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[Release] AfterBurns AutoBot Aeria & Mayn & PH Version
Discussion on [Release] AfterBurns AutoBot Aeria & Mayn & PH Version within the 12Sky2 Hacks, Bots, Cheats & Exploits forum part of the 12Sky2 category.
08/26/2010, 06:26
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#76
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elite*gold: 0
Join Date: Jan 2010
Posts: 271
Received Thanks: 80
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you could cut it down to literally the time it takes to walk from point A to point B and back if you cut out all the mouse moving at least. If your using AHK look into file loops and imagesearch.
Right now im working on my method of multi threading. It's not panning out like I wanted, but I found a few other methods. All basicly rely on two or more scripts passing data to eachother. First I tried an .ini file, isnt going so well. Now im looking into SendMessage and OnMessage.
Keep it up!
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08/26/2010, 22:28
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#77
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Join Date: Dec 2009
Posts: 1,777
Received Thanks: 1,003
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Quote:
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I would like to move the character as well, but I have yet to find a reliable way of moving the character, given the unknown camera angle.
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You can read the camera angle from memory. understanding it is slightly more tricky I haven't bothered to understand it yet i found it a while ago and managed to use cheat engine and change the angle with that.
You can move the character with the cursor keys though btw  . So you could move via a top down map that you keep of player X Y and everything else. You could make it walk up to monsters just using up down left right. It also walks up and down slopes.
Multi threading in auto it wowies good luck :P. You could prehaps use two scripts and sync them via an integer stored in memory of the game at a spot thats not used. You could store int's in there depending on what you want the other script to do maybe.
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08/26/2010, 23:00
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#78
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Join Date: Dec 2009
Posts: 541
Received Thanks: 271
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Quote:
Originally Posted by Mega Byte
You can read the camera angle from memory. understanding it is slightly more tricky I haven't bothered to understand it yet i found it a while ago and managed to use cheat engine and change the angle with that.
You can move the character with the cursor keys though btw  . So you could move via a top down map that you keep of player X Y and everything else. You could make it walk up to monsters just using up down left right. It also walks up and down slopes.
Multi threading in auto it wowies good luck :P. You could prehaps use two scripts and sync them via an integer stored in memory of the game at a spot thats not used. You could store int's in there depending on what you want the other script to do maybe.
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Much Easier when some else says what is already known ( reliable way to move  ) thank you Mega I sometimes just can't bring myself to explain things of the obvious. As always I appreciate the input.
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08/27/2010, 10:16
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#79
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Join Date: Dec 2009
Posts: 1,777
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np  sometimes others can think up ideas to help out in just the right places  .
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09/01/2010, 01:16
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#80
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Join Date: Nov 2009
Posts: 9
Received Thanks: 0
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Sir are you selling a PH server Bot??
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09/01/2010, 03:04
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#81
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Join Date: Dec 2009
Posts: 541
Received Thanks: 271
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Quote:
Originally Posted by kimsol23
Sir are you selling a PH server Bot??
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I have a PH bot that also only works on 64 bit operating systems. I just need to either get a pet or find someone yo give me one. HINT: the first PH player that has a 64 bit Operating System and can give me a pet will get a free 15 day pass to my ts2 PH Bot.
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09/02/2010, 05:36
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#82
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elite*gold: 0
Join Date: Jan 2010
Posts: 271
Received Thanks: 80
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Quote:
Originally Posted by Mega Byte
You can read the camera angle from memory. understanding it is slightly more tricky I haven't bothered to understand it yet i found it a while ago and managed to use cheat engine and change the angle with that.
You can move the character with the cursor keys though btw  . So you could move via a top down map that you keep of player X Y and everything else. You could make it walk up to monsters just using up down left right. It also walks up and down slopes.
Multi threading in auto it wowies good luck :P. You could prehaps use two scripts and sync them via an integer stored in memory of the game at a spot thats not used. You could store int's in there depending on what you want the other script to do maybe.
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Holy **** your a genius... that might actually work. I also found a thread on the AHK forum that shows how run 3 threads in one script, but im not quite sure i get it yet.
My weak spot is with cheat engine. I only know how to basicly locate addresses, beyond that im lost. Mostly tho i couldn't figure out how to write/read memory from AHK. i'm sure its much easier then I think (just like everything i end up doing), i just have to get motivated to do it.
My strong point is in coding. Once I have a way to gather input and send output, i can do a lot of cool things based off those ever changing values. Always been a fan of dynamic scripting
I should probably start using memory addresses along with colors...
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09/03/2010, 15:17
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#83
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elite*gold: 0
Join Date: Sep 2010
Posts: 6
Received Thanks: 3
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Well heck man spear didnt tell me you had a bot for mayn all she said was that you sell gold. Looks like your gonna get some more of my money.
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09/03/2010, 15:32
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#84
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elite*gold: 0
Join Date: Jun 2010
Posts: 11
Received Thanks: 2
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Thanks AB your Captcha Alarm saved me from jail 3 times last night your a life saver grinding is easy again..... I just got another 30 day pass gonna use this bot for along time
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09/04/2010, 05:42
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#85
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elite*gold: 0
Join Date: Jun 2010
Posts: 11
Received Thanks: 2
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Quote:
Originally Posted by HeaVyGam3r
Well heck man spear didnt tell me you had a bot for mayn all she said was that you sell gold. Looks like your gonna get some more of my money. 
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LOL was trying to save it for myself I need to catch you!!
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09/11/2010, 00:15
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#86
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Join Date: Nov 2008
Posts: 41
Received Thanks: 7
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nice work..keep it up
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09/11/2010, 00:31
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#87
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Join Date: Dec 2009
Posts: 541
Received Thanks: 271
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Quote:
Originally Posted by dtadurel
nice work..keep it up
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Thank You
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09/12/2010, 10:28
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#88
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elite*gold: 0
Join Date: Dec 2009
Posts: 541
Received Thanks: 271
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Me playing around Look at all the Labby Bosses LOL
Also can you tell who this Boss is
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09/12/2010, 22:28
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#89
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Join Date: Nov 2007
Posts: 60
Received Thanks: 400
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good job works great but autofil doesnt refill chipills
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09/12/2010, 23:29
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#90
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elite*gold: 0
Join Date: Dec 2009
Posts: 541
Received Thanks: 271
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Quote:
Originally Posted by monsta182003
good job works great but autofil doesn't refill chipills
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I get that once in a great while from people First thing did you run the Bot Setup First only needs to be ran once when you first get the bot and on Mayn and Aeria Version you need to be using the Med blue and red tabs 60% ones and on PH Small Tabs 30% ones chi goes in slots 8, 9, 0 and hp Q, W, E and leave your inventory open. It will refill from inventory when you run out of one on the hotbar, If that doesn't work then contact me on MSN/Windows Live messenger or one of the chat options on my site and I will get it working for you. I have redone half a Bot before just for one paying user. My user satisfaction is my number one priority.
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Its finaly here check it out on my website Click Here There you wil find screen shots, videos, and all my current bots.
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Source Code C++ (main.cpp):
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