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I only tested this on Area 52, but it should work too in other neutral places with guards. I was on the roof of the Arena Vendor's building, so the goblins and ogres couldn't attack me in case I attack someone. The rest is easy: target an enemy in the ground and summon your shadowfiend. Your shadowfiend will stay with you in the roof and won't do anything, and all guards around will attack your target making him a 10% durability lose. In case you enter combat, just wait for a rocket to throw you out of the town and run away until you leave it.
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