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XRad for AA

Discussion on XRad for AA within the ArcheAge Hacks, Bots, Cheats & Exploits forum part of the ArcheAge category.

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Old 06/02/2015, 17:48   #61
 
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Ok I will check it when get home, yesterday I didnt find how to put it cause I follow the instructions and none plugin appears on plugin tab on archebuddy, so I get to a window and put auto start and it works take a lil time but the window appears, and start to use it and I LOVE IT very AMAZING and AWESOME the best I have seen
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Old 06/02/2015, 18:07   #62
 
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ahh, the plugins wont show up on the list until the characters is ingame.

anyway im glad you like it
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Old 06/03/2015, 16:10   #63
 
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Any cautions that we need to take when using it? Besides kill directly reds in stealth... Hehehe
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Old 06/03/2015, 16:20   #64
 
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thats pretty much it actually.

if you want to be safe, dont use auto stealth and auto pot. since those interact with the game. but even those should be fine.
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Old 06/03/2015, 17:07   #65
 
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I mostly used to get treasure chests and packs left in the middle of the sea, I already get a perdita statueand several useful packs, even to follow red ppl hehe, so can I continue using or should I stop for a time or soemthing like that? dont use for any of that auto pot or autostealth even the clipper dash XD mostly for detection hehe
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Old 06/03/2015, 17:14   #66
 
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nah. use it as just please i have been for months and its pretty safe (i use it on my main and do... use everything XD)

its just a matter of botting smart. the problem is not the radar itself but archebuddy.

when a red stealths on my i ... randomly walk in his general dirrection. (i try to use backflip and teleport to get ... "close")
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Old 06/04/2015, 19:48   #67
 
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So what does the Buried Treasure Spot (Wild)? mean?

Also what is the effective range? Hard to say I guess but I assume it has limits up and down as well as NSEW?

Thirdly it's awesome - great job!
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Old 06/04/2015, 21:43   #68
 
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that is a remanant of alfa. before you could get treasure maps from treasure chests and you could go treasure hunting.. you can ignore those.

the range is well, i actually think it depends the best way to calculate it is with ghost ships. so go the sea find a ghost ship and see how far you can detect it.

its roughtly the same as your view range.
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Old 06/22/2015, 17:25   #69
 
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Two things.

Custom filter only works for one object?

Also could it look for 'For Sale' signs?

TY
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Old 06/22/2015, 22:23   #70
 
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you can separate multiple names with , example:

Thunderstruck Tree,Black Pearl,Old Tree

umm, i dont know about the for sale. i would have to check.
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Old 06/29/2015, 18:03   #71
 
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Is it possible to include an option to only show Custom Filter items? It's a bit tedious adding every other item to the ignore list.
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Old 06/29/2015, 20:35   #72
 
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i have recieved this request before. its just too much work for it to be feasible. (specially since Archeage is not growing up).

you can handle most of the filtering with the toogles.
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Old 06/30/2015, 05:09   #73
 
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Can add a sound alert when a enemy get spotted on radar/?
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Old 07/02/2015, 17:44   #74
 
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Sugesstion:
Could you add partial names?

A filter on the last level before it gets displayed
Example
We have Fruited Oak Tree(Lumber)(Fruits)

At the moment I have to input "Fruited Oak Tree"
what I want and this is very useful to only input something like "Fruited"
and everything with with the part "Fruited" in this name will be highlighted or ignored.

Would pay additional 5$ for that feature

(Or give me the source and I do it myself :P)
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Old 07/02/2015, 18:08   #75
 
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you are not getting the source.

and... well the issue i have with that is that i didnt want to have multiple fors but i guess since it has been asked ill do it.

new version available. i have not been able to test it... so report. back

it *should* show fish as seen in fishing radar (so farther?)
you can now use the Fruited% . its not a contain. its a startws with..

so it will should Fruited Trees. Fruited *****. but it wont match Trees Fruited.
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