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Leveling Script For Vanilla Tool
Discussion on Leveling Script For Vanilla Tool within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.
05/30/2018, 21:30
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#61
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how are we with the asmodian version?
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05/30/2018, 21:31
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#62
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Testing the last part, hang tight there!
Asmo Script will be delayed no ETA atm because of a problem.
Sorry folks.
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05/31/2018, 03:52
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#63
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Great script thus far! Quick question - I have a lvl 63 that I wanted to test running and the script will bring me back to Sanctum then teleport me to Verteron where it will sit at spawn for a few moments then start running into the wall of the building behind the obelisk. Any fix to this?
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05/31/2018, 04:04
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#64
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the toon dose die a lot in besh. is there anyway to have the toon rest between kills to gain hp? the toon goes for the next kill with low hp and dies. it seems 1 kill then die. alot of time gets waisted when the toon dies because it runs through all rooms to check for mobs it has already killed
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05/31/2018, 04:19
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#65
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Quote:
Originally Posted by akira_hero
Great script thus far! Quick question - I have a lvl 63 that I wanted to test running and the script will bring me back to Sanctum then teleport me to Verteron where it will sit at spawn for a few moments then start running into the wall of the building behind the obelisk. Any fix to this?
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The only thing I can think of it is that he didn't had any sanctum scroll (needed for going to besh) so he skipped to the last part. Check your inventory.
Quote:
Originally Posted by Bocc1337
the toon dose die a lot in besh. is there anyway to have the toon rest between kills to gain hp? the toon goes for the next kill with low hp and dies. it seems 1 kill then die. alot of time gets waisted when the toon dies because it runs through all rooms to check for mobs it has already killed
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Yes he dies a lot but what is your ping? I play with 50-75ms and he does dies, but maybe 1-2 times in all the run. If you guys are playing with a 150+ms he will have slow reactions and that's the reason of dying.
As for the wasting time in checking all the rooms don't worry, next version will have a verification on what places he killed so it'll skip those rooms completely, will be added to all the lvls, but that's a soon to have patch.
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05/31/2018, 04:37
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#66
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the ping moves around. sometimes in the 100's. but right now atm its at 66 ms
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05/31/2018, 04:39
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#67
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Quote:
Originally Posted by Bocc1337
the ping moves around. sometimes in the 100's. but right now atm its at 66 ms
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You shouldn't be dying that much. Nevertheless, I'll remade Besh later on.
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05/31/2018, 04:49
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#68
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Quote:
Originally Posted by JoshuaPL
You shouldn't be dying that much. Nevertheless, I'll remade Besh later on.
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the first run with the lvl 10 gear it finish with only 3 deaths . when it left the instance it picked up the lvl 55 gear then started the second run. seems to be dieing more with the better gear on lol also i notice it is running hard mode
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05/31/2018, 04:52
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#69
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Quote:
Originally Posted by Bocc1337
the first run with the lvl 10 gear it finish with only 3 deaths . when it left the instance it picked up the lvl 55 gear then started the second run. seems to be dieing more with the better gear on lol also i notice it is running hard mode
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Yes, Hard Mode and Easy mode, the difference are the bosses only. Mobs have the same HP and hit the same, but theres a greater difference between Hard Mode and Easy Mode and that is:
Easy Mode = More mobs packed in groups of 2-3
Hard Mode = Less mobs packed in groups of 2-3 (meaning theres a lot more mobs alone)
So, you get the picture, if he is dying with 1 mob, imaging if he aggroed 2-3 lol.
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05/31/2018, 05:25
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#70
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Quote:
Originally Posted by JoshuaPL
Yes, Hard Mode and Easy mode, the difference are the bosses only. Mobs have the same HP and hit the same, but theres a greater difference between Hard Mode and Easy Mode and that is:
Easy Mode = More mobs packed in groups of 2-3
Hard Mode = Less mobs packed in groups of 2-3 (meaning theres a lot more mobs alone)
So, you get the picture, if he is dying with 1 mob, imaging if he aggroed 2-3 lol.
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got it i understand. i have another question. after the toon run both besh runs. what dose it do now? seems its running around the court yard in ing. going under ground going up and getting stuck on walls
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05/31/2018, 05:26
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#71
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Quote:
Originally Posted by Bocc1337
got it i understand. i have another question. after the toon run both besh runs. what dose it do now? seems its running around the court yard in ing. going under ground going up and getting stuck on walls
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Yeh, seems 2 runs aren't enough. So you will have to either stop the script and wait till tomorrow for another 2 runs, or buy besh scrolls (we get a free one from a quest, will make it grab that one and use it so we have 3 entries overall).
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05/31/2018, 05:34
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#72
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Quote:
Originally Posted by JoshuaPL
Yeh, seems 2 runs aren't enough. So you will have to either stop the script and wait till tomorrow for another 2 runs, or buy besh scrolls (we get a free one from a quest, will make it grab that one and use it so we have 3 entries overall).
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gotcha. thx for the info
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05/31/2018, 11:22
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#73
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Asmo Script is done. Whoever paid for it can go download it and start lvling.
As usual, any error, bug or modification you guys want leave a message here, and I'll do it right away. As for now, going to sleep, so tired.
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05/31/2018, 14:19
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#74
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@  is this optimized for Sownweavers? or just Gunner/Sin
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05/31/2018, 16:33
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#75
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As for now just gunners; later it’ll come other classes. You can still use with a SW but it’ll kill faster with a ginner
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