Originally posted by DyNy28@May 8 2007, 00:20 Damn!
Who can give me the Poke for the HP, i have tryed 2 days and it is not working here. i need an Poke for VB.NET 2005
Im working olso with Tsearch16, that's olso an easy program i have get from Blinko, but i don't know anymore how we do that to get the Poke. en d how i need to write all the values below in the code!
Originally posted by anantasia+May 7 2007, 20:50--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (anantasia @ May 7 2007, 20:50)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--DyNy28@May 8 2007, 00:20 Damn!
Who can give me the Poke for the HP, i have tryed 2 days and it is not working here. i need an Poke for VB.NET 2005
Im working olso with Tsearch16, that's olso an easy program i have get from Blinko, but i don't know anymore how we do that to get the Poke. en d how i need to write all the values below in the code!
and then read the hp value at 00585320 (or just &H585320 if you are a vb reader =p)
Here, I am using the old method injecting the code in a codecave (inside conquer.exe process), cause tsearch is old and dont support allocating memory as cheatengine does. Below are the pokes value if you want to do it directly in your application:
Originally posted by giacometti@May 8 2007, 03:39--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (giacometti @ May 8 2007, 03:39)</td></tr><tr><td id='QUOTE'> This is my method, i am not a pro debugger, but I got into this (just copy and past in tsearch to see if it will crash):
and then read the hp value at 00585320 (or just &H585320 if you are a vb reader =p)
Here, I am using the old method injecting the code in a codecave (inside conquer.exe process), cause tsearch is old and dont support allocating memory as cheatengine does. Below are the pokes value if you want to do it directly in your application:
[img]text2schild.php?smilienummer=1&text=4347 Revision 3 Of The Memory Table Is Now Out!!!' border='0' alt='4347 Revision 3 Of The Memory Table Is Now Out!!!' />
Originally posted by joek+May 10 2007, 14:06--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (joek @ May 10 2007, 14:06)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--anantasia@May 10 2007, 14:27 Here is my work for MP and equip arrow
Thats great, many thanks for the contribution.
Whats the arrow routine used for, its it the number of arrow packs in inventory ? [/b][/quote]
Originally posted by anantasia+May 10 2007, 16:11--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (anantasia @ May 10 2007, 16:11)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -joek@May 10 2007, 14:06 <!--QuoteBegin--anantasia
Quote:
@May 10 2007, 14:27 Here is my work for MP and equip arrow
Thats great, many thanks for the contribution.
Whats the arrow routine used for, its it the number of arrow packs in inventory ?
I just post both item as your requested, [/b][/quote]
Ahh ok thats was DyNy28 who was after arrow packs, cool I will add that also.
Ive got ArrowCnt=&H58132C for equipped arrow, it seems to be a static address or doesn't that work for others?
Originally posted by blinko@May 14 2007, 02:39 &H58132C works with an offset of 46 which if working with VB is easier by saying +70
i'm having trouble doing this in Delphi though the asm i mean.
it has errors where i put in my code.
blinko, the offset "46" is in hexadecimal, and its equal to 70 in decimal base. All offsets in asm must be in hexadecimal. Delphi understand hexadecimal numbers by the "$" symbol, so $46 = 70. Another thing, as you are migrating from vb to delphi, "&H" is just "00" and you should omit it in delphi, just use, for example, "$0058132C " or "$58132C " instead.
Preliminary table for for version 4351 of the client is now available, its just the basics but enough to get things up and running again.
Personally I'd stick with the old version of the client for now since theres going to be a pile of updates and f@#k ups coming out of TQ in the near future.
Quick Memory Editor - Alternative Memory Hacking Software 11/21/2009 - Cabal Hacks, Bots, Cheats, Exploits & Macros - 11 Replies This might be detected or not by GameGuard, I have not tested this on Official servers however it worked perfectly fine on other private servers.
http://imagenic.net/images/x0jxwzwpg2zxmkdtcf36.p ng
This is just an alternative memory editing tool.
Press thanks if this helps.
Remember, scan before using this.
Cause its 5.5MB.
POLL->Is it time to retire C02M8 and the CO2 Memory Tables? 11/07/2009 - Conquer Online 2 - 25 Replies Once again I'm back after having taken my leave from CO2 for a few months and this time on my return the poor game appears to be in a rather sorry state.
Yes I would like to update both the CO2M8 tool and the memory tables, however, time is money and so I need some feedback as to how useful updates will be.
Please everyone vote on this poll to help me with my decision.
AHK MEMORY TABLES AND SCANNERS 08/09/2009 - CO2 Programming - 0 Replies I'm new to memory addresses so please pitch in. My goal is to convert my pixel based scripts to read memory addresses. i've noticed most of the memory addresses i need are not static so i've had to build a scanner. if anyone knows where to find static locations for any of the memory addresses in these scanners please let us know.
x,y location scanner
+!t::
co2l:
WinGet,id1, ID,
this takes a little while to scan so if anyone knows better region(s) to scan please let us know
Old RF Online patch Memory tables (pointers) 06/28/2009 - RF Online - 0 Replies anyone have Old RF Online patch Memory tables (pointers) in Crimson Down?
hmmmmm...i need it ^_^ thanks for those who will share!!
and also!! if you have the latest memory pointers can you share it also??
hmmmm..
my YM: user_6teen
Fragen Zur Memory!!!(Auslesen von Spawn/Memory) 12/31/2008 - Guild Wars - 3 Replies hey leute,
ich wollte mal einen bot schreiben und nun bin ich ganz verwirrt.
könnte mir jmd bitte schritt für schritt erklären wie das mit Memory auslesen, benutzen und der Spawnpointer funktioniert.
Ich wär sehr dankbar wenn jmd kontakt mit mir aufnehmen würde...
und sobald der bot fertig ist bekommt der ihn natürlicherweise umsonst:D
ICQ: 481799773
oder hier im forum