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[Re-Release] TwelveSky 2 AIO
Discussion on [Re-Release] TwelveSky 2 AIO within the 12Sky2 Hacks, Bots, Cheats & Exploits forum part of the 12Sky2 category.
08/09/2009, 20:32
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#1
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,357
Received Thanks: 1,263
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[Re-Release] TwelveSky 2 AIO (08/12/09)
UPDATE: v2.07 is out now! Download your new copies and see what's changed! Hopefully, the changes are bugs. 
Hey guys, this release fixes some issues in the last release, however it is still far from perfect. I appreciated your feedback in the other thread and I would like it if you all continued to contribute.
Instructions are in the ReadMe file. It explains all the functions.
Note that I have 2 separate files for MAYN and Aeria. They are both identical except for the addresses and the buff skills.
Changelog v2.06 Both Versions:- Fixed attack speed buff not buffing when attackspeed hack is on.
- Fixed Custom Loot (again)
- Added ability to custom loot in any resolution and game mode (windows and fullscreen)
- Made Custom Loot move faster.
- Added indicator that pops up when activating/de-activating aoe and buffs.
- Changed spam loot to require TS2 to be open in order to activate/de-activate.
- Added some lines of code that may or may not help people who are having trouble running AIO.
- Added button on "Hacks" (I made a typo in the readme) which allows feeding of pet or activates "Run Fun" see notes in "Hacks" section below.
- Petfeeder works in both versions.
- Some other necessary changes that I can't remember which could lead to bugs. Sorry.
- Updated README file.
Changelog v2.07 Both Versions:- Automatically minimizes chat box when using custom loot.
- Automatically minimizes minimap when using custom loot.
What's that over there? Thanks button? awesome way of showing appreciation!
133 downloads of previous versions for MAYN.
158 + 538 downloads of previous versions for Aeria.
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08/09/2009, 20:45
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#2
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elite*gold: 0
Join Date: Feb 2008
Posts: 620
Received Thanks: 272
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HEHE HIDDEN NICE wish i played aeria
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08/09/2009, 20:56
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#3
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,357
Received Thanks: 1,263
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Lol ya. ahhah.
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08/09/2009, 21:00
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#4
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elite*gold: 0
Join Date: Dec 2008
Posts: 105
Received Thanks: 7
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will test this ASAP wen i get time ^^
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08/09/2009, 21:09
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#5
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elite*gold: 20
Join Date: Jul 2009
Posts: 1,364
Received Thanks: 542
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Works nice on Aeria striker. Don't see a problem with it yet. =P
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08/09/2009, 21:10
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#6
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,357
Received Thanks: 1,263
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don't get my hopes up!
hahah thanks. !!
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08/09/2009, 21:25
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#7
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elite*gold: 0
Join Date: Jul 2009
Posts: 112
Received Thanks: 9
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all worked fine but the rare looter aoe had good speed ,speed hacks work fine,revive works ,uni loot works ,zoom fine ,,i seen no problem but the rare loot ,nice aeria bot cant wait for the auto buff feature
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08/09/2009, 21:25
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#8
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elite*gold: 20
Join Date: Jul 2009
Posts: 1,364
Received Thanks: 542
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Your welcome man!
/Off_Topic Wait. I had 400 posts 2-3 days ago, I have 600 now. O.O!
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08/09/2009, 21:30
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#9
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,357
Received Thanks: 1,263
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hehe zacko. gratz. that's an awesome accomplishment.
hmmm. i think rare, uni, and elite looters are coded the same. might be a bit slower to react because it has to go through a list starting with UNI. i'll check the code again to be sure. was working on making it faster yesterday, but i don't think its possible for me.
The loot test that I was performing yesterday worked partially well, but it will screw up if the player isn't using AOE spells. It will start to move the char very far from the spot.
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08/09/2009, 21:49
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#10
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elite*gold: 0
Join Date: Jun 2008
Posts: 25
Received Thanks: 8
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Are the addresses already correct? I thanked btw, thanks for the hard work.
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08/09/2009, 21:56
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#11
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,357
Received Thanks: 1,263
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yep. they're all updated for each version.
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08/09/2009, 23:12
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#12
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elite*gold: 0
Join Date: Jul 2008
Posts: 60
Received Thanks: 2
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im bout to test it right now. Quick question can we use the aeria version with the auto-pet feeder if we just change al address's to mayn ones?
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08/09/2009, 23:51
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#13
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elite*gold: 20
Join Date: Jul 2009
Posts: 1,364
Received Thanks: 542
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Do you know the pointer/adress for the Auto-pet feeder for Mayn? Strike only had a pet to test it on, on Aeria, so he never coded it in.
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08/09/2009, 23:59
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#14
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elite*gold: 0
Join Date: Jun 2008
Posts: 25
Received Thanks: 8
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Rare auto loot doesn't work, unless there's some trick to it, AOE is good, timing, the hacks, work, umm auto pill only works on 5 for me. But other then that it's very good, and get buffs for AERIA xD
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08/10/2009, 00:28
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#15
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,357
Received Thanks: 1,263
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hmm... i'll add that to my list of things to check.
-rare looter (though i think its an aeria problem)
-autobuffer should be easy. just takes long to code lol.
Edit: Aeria autopill is fixed. Aeria users redownload please.
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