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Progress on Twelve Sky 1 Private Server

Discussion on Progress on Twelve Sky 1 Private Server within the 12Sky2 forum part of the MMORPGs category.

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Old 04/30/2014, 15:42   #106

 
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@MyDoomMJr
I would suggest implementing a gm command to do something.

Or fixing an issue if you can.
Look at the existing code, which you can check out using Git here,

Take a look at chat.js in the packets/world directory or at packets/world/itemactions.js maybe.

New blog post here guys .
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Old 05/03/2014, 20:19   #107
 
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Quote:
Originally Posted by Mega Byte View Post
@MyDoomMJr
I would suggest implementing a gm command to do something.

Or fixing an issue if you can.
Look at the existing code, which you can check out using Git here,

Take a look at chat.js in the packets/world directory or at packets/world/itemactions.js maybe.

New blog post here guys .
I got 1 more question where are the packets "stored" in the code?
I mean this.

Code:
client.write(new Buffer(EnchantRespond.pack(
				{
					"PacketID": 0x52,
					"Result": 5,
					"InventoryItemIndex": 0,
					"InventoryEnchantIndex": 0,
					"Price": 0,
					"EnchantRate": 0
				}
			)));
Where is PacketID 0x52 assigned ? Like I said before Ive never been good with classes or packet things.

EDIT: I gotta ask, will be there more than 1 server for 12sky1 ? Like a european server and an american for example , that would rock . For sure there will be people willing to donate to get the server hosted in good conditions in a 24/7 machine in USA and Europe .
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Old 05/07/2014, 11:17   #108

 
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Most likely it is in the same file as the code that uses it.
enchant.js

Code:
var EnchantRespond = restruct.
int8lu('PacketID').
int8lu('Result').
int32lu('InventoryItemIndex').
int32lu('InventoryEnchantIndex').
int32lu('Price').
int32lu('EnchantValue'); // 1 = 3 so 4 = 12% add
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Old 05/25/2014, 13:22   #109
 
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anymore progress? any aprox. date of when will the server be semi online or so ? ;d
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Old 07/09/2014, 20:27   #110
 
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Development Update?
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Old 07/10/2014, 23:10   #111
 
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nothing seems they leaved the project ... 1 month without progres
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Old 07/11/2014, 10:58   #112
 
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Originally Posted by al3css View Post
nothing seems they leaved the project ... 1 month without progres
They didnt quit the project Tri moved to Japan also Megabyte is busy with his personal life Ane is still working on it
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Old 07/11/2014, 20:43   #113
 
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hum..its almost 1 month they can post some updates....1 day/week or 1 day for 2 weeks ...
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Old 07/12/2014, 23:25   #114
 
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twelve sky 1 dow ?
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Old 07/22/2014, 08:50   #115
 
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when we can start to play ts1?
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Old 07/25/2014, 09:06   #116

 
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Yeah been uber busy at work recently then when i get home i gotta relax/eat/sleep not much time for coding. Got a deadline on 7th for a bunch of stuff thats complicated. Sigh

More of you peoples could code it as its open source you just have to learn how to code .
Or are people born to code?
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Old 08/01/2014, 03:59   #117
 
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I think it's a dead project.
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Old 08/01/2014, 05:47   #118
 
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Quote:
Originally Posted by NEV3RM1ND View Post
I think it's a dead project.
Pretty much. The game has always been told to open in last few years and still didnt happen. Almost all players have given up waiting for this game.
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Old 08/01/2014, 12:37   #119
 
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Quote:
Originally Posted by aznflip55 View Post
Pretty much. The game has always been told to open in last few years and still didnt happen. Almost all players have given up waiting for this game.
They did make some progress 2 months ago.
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Old 08/01/2014, 14:57   #120
 
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Quote:
Originally Posted by NEV3RM1ND View Post
I think it's a dead project.
+1 dead as all his projects, i cant count how many times this project dead already coz he didnt want to hire new coders.
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