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[Release] AfterBurns AutoBot Aeria & Mayn & PH Version

Discussion on [Release] AfterBurns AutoBot Aeria & Mayn & PH Version within the 12Sky2 Hacks, Bots, Cheats & Exploits forum part of the 12Sky2 category.

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Old 07/29/2010, 00:05   #61
 
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Originally Posted by figther5347 View Post
Is that bot for free ore do i have to pay for it???!!!
u can download a 2 day trail on his website ! works awesome
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Old 08/01/2010, 20:05   #62
 
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paying for hax?
yea rite sux!
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Old 08/07/2010, 06:04   #63
 
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Meh.. is there no free autopot... tsk. Having *** mode yet no autopot suck.
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Old 08/14/2010, 10:19   #64
 
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se ve bueno el programa pero de donde lo bajo y gratis??
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Old 08/14/2010, 14:53   #65
 
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Originally Posted by nicovera View Post
se ve bueno el programa pero de donde lo bajo y gratis??
Se trata de una paga para usar el programa ahora
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Old 08/14/2010, 19:40   #66
 
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???

havent been on elite pvpers or 12sky in a while, but now im trying to figure out whats the latest hacks for AERIA 12sky2 for free, that actually work no problems?
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Old 08/15/2010, 08:23   #67
 
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Thumbs up

I want to say this man is really reliable ..when i send him the money he was out of town with his family (was weekend btw) but he kept me contact with mails about trainers and when will be back home . he quickly came home and sent me the trainer
to bad i was so excited and didnt read about ts2mayn trainer work only on wind7 and i have XP .. but even if was MY MISTAKE he promise me another bot when will get 100%working on others windows ITS A PERSON OF TRUST THAT HAVE MY RESPECT


sorry my bad english
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Old 08/15/2010, 20:00   #68
 
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Originally Posted by ucem6v View Post
havent been on elite pvpers or 12sky in a while, but now im trying to figure out whats the latest hacks for AERIA 12sky2 for free, that actually work no problems?
Theres not alot thats free now days and if they are they are hard to find
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Old 08/17/2010, 23:23   #69
 
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Theres not alot thats free now days and if they are they are hard to find
Good to see another programmer NOT exploiting his talents.

Props
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Old 08/18/2010, 06:55   #70
 
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Originally Posted by afkguy View Post
Good to see another programmer NOT exploiting his talents.

Props
Thank you AFK props to u 2
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Old 08/18/2010, 07:09   #71
 
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Smile

PH players anyone who plays PH version PM me I need a pet dont care what pet noob pet any pet so I can get the pet pill addy then I will release the PH version bot but like Mayn it is 100% working only on 64 Bit operating systems.
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Old 08/22/2010, 12:23   #72
 
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I'm using your mayn bot, and my comp is 64bit. Working fine. lol
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Old 08/23/2010, 21:28   #73
 
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Ich möchte nicht spielen dieses Spiel bitte nicht auf meinem Thread Spam
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Old 08/25/2010, 22:48   #74
 
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Thank you AFK props to u 2

GAH! Stealing my ideas i see... auto junk dropper lol. I like your version a bit better, given that it moves goodies to the trade window.

Mine is more basic. Every so often (undisclosed and random for security purposes) it searches the inventory for junk to drop. You can add junk to the list by taking a picture of it and placing it in the junk picture folder.

I would like to move the character as well, but I have yet to find a reliable way of moving the character, given the unknown camera angle.


Also I was wondering how your working with onebip without compromising Intel P. Security? do you just have the buyer wait till you receive the purchase request and then email it to them? I was having issues with automating a download with onebip...

Anyway good going on the junk dropper... looks like im gonna have to get off my ass and get back to work... got some competition i see...

EDIT:
Just watched the video of your junk dropper and thought I would give some pointers.

1. Mouse movement mode should be send then play instead of play. This makes it so the mouse doesnt move across the screen to where it's going, instead it just goes there instantly. This will speed up the whole process by several seconds.

2. Moving away from the grind spot won't work the way it's shown in the video. 99.99999% of the time you will have the mobs follow you and still attacking. I assume the auto heal is still on so you wont die. The problem is it looks highly suspicious that a character would move XX predefined distance away from one spot and then exactly back after dropping junk.

With every function I create for SkyBot I always keep in mind making things look as real as possible. To make it look real it needs to look somewhat random. I would suggest two things here. 1, make the character NOT move in a straight line to and from the grind spot, maybe even throw in a couple swings if there are mobs near. 2, randomize the distance the character walks from the grind spot each time we drop junk.

3. I can't be 100% sure but it looks like you are mousing over items and then checking the text color (or maybe you found a way to use addresses?). If this is so it would speed up the process, and insure accuracy if instead you do like I do and make a folder in the installation directory full of cropped images of junk, and compare those images to what is in your inventory.

You can do a check for ALL items in your junk folder and compare vs the inventory in about 100-300 MS this way (instantly essentially) with a simple loop. Rather than the time it takes for the mouse to move around the screen and do several individual searches, also it frees up that one thread your using (PM me for details on making you APP multi-threaded). And this way users can add whatever they want to the junk list.

This is actually the method I use to reload pills with SkyBot. Except there is quite a bit more code involved to check your hotbar and then systematically look for the pills from large tab down to medium pill. In the end tho it all boils down to one nice neat little image search function.

Soon I will re-write everything to look for images instead of pixels, much more reliable.

Anyway good going still! You beat me to the first release of a junk filter lol. After watching your vid I see that moving your character doesn't have to be as complicated as I pictured... so yea I'll be doing that too :P

P.S. using image searches rather than pixel searches or addresses makes the application open ended and easy to implement for other games, which is where im going with SkyBot. I have it coded about 70% in a way that can be adapted for any other RPG. A few functions are highly game specific at the moment, but with image searching soon I can have all functions open ended. Keep this in mind if you plan on expanding like i do.
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Old 08/25/2010, 23:37   #75
 
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I like your ideas but like you I have started from scratch and slowly making the bot better and better. I have been working on the idea for awhile so I wont say I stole it from you but I will say I stole the name Thanks. And yes I use alot of random functions to accomplish what I got. I see you point on cutting back the time but I have it down to about 40 secs for one cycle isnt to bad it takes close to 20 to 30 secs for a person to move and then open inventory and chack for there selfs so not much difference and as far as it getting noticed unless they are gonna stand there and watch me for 10 to 20 minutes they will never see me do it but once and with any drop auto or manual the mobs will follow and attack and yes the auto heal is on so you wont die. But thanks for the info I might look into it and implement some of it.
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