Quotes
08/04/2022 |
20:51 - Arcо quoted { Angelius } in post Clean CQ Database Idk about clean or if it's of any use to you, But this is the oldest shit I have left.
Thanks, Angelius. Fang also provided one, so y’all have been great help! |
01/12/2021 |
22:57 - Ultimation quoted { Angelius } in post [Release] Flash fix for old clients. Slight improvement.
HMODULE _stdcall CFlashFix::LoadLibraryDetour(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)
{
if (StrStrW(lpLibFileName, L"Flash.ocx"))
lpLibFileName = ... |
09/09/2019 |
17:10 - pintinho12 quoted { Angelius } in post Magic loading issue /// <summary>
/// : ushort
/// </summary>
public enum SkillAddActionType : ushort
{
/// <summary>
/// adds and existing skill, Requires Id, Exp, Level... |
12/23/2018 |
23:29 - Luke quoted { Angelius } in post No Moderation - We need a moderator from our community! Spirited No matter what we tell you, you always see it as a personal reason. This whole drama you're trying to pull off just shows how impossible it is for us to work with you, grow up and... |
09/03/2018 |
02:48 - Jonathis quoted { Angelius } in post Mam/CO2 Map Coordinate Calculations posOrigin.x = _CELL_WIDTH(64) * Map.Width / 2;
posOrigin.y = _CELL_HEIGHT(32) / 2;
Wish I saw this before I started digging in the client to find what the calcs were in memory. Just ca... |
05/27/2018 |
15:11 - backtomatrix quoted { Angelius } in post Item Packet Update 49 20 B4 01 is a time stamp of some sort followed by an int32 "01 00 00 00" which is the items count.
Thanks for your helping :) |
05/25/2018 |
12:39 - giacometti quoted { Angelius } in post Chat Packet Now that you know how to identify the field types, restructuring the packet should be a cake walk.
[ProtoContract]
[Packet(PacketType.Message)]
public partial class MessagePacke... |
05/04/2018 |
12:53 - U2_Caparzo quoted { Angelius } in post Alternatives for getting near entities (screening) It would be an overkill but Imagine running the same test in C++ and on the GPU instead :P
Have never done anything similar, in fact, i'm quite new to C++, sure i could code it in C++ b... |
03/31/2018 |
11:45 - Ultimation quoted { Angelius } in post Is it possible to decrypt Server.dat in 5672+? I have done that years ago but I never released it to the public, I did use it in several paid projects though.
Oh and keep in mind that replacing the key affects not only the server.d... |
11/15/2017 |
13:51 - leandro5 quoted { Angelius } in post Hooking detours Recv and Send fuctions Empty Data This:
WriteLog("packet" /* File Name will be packet_datestamp.log in a folder called log */, packet_to_text(buf, len));
return Original_Recv(s, buf, len, flags);
Should be this:
in... |
13:20 - dedlyblady150 quoted { Angelius } in post Hooking detours Recv and Send fuctions Empty Data This:
WriteLog("packet" /* File Name will be packet_datestamp.log in a folder called log */, packet_to_text(buf, len));
return Original_Recv(s, buf, len, flags);
Should be this: ... |
08:05 - boDil quoted { Angelius } in post Hooking detours Recv and Send fuctions Empty Data This:
WriteLog("packet" /* File Name will be packet_datestamp.log in a folder called log */, packet_to_text(buf, len));
return Original_Recv(s, buf, len, flags);
Should be this: ... |
07:59 - Deleted Posts |
07:57 - Deleted Posts |
05/08/2017 |
23:06 - Deleted Posts |
22:42 - Deleted Posts |
04/21/2017 |
00:42 - Deathmist quoted { Angelius } in post pro4never - nobody gonna talk about it? This doesn't feel right, I mean if I know anything about Chris, it's that he is not stupid. And I wouldn't see him do this in a million years, I don't like to jump to conclusions but as it... |
04/20/2017 |
02:06 - _DreadNought_ quoted { Angelius } in post pro4never - nobody gonna talk about it? This doesn't feel right, I mean if I know anything about Chris, it's that he is not stupid. And I wouldn't see him do this in a million years, I don't like to jump to conclusions but as it... |
02/27/2017 |
17:32 - You could hook the GameMap.Process(), GameShow() or even the OnTimer() and still fuck up if you are storing the returned results and plan to use them later instead of accessing the data on... |
12:23 - No there isn't, And because you don't solely own that object you are queering you never store the returned results you instead query the map/vector values whenever you need access to them... |