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Para's VanillaTool [Rework]

Discussion on Para's VanillaTool [Rework] within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.

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Old 01/12/2018, 23:53   #6931
 
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Hi Paraly... I used para 4.44 and short script homeward 1.14, but the tradeslave dont accept the trade.... why?
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Old 01/13/2018, 00:00   #6932
 
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Quote:
Originally Posted by PaxDei View Post
Hi Paraly... I used para 4.44 and short script homeward 1.14, but the tradeslave dont accept the trade.... why?
The regular things that bother mouseclicks are

-UI size is not at 100%
-Windows are not reseted to default position ( Aion options menu -> button at the bottom left "Reset Windows")
-Click to Move is enabled
-Auto-Arrange Windows is enabled
-Windows DPI scaling is not at 100% (rightclick at desktop -> display settings -> percentage value to 100% -> restart PC afterwards)
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Old 01/13/2018, 01:00   #6933
 
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Quote:
Originally Posted by Paraly View Post
You should also remove the ESC key sending part from the script at the part where the cutscene is

And for removing the cutscene close all aion clients, open your Aion dir/L10N/enu/data/cutscene/movie
delete or rename this 2 files
mv_prologue_da.bik
mv_prologue_li.bik
Is this the one, remove the SendKey=0x1B?:

Code:
_UNTILMemPtrRead=%PlayerBase,0x1D0,CHAR[6],=Player;
Delay=6500;

SendKey=0x1B;
Delay=15;
SendKey=0x1B;
Delay=15;
SendKey=0x1B;
Delay=15;
MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;
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Old 01/13/2018, 01:05   #6934
 
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Quote:
Originally Posted by Diavolakos View Post
Is it an escape key or a backspace? Is this the part that you mean?

Code:
SendKey=0x08;
Delay=700;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
SendKey=0x08;
Delay=300;
actually this si from the character creation, my bad
These keys are backspaces


go to line 177 of the script in case your text editor displays the line count

Code:
_IFMemRead=%AddrCharacterScene,BYTE,=0;<-CharacterScene
#EXECUTE=CreateCharacter;
Delay=4000;
#ENDIF

Mouse=400,571; <-- Start
Delay=15;
Mouse=400,571; <-- Start
Delay=15;
Mouse=400,571; <-- Start
Delay=2000;
#DO=30000;
Delay=500;
_UNTILMemPtrRead=%PlayerBase,0x1D0,CHAR[6],=Player;
Delay=6500;

SendKey=0x1B;
Delay=5;
SendKey=0x1B;
Delay=5;
SendKey=0x1B;
Delay=5;
MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;

the SendKey=0x1B; part should be removed

However you might just should wait for the new version, there are more changes then just this
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Old 01/13/2018, 02:38   #6935
 
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Quote:
Originally Posted by Paraly View Post
These keys are backspaces


go to line 177 of the script in case your text editor displays the line count

Code:
_IFMemRead=%AddrCharacterScene,BYTE,=0;<-CharacterScene
#EXECUTE=CreateCharacter;
Delay=4000;
#ENDIF

Mouse=400,571; <-- Start
Delay=15;
Mouse=400,571; <-- Start
Delay=15;
Mouse=400,571; <-- Start
Delay=2000;
#DO=30000;
Delay=500;
_UNTILMemPtrRead=%PlayerBase,0x1D0,CHAR[6],=Player;
Delay=6500;

SendKey=0x1B;
Delay=5;
SendKey=0x1B;
Delay=5;
SendKey=0x1B;
Delay=5;
MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;

the SendKey=0x1B; part should be removed

However you might just should wait for the new version, there are more changes then just this
How goes the new version anyways? I see an updated "short bundle" on scrpt library is this the latest version?
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Old 01/13/2018, 02:47   #6936
 
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Quote:
Originally Posted by Solaci View Post
How goes the new version anyways? I see an updated "short bundle" on scrpt library is this the latest version?
Yes it's the latest version, I played it for 4 hours without any crash
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Old 01/13/2018, 02:47   #6937
 
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Quote:
Originally Posted by Paraly View Post
Yes it's the latest version, I played it for 4 hours without any crash
awesome, cant wait to try it again
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Old 01/13/2018, 02:51   #6938
 
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i think i was getting banned a lot because i didn't have antincsoft
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Old 01/13/2018, 03:02   #6939
 
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Quote:
Originally Posted by Paraly View Post
Yes it's the latest version, I played it for 4 hours without any crash
Are you using multiple accounts in this 4 hour period?
I only have the problem when I execute 3 accounts one to receive and 2 to collect and the problem happens only in those who collect

I think that the repeated movement of loga displaces ends up making this problem happen, that good even with updating happens with me


ser Name : S2d1ZWw=
Version of Editor.exe(64Bit_Client) : 0.0.0.0
Version of CrySystem.dll(64Bit_Client) : 5817.823.1221.12489
Engine : Cry_Client
GameState : 11
LoadSlot State:3, Num:50
Entity Count(char/user) : 4/4
NCode : 10800
Crash Info : Shaders/Cache/CGPShaders/CGRCAion_MonWaterRefrLow$D3D9_PS11$Fog.cgps
[(2772 :MultiThread) 2018/01/12 23:57:02]: =======================
an Access Violation in module Game.dll at 0033:000000004CC47E40.
exception handler called in the AION Server.
start at 2018/1/12 23:49:30
Error occurred at 1/12/2018 23:57:04.
C:\Program Files (x86)\NCSOFT\Aion\bin64\aion.bin
6 processor(s), type 8664.
ClientLaunchedCount : 2
Read from location 0000000000000010 caused an access violation.


the send log appears after giving ok on the other error
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Old 01/13/2018, 03:44   #6940
 
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i only seem to crash when i have 2 chars farming
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Old 01/13/2018, 03:48   #6941
 
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Well I thought I had this figured out but I still am having fits at the PIN screen. Everything else works perfectly but I am having to stop the script and type in the PIN manually. Is there a way I an just edit the script and hardcode my pin in the script? It seems like I can get it to eventually work after messing around with it for 3 hours but really not knowing what I did to get it working.
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Old 01/13/2018, 06:37   #6942
 
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Quote:
Originally Posted by node182 View Post
i only seem to crash when i have 2 chars farming
Crashed while I was out, with the 2 clients up and my main afking.
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Old 01/13/2018, 06:40   #6943
 
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no animations us at own risk instant ban
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Old 01/13/2018, 09:56   #6944
 
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Quote:
Originally Posted by Solaci View Post
Crashed while I was out, with the 2 clients up and my main afking.
Me too
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Old 01/13/2018, 15:01   #6945
 
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Quote:
Originally Posted by Diavolakos View Post
I had to remake all the delays for me, increasing the global delay by 1.3 for example would do nothing for my ping, some delays are so short that even if global delay was 2.5 or something would still be too fast.

Having 250~350 ping, any delay smaller than 200ms is way too low.

~~~~~~~~~

I have a problem with the quests. He talks to the npcs, cancels the dialog, then re-talks, then the dialog window "flies" upwards and down again, re-talks etc.

Is all this on purpose or is there additional actions done? Most of the times my chars trade 3 candies only instead of 4 and some times they trade nothing.

So I remade the quests and made them pretty simple like this. Deleted everything else with seeing if there is a quest etc.
The char goes to the npc spot, then does this function, then opens the candy boxes and goes to normal server to trade.

[

I personally still got clients crashing. I am not sure what could fix it for me, since it works for you it must be my problem.

So far if I have 1 slave and 2 new accounts running, I get no crashes. If I open another client it gets a crash. For other scripts I can open as many as 8 clients without a problem. But I will be glad to do it like this.

~~~~

Also Luvara never has a quest for us, since it is for returning players.
Same ping and issue with me. What server/faction are you on?
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