I think if it randomize the channel it'll work just fine
Its already randomized, and sometimes bots lands on the same channel, I had 4 one time in the same channel they took like 3 hours to reach 25 lol. My own version has a choose channel function, so I choose what channel they do.
As a side note, after I finish doing the 44-46 part, plus beshmundir longer path (I can say the current version is the best it can become atm), heres a list on what you can expect:
- To automatically do the archdaeva quest.
- To add random farming spots for lv10-24 (at least 3 more areas, so people don't ks each other)
- To add lv1-10 to the script, this way you can start out with a lvl1 character without issues =).
Its already randomized, and sometimes bots lands on the same channel, I had 4 one time in the same channel they took like 3 hours to reach 25 lol. My own version has a choose channel function, so I choose what channel they do.
As a side note, after I finish doing the 44-46 part, plus beshmundir longer path (I can say the current version is the best it can become atm), heres a list on what you can expect:
- To automatically do the archdaeva quest.
- To add random farming spots for lv10-24 (at least 3 more areas, so people don't ks each other)
- To add lv1-10 to the script, this way you can start out with a lvl1 character without issues =).
Those are on my to do list, any other ideas?
It's turning out to be perfect, the only problem I see so far are too many bots which begins to get pretty obvious at time, if you add the the random farming spots that would solve the issue.
Fire Temple, Theo Labs, Beshmundir, Adma improved drastically with the latest version, only Alquimia Research Lab gave headaches. It didn't die once at Adma and just once at BT.
By the way, if the Para Tools has movement speed set to anything like 5% it messes everything up because the character will fail to move above/below the map and end up stuck, just though I'd add this note just in case, I was leveling an old account and forgot it enabled.
It's turning out to be perfect, the only problem I see so far are too many bots which begins to get pretty obvious at time, if you add the the random farming spots that would solve the issue.
Fire Temple, Theo Labs, Beshmundir, Adma improved drastically with the latest version, only Alquimia Research Lab gave headaches. It didn't die once at Adma and just once at BT.
By the way, if the Para Tools has movement speed set to anything like 5% it messes everything up because the character will fail to move above/below the map and end up stuck, just though I'd add this note just in case, I was leveling an old account and forgot it enabled.
5% is way too much for toons with no running speed titles and running speed stuffs, you will always get rubberband, the most you can do is 1%.
I haven't touched alquimia yet, I will improvised it tomorrow
For some reason my toons are having alot of truble in besh. Was so good for awhile. Idk what has changed unless its my end. Using 1.50 still.. Not home to down load new update yet
For some reason my toons are having alot of truble in besh. Was so good for awhile. Idk what has changed unless its my end. Using 1.50 still.. Not home to down load new update yet
1.50 had a issue that if he died it will get bugged and die over and over, solved already on 1.53. Althought im still doing modifications to it but 1.53 works wonder atm.
1.50 had a issue that if he died it will get bugged and die over and over, solved already on 1.53. Althought im still doing modifications to it but 1.53 works wonder atm.
Ok cool ya thats whats going on die die die. Straing ran 4 toons yesterday so good and was fast. Today 8 hrs 2 are still going inside it