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Leveling Script For Vanilla Tool
Discussion on Leveling Script For Vanilla Tool within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.
06/25/2018, 05:40
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#361
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Join Date: Jan 2008
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Quote:
Originally Posted by nitzero
I think if it randomize the channel it'll work just fine
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Its already randomized, and sometimes bots lands on the same channel, I had 4 one time in the same channel they took like 3 hours to reach 25 lol. My own version has a choose channel function, so I choose what channel they do.
As a side note, after I finish doing the 44-46 part, plus beshmundir longer path (I can say the current version is the best it can become atm), heres a list on what you can expect:
- To automatically do the archdaeva quest.
- To add random farming spots for lv10-24 (at least 3 more areas, so people don't ks each other)
- To add lv1-10 to the script, this way you can start out with a lvl1 character without issues =).
Those are on my to do list, any other ideas?
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06/25/2018, 06:54
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#362
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Join Date: Feb 2016
Posts: 109
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Quote:
Originally Posted by JoshuaPL
Its already randomized, and sometimes bots lands on the same channel, I had 4 one time in the same channel they took like 3 hours to reach 25 lol. My own version has a choose channel function, so I choose what channel they do.
As a side note, after I finish doing the 44-46 part, plus beshmundir longer path (I can say the current version is the best it can become atm), heres a list on what you can expect:
- To automatically do the archdaeva quest.
- To add random farming spots for lv10-24 (at least 3 more areas, so people don't ks each other)
- To add lv1-10 to the script, this way you can start out with a lvl1 character without issues =).
Those are on my to do list, any other ideas?
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It's turning out to be perfect, the only problem I see so far are too many bots which begins to get pretty obvious at time, if you add the the random farming spots that would solve the issue.
Fire Temple, Theo Labs, Beshmundir, Adma improved drastically with the latest version, only Alquimia Research Lab gave headaches. It didn't die once at Adma and just once at BT.
By the way, if the Para Tools has movement speed set to anything like 5% it messes everything up because the character will fail to move above/below the map and end up stuck, just though I'd add this note just in case, I was leveling an old account and forgot it enabled.
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06/25/2018, 07:02
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#363
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elite*gold: 0
Join Date: Jan 2008
Posts: 417
Received Thanks: 79
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Quote:
Originally Posted by nitzero
It's turning out to be perfect, the only problem I see so far are too many bots which begins to get pretty obvious at time, if you add the the random farming spots that would solve the issue.
Fire Temple, Theo Labs, Beshmundir, Adma improved drastically with the latest version, only Alquimia Research Lab gave headaches. It didn't die once at Adma and just once at BT.
By the way, if the Para Tools has movement speed set to anything like 5% it messes everything up because the character will fail to move above/below the map and end up stuck, just though I'd add this note just in case, I was leveling an old account and forgot it enabled.
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5% is way too much for toons with no running speed titles and running speed stuffs, you will always get rubberband, the most you can do is 1%.
I haven't touched alquimia yet, I will improvised it tomorrow
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06/25/2018, 14:52
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#364
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Join Date: Jan 2012
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waiting for Aethero update! Kumuki event are coming and is level 46+
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06/25/2018, 15:03
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#365
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Quote:
Originally Posted by teteu999
waiting for Aethero update! Kumuki event are coming and is level 46+
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New version is up with improved aether lab, adma and besh! Alquimia will be updated later today!
As usual any error/bug report them here.
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06/25/2018, 16:27
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#366
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Quote:
New version is up with improved aether lab, adma and besh! Alquimia will be updated later today!
As usual any error/bug report them here.
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Aether labs are perfect now! Congrats
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06/25/2018, 16:53
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#367
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Join Date: Oct 2016
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a great complement to the leveling script, would be the ARchdaeva quest script ! :P
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06/25/2018, 16:59
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#368
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Quote:
Originally Posted by nickjaspion
a great complement to the leveling script, would be the ARchdaeva quest script ! :P
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Already coded it, just need to test it a few times for bugs and fixes, but the lower lvls are more important specially that 44-46 lvling
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06/25/2018, 23:02
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#369
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elite*gold: 737
Join Date: Oct 2007
Posts: 730
Received Thanks: 133
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For some reason my toons are having alot of truble in besh. Was so good for awhile. Idk what has changed unless its my end. Using 1.50 still.. Not home to down load new update yet
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06/25/2018, 23:05
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#370
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Quote:
Originally Posted by Bocc1337
For some reason my toons are having alot of truble in besh. Was so good for awhile. Idk what has changed unless its my end. Using 1.50 still.. Not home to down load new update yet
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1.50 had a issue that if he died it will get bugged and die over and over, solved already on 1.53. Althought im still doing modifications to it but 1.53 works wonder atm.
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06/25/2018, 23:07
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#371
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elite*gold: 737
Join Date: Oct 2007
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Quote:
Originally Posted by JoshuaPL
1.50 had a issue that if he died it will get bugged and die over and over, solved already on 1.53. Althought im still doing modifications to it but 1.53 works wonder atm.
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Ok cool ya thats whats going on die die die. Straing ran 4 toons yesterday so good and was fast. Today 8 hrs 2 are still going inside it
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06/25/2018, 23:08
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#372
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Join Date: Jan 2008
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Quote:
Originally Posted by Bocc1337
Ok cool ya thats whats going on die die die. Straing ran 4 toons yesterday so good and was fast. Today 8 hrs 2 are still going inside it
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Cause they got bugged. For some reason it ignores some mobs and they kill him.
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06/25/2018, 23:10
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#373
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elite*gold: 737
Join Date: Oct 2007
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Received Thanks: 133
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They mite lvl to 65 from soul healimg them hahahahahaha
the new version is having problems resurrecting when dead . it is event trying to move the char to atk and go through walls while dead lol
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06/26/2018, 02:35
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#374
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elite*gold: 0
Join Date: Jan 2008
Posts: 417
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Quote:
Originally Posted by Bocc1337
They mite lvl to 65 from soul healimg them hahahahahaha
the new version is having problems resurrecting when dead . it is event trying to move the char to atk and go through walls while dead lol
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Where and on what lvls? It’ll take a while to resurrect, like 2 minutes if he dies (this is for avoiding high cpu usage)
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06/26/2018, 02:39
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#375
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elite*gold: 737
Join Date: Oct 2007
Posts: 730
Received Thanks: 133
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Quote:
Originally Posted by JoshuaPL
Where and on what lvls? It’ll take a while to resurrect, like 2 minutes if he dies (this is for avoiding high cpu usage)
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inside of besh in the first boss room at lvl 63
the dead char made it all the way to the hallways before i stopped it hehe
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