then, Derp was upgraded to 3.4 now the fog option doesn't work for underwater fog. Did I do something wrong?
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Did you change to DX11 per chance? I'll double check, but last I looked that was working just fine for me.
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01/30/2016, 23:46
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#57
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elite*gold: 0
Join Date: Nov 2006
Posts: 3
Received Thanks: 0
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Ah maybe it was that. My game likes to do that without me knowing. Ill look.
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01/31/2016, 04:06
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#58
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elite*gold: 0
Join Date: Oct 2014
Posts: 16
Received Thanks: 1
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Wonder if PLoX went to bed ? =/ oh well I'm sure he will reply to me by tomorrow =)
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01/31/2016, 07:32
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#59
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elite*gold: 0
Join Date: Jan 2016
Posts: 3
Received Thanks: 0
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Is the updated AA Mod the same link as before for download Plox?
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01/31/2016, 16:31
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#60
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elite*gold: 0
Join Date: Dec 2009
Posts: 62
Received Thanks: 2
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Quote:
Originally Posted by ginomartinv43
Is the updated AA Mod the same link as before for download Plox?
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Yes, it's the same. If you're getting packet errors uninstall and delete everything (mod, aa, glyph) and reinstall them. If this still happens try to disable microsoft essentials or windows defenders "real time protection".
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