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Charge in combat (Warrior pvp exploit)

Discussion on Charge in combat (Warrior pvp exploit) within the WoW Exploits, Hacks, Tools & Macros forum part of the World of Warcraft category.

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Old   #1
 
Lowfyr's Avatar
 
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/script local i; CastShapeshiftForm(1); CastSpellByName("BloodRage"); CastSpellByName("Charge"); for i = 0,15 do if ( GetPlayerBuffTexture(i) == "Interface\\Icons\\Ability_Rac ial_BloodRage") then CancelPlayerBuff(i); end;


This is a repost from the blizzard warrior forum, apparently canceling bloodrage takes you out of combat for a second in which you can recharge. PVP only exploit apparently. It was confirmed by several people on the site, here?s what they said.

##############

Clicking off bloodrage was patched in 1.11 making you drop from combat

its kinda like that hunter macro that lets you drop a frost trap by putting your pet on passive dropping you from combat for a sec

hunters can trap you while you spam atk them w/o using fd


Quote:
yep it def works i tested it on some mage and i think hes going to quit the game
this bug is quite possibly the best thing ever gg mages i have 15 second intercept and 2 charges


Quote:
Holy **** ok just tested it in a duel, once the macro works you can charge in combat for the duration of the duel, anyone else getting those results? I feel as good as a bear form druid now..=P

Not sure about this one..
Lowfyr is offline  
Old 08/21/2006, 11:34   #2
 
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Hört sich nett an, aber geht wohl nur mit englischen client.

Vielleicht kanns ja jemand übersetzten

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Old 08/21/2006, 13:46   #3
 
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davon abgesehen das da ein fehler drin is und es auch nach ausbesserung nicht geht hier das deutsche ohne fehler

/script local i; CastShapeshiftForm(1); CastSpellByName("Blutrausch"); CastSpellByName("Sturmangriff"); for i = 0,15 do if ( GetPlayerBuffTexture(i) == "Interface\\Icons\\Ability_Rac ial_BloodRage") then CancelPlayerBuff(i); end; end;
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Old 08/21/2006, 14:02   #4
 
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Habs mal mit einem einfacheren Makro probiert, welches glaube ich genauso funktionieren müsste bis auf, dass es nicht den Blutrausch Buff raussucht und entfernt sonderen einfach den ersten Buff enfernt (funktioniert also nur wenn man keine anderen Buffs drauf hat).

Habs dann mal im Duell probiert und es hat nicht geklappt.

Hier mal mein Makro:

/script CastSpellByName("Blutrausch");
/script CastSpellByName("Sturmangriff")
/script CancelPlayerBuff(0);


Kann sein das mein Makro falsch ist, aber es müsste genau dasselbe wie oben passieren, wenn man keine anderen Buffs draufhat.

Hab auch keine Ahnung wieso es nur im pvp klappen soll.
Duell müsste ja normal pvp sein, aber ich werds nochmal im BG teste.
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Old 08/21/2006, 14:06   #5
 
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Since for some reason I cannot currently write a new topic, so I will post here.

This isnt so much an exploit as a funny tip you may wish to experiment with.

I am not sure if this works with other classes but I noticed yesterday that if you manage to stun a warrior while he charges at you he will go into the stun while your stunned also, however after the 6 seconds are up he will blink behind you.

Perhaps someone can use this to exploit something else.


Destroyer.
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Old 08/21/2006, 18:24   #6
 
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Ok Leute es geht doch!!! (works)
Habs gerade im Duell getestet

Hab folgendes Makro genommen:

/script local i; CastShapeshiftForm(1); CastSpellByName("BlutRausch"); CastSpellByName("Sturmangriff"); for i = 0,15 do if ( GetPlayerBuffTexture(i) == "Interface\\Icons\\Ability_Rac ial_BloodRage") then CancelPlayerBuff(i); end; end

Wichtig ist das ihr das Makro spammt und nicht nur einmal drückt.

Edit:

Komisch wollte ich eben nochmal im BG testen und habs da wieder nicht hinbekommen :?
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Old 08/21/2006, 23:31   #7
 
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eventuel das selbe wie mit dem dauerklick auf den sheep buff ..und angeblich kommt man raus, was meiner meinung immer was it glück zutuhn hatt und nicht mit buff wegklicken ...
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Old 08/22/2006, 07:10   #8
 
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Yea this aint a exploit, and blizzard even admited this is just a cleaver use of intended game mechanics and macroing.
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Old 08/22/2006, 12:30   #9
 
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as blizzard posted in official board..



this is NO expliot.



acc. to blizzard post (i'll check out the link)

"Clever usage of game technics"
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Old 08/24/2006, 13:52   #10
 
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patched in 1.12 ?
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Old 08/26/2006, 05:39   #11
 
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no, it's not patched...

Code:
/script local i; CastShapeshiftForm(1); CastSpellByName("Bloodrage"); CastSpellByName("Charge"); for i = 0,15 do if ( GetPlayerBuffTexture(i) == "Interface\\Icons\\Ability_Racial_BloodRage") then CancelPlayerBuff(i); end; end
this is the right macro for the english version

ps: ja man muss das macro spammen, weil der die verschiedenen sachen nicht gleichzeitig ausführen kann wegen global cooldown
DonSisto is offline  
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1) Use the following /script local i; CastShapeshiftForm(1); CastSpellByName("BloodRage"); CastSpellByName("Charge"); for i = 0,15 do if ( GetPlayerBuffTexture(i) == "Interface\\Icons\ \Ability_Racial_BloodRage") then CancelPlayerBuff(i); end; 2) You cancel bloodrage for a second and it will recharge you.



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