War jetzt dabei eigentlich mit Cmake an der core das zu machen also die Installation habe mich genau an das wiki gehalten (core version 3.3.5) und dann tauchen diese fehler beim Configure button klicken auf:
CMAKE_BUILD_TYPE
CMAKE_CONFIGURATION_TYPES Debug;Release;MinSizeRel;RelWithDebInfo
CMAKE_INSTALL_PREFIXES C:/Program Files (x86)/TrinityCore
Das ist aus der CMakeError:
Compiling the C compiler identification source file "CMakeCCompilerId.c" failed.
Compiler:
Build flags:
Id flags:
The output was:
1
Microsoft (R) Build Engine version 12.0.40629.0
[Microsoft .NET Framework, version 4.0.30319.34209]
Copyright (C) Microsoft Corporation. All rights reserved.
Build started 03.11.2015 01:07:57.
Project "C:\build\CMakeFiles\3.4.0-rc2\CompilerIdC\CompilerIdC.vcxproj" on node 1 (default targets).
PrepareForBuild:
Creating directory "Debug\".
Creating directory "Debug\CompilerIdC.tlog\".
InitializeBuildStatus:
Creating "Debug\CompilerIdC.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
F:\Eigenen WOW Privatserver Programmieren\VC\bin\CL.exe /c /nologo /W0 /WX- /Od /Oy- /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fprecise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TC /analyze- /errorReport:queue CMakeCCompilerId.c
FileTracker : error : Could not load UI satellite dll 'TrackerUI.dll'. Make sure it exists in an LCID subdirectory of 'C:\Program Files (x86)\MSBuild\12.0\bin\'. [C:\build\CMakeFiles\3.4.0-rc2\CompilerIdC\CompilerIdC.vcxproj]
Done Building Project "C:\build\CMakeFiles\3.4.0-rc2\CompilerIdC\CompilerIdC.vcxproj" (default targets) -- FAILED.
Build FAILED.
"C:\build\CMakeFiles\3.4.0-rc2\CompilerIdC\CompilerIdC.vcxproj" (default target) (1) ->
(ClCompile target) ->
FileTracker : error : Could not load UI satellite dll 'TrackerUI.dll'. Make sure it exists in an LCID subdirectory of 'C:\Program Files (x86)\MSBuild\12.0\bin\'. [C:\build\CMakeFiles\3.4.0-rc2\CompilerIdC\CompilerIdC.vcxproj]
0 Warning(s)
1 Error(s)
Time Elapsed 00:00:00.36
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" failed.
Compiler:
Build flags:
Id flags:
The output was:
1
Microsoft (R) Build Engine version 12.0.40629.0
[Microsoft .NET Framework, version 4.0.30319.34209]
Copyright (C) Microsoft Corporation. All rights reserved.
Build started 03.11.2015 01:07:57.
Project "C:\build\CMakeFiles\3.4.0-rc2\CompilerIdCXX\CompilerIdCXX.vcxproj" on node 1 (default targets).
PrepareForBuild:
Creating directory "Debug\".
Creating directory "Debug\CompilerIdCXX.tlog\".
InitializeBuildStatus:
Creating "Debug\CompilerIdCXX.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
F:\Eigenen WOW Privatserver Programmieren\VC\bin\CL.exe /c /nologo /W0 /WX- /Od /Oy- /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fprecise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:queue CMakeCXXCompilerId.cpp
FileTracker : error : Could not load UI satellite dll 'TrackerUI.dll'. Make sure it exists in an LCID subdirectory of 'C:\Program Files (x86)\MSBuild\12.0\bin\'. [C:\build\CMakeFiles\3.4.0-rc2\CompilerIdCXX\CompilerIdCXX.vcxproj]
Done Building Project "C:\build\CMakeFiles\3.4.0-rc2\CompilerIdCXX\CompilerIdCXX.vcxproj" (default targets) -- FAILED.
Build FAILED.
"C:\build\CMakeFiles\3.4.0-rc2\CompilerIdCXX\CompilerIdCXX.vcxproj" (default target) (1) ->
(ClCompile target) ->
FileTracker : error : Could not load UI satellite dll 'TrackerUI.dll'. Make sure it exists in an LCID subdirectory of 'C:\Program Files (x86)\MSBuild\12.0\bin\'. [C:\build\CMakeFiles\3.4.0-rc2\CompilerIdCXX\CompilerIdCXX.vcxproj]
0 Warning(s)
1 Error(s)
Time Elapsed 00:00:00.24
Hat jemand nen Plan was man da machen kann gegen ? :O