Quote:
Originally Posted by Siion
I cant get your bot working for the life of me lol
Will just sit there and spam "Waypoints loaded 3 founded. Move to way point 1, 3 is better" over and over and over lol no matter what I do, the 3 will change if i have 5 way points, then it will say found 5, 5 is better
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make more waypoints -.- ... WPs have to be closer then
5-10m...
the "more" the better... if you only have like 1 points... and its too
far away he will skip 2 points... so he will land on point 3 which is
the last one... then begins again at 1 ... its only doing what its suposed
to...
like this you have "random" waypoints... but you need to set many of them...
ill make a waypoint macro recorder... so you dont have these issues...
is it requested to have only like 3 WPs? ( an make a connecting circle)
ill think about implementing a "Fight on spot" thingy .. should be possible...
its gona be like if no WPs found he will fight on the spot ...
first comes..first serves.. this is what i will input next then ^^
Quote:
Originally Posted by DarthRevan119
i make it work fine now,but there's a problem,sometimes the mob HP is about 0-1% and the bot thinks that it's dead and start looting while the mob is still alive--->my char die 
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not possible... after looting he checks for agro... if you still have a
target with HP above 0 he will attack it...
i will look into it to see if all is ok...
**** sorry you are right !! i found something.. while checking for agro he only
attacks if the target has 100% hp etc... ill ammend it in next version... (this
has never happend to me o.O and i bot quite a lot on diff charas ^^; always infront
of screen for debuggin ;D )
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Would anyone be interested in an Assist func (follows a player and cures, buffs etc) ?
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