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WoW Offsets 4.0.1

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Old   #16
 
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Quote:
Originally Posted by mickol View Post
danke für die verbesster routine, aber ich raffe es nicht wirklich, ich möchte mir die playerbase ausgeben lassen, anbei folgender Code:

Code:
const $PlayerBase = 0x00B366D0
const $PlayerBaseOffset1 = 0x34
const $PlayerBaseOffset2 = 0x24

Global $hWnd = WinGetHandle("World of Warcraft")
Global $hProcess = _BMOpenProcess($hWnd, False)
Global $WowBase = GetWoWBaseAddress()

msgbox(0,"test",_getpBase($hProcess,$WowBase))


Func _getpBase($hProcess1,$base) ; ok
$ptr1 = _BMReadMemory($hProcess1, $base + $PlayerBase, "ptr")
msgbox(0,"1",$ptr1)
$ptr2 = _BMReadMemory($hProcess1, $ptr1 + $PlayerBaseOffset1, "ptr")
msgbox(0,"2",$ptr2)
$ptr3 = _BMReadMemory($hProcess1, $ptr2 + $PlayerBaseOffset2, "ptr")
msgbox(0,"3",$ptr3)
return _BMReadMemory($hProcess1, $ptr2 + $PlayerBaseOffset2, "ptr")
EndFunc
leider kommt bei msgbox(test) immer ein "0" zurück und auch schon bei msgbox "ptr2" , kann mir wer sagen was ich da falsch mache, hab schon überall diese $base angehängt, usw.
0x00B366D0 ist auch das Offset für 3.3.5. Kann dir leider gerade nicht das neue Offset zukommen lassen, da ich das auf der Arbeit nicht habe, aber jemand anderes wird dir da bestimmt helfen können. ;-)

PS: @ Ende! , Kopieren geht bei paste-code super! (Der kopiert die zeilen numemrn nicht mit, aber ich bau sowieso mal nen plain text download ein)



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Old   #17
 
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hat wer die richtige playerbase für 4.0.1 und die notwendigen offsets dazu, steh derzeit komplett an


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Old   #18
 
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ich hbe zwar keine playerbase für dich
aber vlt hilft dir ja das
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Old   #19
 
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da es mit der playerbase nix wird hab ich gerade gesehen ich kann mir diese ja auch über den objectmanager auslesen, nur leider bringt mich diese auch zur verzweiflung, anbei wieder code und die offsets kann mir wer bestätigen das diese stimmen? wenn ich den object manger nicht zum laufen bring kann ich es eh vergessen

Code:
Const $aClientConnection = 0x008A5C20   
Const $ObjManagerOffset = 0x4618
Const $ObjManagerFirstObject = 0xB4
Const $ObjectNextOffset = 0x3C
Const $ObjectGUIDOffset = 0xC8

Func _WoWGetObjectByGUID($Handle, $GUID) ;OK
	Local $CurObject2, $NextObject
	;msgbox(0,"1",$GUID)
	$CurObject2 = _WoWGetFirstObject($Handle, _WoWGetObjManager($Handle))
	;msgbox(0,"2",$CurObject2)
	$NextObject = 0
	
	While ($CurObject2 <> 0 And BitAND($CurObject2, 1) = 0)
	msgbox(0,"3",_WoWGetObjectGUID($Handle, $CurObject2))
		If (_WoWGetObjectGUID($Handle, $CurObject2) = $GUID) Then
			Return $CurObject2
		EndIf
		
		$NextObject = _WoWGetNextObject($Handle, $CurObject2)
		msgbox(0,"4",$NextObject)
		If $NextObject = 0 Or $CurObject2 = $NextObject Then
			ExitLoop
		Else
			$CurObject2 = $NextObject
		EndIf
	WEnd
EndFunc

Func _WoWGetObjectGUID($Handle, $ObjectBase) ;OK
	Return _BMReadUInt($Handle, ($ObjectBase + $ObjectGUIDOffset))
EndFunc

Func _WoWGetNextObject($Handle, $ObjectBase) ;OK
	Return _BMReadUInt($Handle, ($ObjectBase + $ObjectNextOffset))
EndFunc

Func _WoWGetFirstObject($Handle, $ObjectManager) ;OK
	Return _BMReadUInt($Handle, ($ObjectManager + $ObjManagerFirstObject))
EndFunc

Func _WoWGetObjManager($Handle) ; OK
	Return _BMReadUint($Handle, (_BMReadUInt($Handle, $wowbase + $aClientConnection) + $ObjManagerOffset))
EndFunc


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Old   #20
 
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wie? "da es mit der playerbase nix wird hab ich gerade gesehen"
wo hast das gelesen?

keine pbase mehr? :O
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Old   #21
 
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ich hab mir die blackrain library angesehen und der macht folgendes damit er die eigene guid bekommt


Code:
CurrentManager = Memory.ReadUInt(Memory.ReadUInt((uint)nBaseAddress + (uint)0x008A5C20) + (uint)0x4618);
PlayerGUID = Memory.ReadUInt64(CurrentManager + 0xC8);
wenn ich nun die guid durch den objectmanager laufen lass bekomme ich hoffendlich den object ptr wo mein daten liegen, ob das geht weiß ich leider selber noch nicht

leider funktioniert der object manager noch nicht richtig bei mir - warum auch immer - die funktion _WoWGetObjectGUID gibt mir von den gefunden objecten im speicher keine guid zurück
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Old   #22
 
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naja das man das über den object manager machen kann wusste ich davor auch schon,
allerdings könnte man bei deinem vorherigen posting meinen das es keine playerbase mehr gibt...

naja egal.. mit dem object manager spiel ich demnächst mal n bissl rum, wenn ich die richtige playerbase hab, bzw weiß das es keine gibt
bis dahin verbringe ich meine zeit in foren, auf google und in ce
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Old   #23
 
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da bin ich auch unterwegs, wenn ich die playerbase finde post ich diese gleich
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Old   #24
 
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super ich brauch keine playerbase mehr, geht jetzt wunderbar mit dem objectmanager, kann so auch meine daten auslesen.

Code:
Const $ObjectPlayerGUIDOffset = 0xC8

Func _WoWGetObjectPlayerGUID($Handle, $ObjectBase) ;OK
	Return _BMReadUInt($Handle, ($ObjectBase + $ObjectPlayerGUIDOffset))
EndFunc

$pBase = _WoWGetObjectByGUID($hProcess,_WoWGetObjectPlayerGUID($hProcess,_WoWGetObjManager($hProcess)))
der objectmanager hat nicht richtig funktioniert da ich den falschen offset verwendet hab hier der richtige um auf die GUID zu kommen

Code:
Const $ObjectGUIDOffset = 0x30
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Old   #25
 
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Realmliste? oO
4.0.1 is aufm OFFI server :P

@topic

wie gesagt ich wusste vorher schon das es auch mit dem object manager funzt
aber naja wenn keiner die pbase postet und ich die selber auch nicht finde dann eben über den manager..

und noch ne frage an die die sich etwas besser mit meory reading auskennen
wenn ich mit dem pointer finder der ce zb für hp was suche, finde ich x pointer die alle nach restart noch da sind, playerbase scheint kein einziger davon zu sein oO

woran liegt das?
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Old   #26
 
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hier sind mal alle offset die ich soweit gefunden habe!

Code:
           
            OBJECT_FIELD_GUID = 0x0,
            OBJECT_FIELD_TYPE = 0x2,
            OBJECT_FIELD_ENTRY = 0x3,
            OBJECT_FIELD_SCALE_X = 0x4,
            OBJECT_FIELD_DATA = 0x5,
            OBJECT_FIELD_CREATED_BY = 0x6,
            OBJECT_FIELD_PADDING = 0x7,

            ITEM_FIELD_OWNER = 0x8 + 0x0,
            ITEM_FIELD_CONTAINED = 0x8 + 0x2,
            ITEM_FIELD_CREATOR = 0x8 + 0x4,
            ITEM_FIELD_GIFTCREATOR = 0x8 + 0x6,
            ITEM_FIELD_STACK_COUNT = 0x8 + 0x8,
            ITEM_FIELD_DURATION = 0x8 + 0x9,
            ITEM_FIELD_SPELL_CHARGES = 0x8 + 0xA,
            ITEM_FIELD_FLAGS = 0x8 + 0xF,
            ITEM_FIELD_ENCHANTMENT_1_1 = 0x8 + 0x10,
            ITEM_FIELD_ENCHANTMENT_1_3 = 0x8 + 0x12,
            ITEM_FIELD_ENCHANTMENT_2_1 = 0x8 + 0x13,
            ITEM_FIELD_ENCHANTMENT_2_3 = 0x8 + 0x15,
            ITEM_FIELD_ENCHANTMENT_3_1 = 0x8 + 0x16,
            ITEM_FIELD_ENCHANTMENT_3_3 = 0x8 + 0x18,
            ITEM_FIELD_ENCHANTMENT_4_1 = 0x8 + 0x19,
            ITEM_FIELD_ENCHANTMENT_4_3 = 0x8 + 0x1B,
            ITEM_FIELD_ENCHANTMENT_5_1 = 0x8 + 0x1C,
            ITEM_FIELD_ENCHANTMENT_5_3 = 0x8 + 0x1E,
            ITEM_FIELD_ENCHANTMENT_6_1 = 0x8 + 0x1F,
            ITEM_FIELD_ENCHANTMENT_6_3 = 0x8 + 0x21,
            ITEM_FIELD_ENCHANTMENT_7_1 = 0x8 + 0x22,
            ITEM_FIELD_ENCHANTMENT_7_3 = 0x8 + 0x24,
            ITEM_FIELD_ENCHANTMENT_8_1 = 0x8 + 0x25,
            ITEM_FIELD_ENCHANTMENT_8_3 = 0x8 + 0x27,
            ITEM_FIELD_ENCHANTMENT_9_1 = 0x8 + 0x28,
            ITEM_FIELD_ENCHANTMENT_9_3 = 0x8 + 0x2A,
            ITEM_FIELD_ENCHANTMENT_10_1 = 0x8 + 0x2B,
            ITEM_FIELD_ENCHANTMENT_10_3 = 0x8 + 0x2D,
            ITEM_FIELD_ENCHANTMENT_11_1 = 0x8 + 0x2E,
            ITEM_FIELD_ENCHANTMENT_11_3 = 0x8 + 0x30,
            ITEM_FIELD_ENCHANTMENT_12_1 = 0x8 + 0x31,
            ITEM_FIELD_ENCHANTMENT_12_3 = 0x8 + 0x33,
            ITEM_FIELD_ENCHANTMENT_13_1 = 0x8 + 0x34,
            ITEM_FIELD_ENCHANTMENT_13_3 = 0x8 + 0x36,
            ITEM_FIELD_ENCHANTMENT_14_1 = 0x8 + 0x37,
            ITEM_FIELD_ENCHANTMENT_14_3 = 0x8 + 0x39,
            ITEM_FIELD_PROPERTY_SEED = 0x8 + 0x3A,
            ITEM_FIELD_RANDOM_PROPERTIES_ID = 0x8 + 0x3B,
            ITEM_FIELD_DURABILITY = 0x8 + 0x3C,
            ITEM_FIELD_MAXDURABILITY = 0x8 + 0x3D,
            ITEM_FIELD_CREATE_PLAYED_TIME = 0x8 + 0x3E,
            ITEM_FIELD_PAD = 0x8 + 0x3F,

            CONTAINER_FIELD_NUM_SLOTS = 0x48 + 0x0,
            CONTAINER_ALIGN_PAD = 0x48 + 0x1,
            CONTAINER_FIELD_SLOT_1 = 0x48 + 0x2,

            GAMEOBJECT_DISPLAYID = 0x8 + 0x2,
            GAMEOBJECT_FLAGS = 0x8 + 0x3,
            GAMEOBJECT_PARENTROTATION = 0x8 + 0x4,
            GAMEOBJECT_DYNAMIC = 0x8 + 0x8,
            GAMEOBJECT_FACTION = 0x8 + 0x9,
            GAMEOBJECT_LEVEL = 0x8 + 0xA,
            GAMEOBJECT_BYTES_1 = 0x8 + 0xB,

            UNIT_FIELD_CHARM = 0x8 + 0x0,
            UNIT_FIELD_SUMMON = 0x8 + 0x2,
            UNIT_FIELD_CRITTER = 0x8 + 0x4,
            UNIT_FIELD_CHARMEDBY = 0x8 + 0x6,
            UNIT_FIELD_SUMMONEDBY = 0x8 + 0x8,
            UNIT_FIELD_CREATEDBY = 0x8 + 0xA,
            UNIT_FIELD_TARGET = 0x8 + 0xC,
            UNIT_FIELD_CHANNEL_OBJECT = 0x8 + 0xE,
            UNIT_CHANNEL_SPELL = 0x8 + 0x10,
            UNIT_FIELD_BYTES_0 = 0x8 + 0x11,
            UNIT_FIELD_HEALTH = 0x8 + 0x12,
            UNIT_FIELD_POWER1 = 0x8 + 0x13,
            UNIT_FIELD_POWER2 = 0x8 + 0x14,
            UNIT_FIELD_POWER3 = 0x8 + 0x15,
            UNIT_FIELD_POWER4 = 0x8 + 0x16,
            UNIT_FIELD_POWER5 = 0x8 + 0x17,
            UNIT_FIELD_POWER6 = 0x8 + 0x18,
            UNIT_FIELD_POWER7 = 0x8 + 0x19, 
            UNIT_FIELD_POWER8 = 0x8 + 0x1A,
            UNIT_FIELD_POWER9 = 0x8 + 0x1B,
            UNIT_FIELD_POWER10 = 0x8 + 0x1C,
            UNIT_FIELD_POWER11 = 0x8 + 0x1D,
            UNIT_FIELD_MAXHEALTH = 0x8 + 0x1E,
            UNIT_FIELD_MAXPOWER1 = 0x8 + 0x1F,
            UNIT_FIELD_MAXPOWER2 = 0x8 + 0x20,
            UNIT_FIELD_MAXPOWER3 = 0x8 + 0x21,
            UNIT_FIELD_MAXPOWER4 = 0x8 + 0x22,
            UNIT_FIELD_MAXPOWER5 = 0x8 + 0x23,
            UNIT_FIELD_MAXPOWER6 = 0x8 + 0x24,
            UNIT_FIELD_MAXPOWER7 = 0x8 + 0x25,
            UNIT_FIELD_MAXPOWER8 = 0x8 + 0x26,
            UNIT_FIELD_MAXPOWER9 = 0x8 + 0x27,
            UNIT_FIELD_MAXPOWER10 = 0x8 + 0x28,
            UNIT_FIELD_MAXPOWER11 = 0x8 + 0x29,
            UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = 0x8 + 0x2A,
            UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = 0x8

              UNIT_FIELD_LEVEL = 0x8 + 0x40,            UNIT_FIELD_FACTIONTEMPLATE = 0x8 + 0x41,
            UNIT_VIRTUAL_ITEM_SLOT_ID = 0x8 + 0x42,
            UNIT_FIELD_FLAGS = 0x8 + 0x45,
            UNIT_FIELD_FLAGS_2 = 0x8 + 0x46,
            UNIT_FIELD_AURASTATE = 0x8 + 0x47,
            UNIT_FIELD_BASEATTACKTIME = 0x8 + 0x48,
            UNIT_FIELD_RANGEDATTACKTIME = 0x8 + 0x4A,
            UNIT_FIELD_BOUNDINGRADIUS = 0x8 + 0x4B,
            UNIT_FIELD_COMBATREACH = 0x8 + 0x4C,
            UNIT_FIELD_DISPLAYID = 0x8 + 0x4D,
            UNIT_FIELD_NATIVEDISPLAYID = 0x8 + 0x4E,
            UNIT_FIELD_MOUNTDISPLAYID = 0x8 + 0x4F,
            UNIT_FIELD_MINDAMAGE = 0x8 + 0x50,
            UNIT_FIELD_MAXDAMAGE = 0x8 + 0x51,
            UNIT_FIELD_MINOFFHANDDAMAGE = 0x8 + 0x52,
            UNIT_FIELD_MAXOFFHANDDAMAGE = 0x8 + 0x53,
            UNIT_FIELD_BYTES_1 = 0x8 + 0x54,
            UNIT_FIELD_PETNUMBER = 0x8 + 0x55,
            UNIT_FIELD_PET_NAME_TIMESTAMP = 0x8 + 0x56,
            UNIT_FIELD_PETEXPERIENCE = 0x8 + 0x57,
            UNIT_FIELD_PETNEXTLEVELEXP = 0x8 + 0x58,
            UNIT_DYNAMIC_FLAGS = 0x8 + 0x59,
            UNIT_MOD_CAST_SPEED = 0x8 + 0x5A,
            UNIT_CREATED_BY_SPELL = 0x8 + 0x5B,
            UNIT_NPC_FLAGS = 0x8 + 0x5C,
            UNIT_NPC_EMOTESTATE = 0x8 + 0x5D,
            UNIT_FIELD_STAT0 = 0x8 + 0x5E,
            UNIT_FIELD_STAT1 = 0x8 + 0x5F,
            UNIT_FIELD_STAT2 = 0x8 + 0x60,
            UNIT_FIELD_STAT3 = 0x8 + 0x61,
            UNIT_FIELD_STAT4 = 0x8 + 0x62,
            UNIT_FIELD_POSSTAT0 = 0x8 + 0x63,
            UNIT_FIELD_POSSTAT1 = 0x8 + 0x64,
            UNIT_FIELD_POSSTAT2 = 0x8 + 0x65,
            UNIT_FIELD_POSSTAT3 = 0x8 + 0x66,
            UNIT_FIELD_POSSTAT4 = 0x8 + 0x67,
            UNIT_FIELD_NEGSTAT0 = 0x8 + 0x68,
            UNIT_FIELD_NEGSTAT1 = 0x8 + 0x69,
            UNIT_FIELD_NEGSTAT2 = 0x8 + 0x6A,
            UNIT_FIELD_NEGSTAT3 = 0x8 + 0x6B,
            UNIT_FIELD_NEGSTAT4 = 0x8 + 0x6C,
            UNIT_FIELD_RESISTANCES = 0x8 + 0x6D,
            UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = 0x8 + 0x74,
            UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = 0x8 + 0x7B,
            UNIT_FIELD_BASE_MANA = 0x8 + 0x82,
            UNIT_FIELD_BASE_HEALTH = 0x8 + 0x83,
            UNIT_FIELD_BYTES_2 = 0x8 + 0x84,
            UNIT_FIELD_ATTACK_POWER = 0x8 + 0x85,
            UNIT_FIELD_ATTACK_POWER_MODS = 0x8 + 0x86,
            UNIT_FIELD_ATTACK_POWER_MULTIPLIER = 0x8 + 0x87,
            UNIT_FIELD_RANGED_ATTACK_POWER = 0x8 + 0x88,
            UNIT_FIELD_RANGED_ATTACK_POWER_MODS = 0x8 + 0x89,
            UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = 0x8 + 0x8A,
            UNIT_FIELD_MINRANGEDDAMAGE = 0x8 + 0x8B,
            UNIT_FIELD_MAXRANGEDDAMAGE = 0x8 + 0x8C,
            UNIT_FIELD_POWER_COST_MODIFIER = 0x8 + 0x8D,
            UNIT_FIELD_POWER_COST_MULTIPLIER = 0x8 + 0x94,
            UNIT_FIELD_MAXHEALTHMODIFIER = 0x8 + 0x9B,
            UNIT_FIELD_HOVERHEIGHT = 0x8 + 0x9C,
            UNIT_FIELD_MAXITEMLEVEL = 0x8 + 0x9D,

            PLAYER_DUEL_ARBITER = 0xA6 + 0x0,
            PLAYER_FLAGS = 0xA6 + 0x2,
            PLAYER_GUILDRANK = 0xA6 + 0x3,
            PLAYER_GUILDDELETE_DATE = 0xA6 + 0x4,
            PLAYER_GUILDLEVEL = 0xA6 + 0x5,
            PLAYER_BYTES = 0xA6 + 0x6,
            PLAYER_BYTES_2 = 0xA6 + 0x7,
            PLAYER_BYTES_3 = 0xA6 + 0x8,
            PLAYER_DUEL_TEAM = 0xA6 + 0x9,
            PLAYER_GUILD_TIMESTAMP = 0xA6 + 0xA,
            PLAYER_QUEST_LOG_1_1 = 0xA6 + 0xB,
            PLAYER_QUEST_LOG_1_2 = 0xA6 + 0xC,
            PLAYER_QUEST_LOG_1_3 = 0xA6 + 0xD,
            PLAYER_QUEST_LOG_1_4 = 0xA6 + 0xF,
            PLAYER_QUEST_LOG_2_1 = 0xA6 + 0x10,
            PLAYER_QUEST_LOG_2_2 = 0xA6 + 0x11,
            PLAYER_QUEST_LOG_2_3 = 0xA6 + 0x12,
            PLAYER_QUEST_LOG_2_5 = 0xA6 + 0x14,
            PLAYER_QUEST_LOG_3_1 = 0xA6 + 0x15,
            PLAYER_QUEST_LOG_3_2 = 0xA6 + 0x16,
            PLAYER_QUEST_LOG_3_3 = 0xA6 + 0x17,
            PLAYER_QUEST_LOG_3_5 = 0xA6 + 0x19,
            PLAYER_QUEST_LOG_4_1 = 0xA6 + 0x1A,
            PLAYER_QUEST_LOG_4_2 = 0xA6 + 0x1B,
            PLAYER_QUEST_LOG_4_3 = 0xA6 + 0x1C,
            PLAYER_QUEST_LOG_4_5 = 0xA6 + 0x1E,
            PLAYER_QUEST_LOG_5_1 = 0xA6 + 0x1F,
            PLAYER_QUEST_LOG_5_2 = 0xA6 + 0x20,
            PLAYER_QUEST_LOG_5_3 = 0xA6 + 0x21,
            PLAYER_QUEST_LOG_5_5 = 0xA6 + 0x23,
            PLAYER_QUEST_LOG_6_1 = 0xA6 + 0x24,
            PLAYER_QUEST_LOG_6_2 = 0xA6 + 0x25,
            PLAYER_QUEST_LOG_6_3 = 0xA6 + 0x26,
            PLAYER_QUEST_LOG_6_5 = 0xA6 + 0x28,
            PLAYER_QUEST_LOG_7_1 = 0xA6 + 0x29,
            PLAYER_QUEST_LOG_7_2 = 0xA6 + 0x2A,
            PLAYER_QUEST_LOG_7_3 = 0xA6 + 0x2B,
            PLAYER_QUEST_LOG_7_5 = 0xA6 + 0x2D,
            PLAYER_QUEST_LOG_8_1 = 0xA6 + 0x2E,
            PLAYER_QUEST_LOG_8_2 = 0xA6 + 0x2F,
            PLAYER_QUEST_LOG_8_3 = 0xA6 + 0x30,
            PLAYER_QUEST_LOG_8_5 = 0xA6 + 0x32,
            PLAYER_QUEST_LOG_9_1 = 0xA6 + 0x33,
            PLAYER_QUEST_LOG_9_2 = 0xA6 + 0x34,
            PLAYER_QUEST_LOG_9_3 = 0xA6 + 0x35,
            PLAYER_QUEST_LOG_9_5 = 0xA6 + 0x37,
            PLAYER_QUEST_LOG_10_1 = 0xA6 + 0x38,
            PLAYER_QUEST_LOG_10_2 = 0xA6 + 0x39,
            PLAYER_QUEST_LOG_10_3 = 0xA6 + 0x3A,
            PLAYER_QUEST_LOG_10_5 = 0xA6 + 0x3C,
            PLAYER_QUEST_LOG_11_1 = 0xA6 + 0x3D,
            PLAYER_QUEST_LOG_11_2 = 0xA6 + 0x3E,
            PLAYER_QUEST_LOG_11_3 = 0xA6 + 0x3F,
            PLAYER_QUEST_LOG_11_5 = 0xA6 + 0x41,
            PLAYER_QUEST_LOG_12_1 = 0xA6 + 0x42,
            PLAYER_QUEST_LOG_12_2 = 0xA6 + 0x43,
            PLAYER_QUEST_LOG_12_3 = 0xA6 + 0x44,
            PLAYER_QUEST_LOG_12_5 = 0xA6 + 0x46,
            PLAYER_QUEST_LOG_13_1 = 0xA6 + 0x47,
            PLAYER_QUEST_LOG_13_2 = 0xA6 + 0x48,
            PLAYER_QUEST_LOG_13_3 = 0xA6 + 0x49,
            PLAYER_QUEST_LOG_13_5 = 0xA6 + 0x4B,
            PLAYER_QUEST_LOG_14_1 = 0xA6 + 0x4C,
            PLAYER_QUEST_LOG_14_2 = 0xA6 + 0x4D,
            PLAYER_QUEST_LOG_14_3 = 0xA6 + 0x4E,
            PLAYER_QUEST_LOG_14_5 = 0xA6 + 0x50,
            PLAYER_QUEST_LOG_15_1 = 0xA6 + 0x51,
            PLAYER_QUEST_LOG_15_2 = 0xA6 + 0x52,
            PLAYER_QUEST_LOG_15_3 = 0xA6 + 0x53,
            PLAYER_QUEST_LOG_15_5 = 0xA6 + 0x55,
            PLAYER_QUEST_LOG_16_1 = 0xA6 + 0x56,
            PLAYER_QUEST_LOG_16_2 = 0xA6 + 0x57,
            PLAYER_QUEST_LOG_16_3 = 0xA6 + 0x58,
            PLAYER_QUEST_LOG_16_5 = 0xA6 + 0x5A,
            PLAYER_QUEST_LOG_17_1 = 0xA6 + 0x5B,
            PLAYER_QUEST_LOG_17_2 = 0xA6 + 0x5C,
            PLAYER_QUEST_LOG_17_3 = 0xA6 + 0x5D,
            PLAYER_QUEST_LOG_17_5 = 0xA6 + 0x5F,
            PLAYER_QUEST_LOG_18_1 = 0xA6 + 0x60,
            PLAYER_QUEST_LOG_18_2 = 0xA6 + 0x61,
            PLAYER_QUEST_LOG_18_3 = 0xA6 + 0x62,
            PLAYER_QUEST_LOG_18_5 = 0xA6 + 0x64,
            PLAYER_QUEST_LOG_19_1 = 0xA6 + 0x65,
            PLAYER_QUEST_LOG_19_2 = 0xA6 + 0x66,
            PLAYER_QUEST_LOG_19_3 = 0xA6 + 0x67,
            PLAYER_QUEST_LOG_19_5 = 0xA6 + 0x69,
            PLAYER_QUEST_LOG_20_1 = 0xA6 + 0x6A,
            PLAYER_QUEST_LOG_20_2 = 0xA6 + 0x6B,
            PLAYER_QUEST_LOG_20_3 = 0xA6 + 0x6C,
            PLAYER_QUEST_LOG_20_5 = 0xA6 + 0x6E,
            PLAYER_QUEST_LOG_21_1 = 0xA6 + 0x6F,
            PLAYER_QUEST_LOG_21_2 = 0xA6 + 0x70,
            PLAYER_QUEST_LOG_21_3 = 0xA6 + 0x71,
            PLAYER_QUEST_LOG_21_5 = 0xA6 + 0x73,
            PLAYER_QUEST_LOG_22_1 = 0xA6 + 0x74,
            PLAYER_QUEST_LOG_22_2 = 0xA6 + 0x75,
            PLAYER_QUEST_LOG_22_3 = 0xA6 + 0x76,
            PLAYER_QUEST_LOG_22_5 = 0xA6 + 0x78,
            PLAYER_QUEST_LOG_23_1 = 0xA6 + 0x79,
            PLAYER_QUEST_LOG_23_2 = 0xA6 + 0x7A,
            PLAYER_QUEST_LOG_23_3 = 0xA6 + 0x7B,
            PLAYER_QUEST_LOG_23_5 = 0xA6 + 0x7D,
            PLAYER_QUEST_LOG_24_1 = 0xA6 + 0x7E,
            PLAYER_QUEST_LOG_24_2 = 0xA6 + 0x7F,
            PLAYER_QUEST_LOG_24_3 = 0xA6 + 0x80,
            PLAYER_QUEST_LOG_24_5 = 0xA6 + 0x82,
            PLAYER_QUEST_LOG_25_1 = 0xA6 + 0x83,
            PLAYER_QUEST_LOG_25_2 = 0xA6 + 0x84,
            PLAYER_QUEST_LOG_25_3 = 0xA6 + 0x85,
            PLAYER_QUEST_LOG_25_5 = 0xA6 + 0x87,
            PLAYER_QUEST_LOG_26_1 = 0xA6 + 0x88,
            PLAYER_QUEST_LOG_26_2 = 0xA6 + 0x89,
            PLAYER_QUEST_LOG_26_3 = 0xA6 + 0x8A,
            PLAYER_QUEST_LOG_26_5 = 0xA6 + 0x8C,
            PLAYER_QUEST_LOG_27_1 = 0xA6 + 0x8D,
            PLAYER_QUEST_LOG_27_2 = 0xA6 + 0x8E,
            PLAYER_QUEST_LOG_27_3 = 0xA6 + 0x8F,
            PLAYER_QUEST_LOG_27_5 = 0xA6 + 0x91,
            PLAYER_QUEST_LOG_28_1 = 0xA6 + 0x92,
            PLAYER_QUEST_LOG_28_2 = 0xA6 + 0x93,
            PLAYER_QUEST_LOG_28_3 = 0xA6 + 0x94,
            PLAYER_QUEST_LOG_28_5 = 0xA6 + 0x96,
            PLAYER_QUEST_LOG_29_1 = 0xA6 + 0x97,
            PLAYER_QUEST_LOG_29_2 = 0xA6 + 0x98,
            PLAYER_QUEST_LOG_29_3 = 0xA6 + 0x99,
            PLAYER_QUEST_LOG_29_5 = 0xA6 + 0x9B,
            PLAYER_QUEST_LOG_30_1 = 0xA6 + 0x9C,
            PLAYER_QUEST_LOG_30_2 = 0xA6 + 0x9D,
            PLAYER_QUEST_LOG_30_3 = 0xA6 + 0x9E,
            PLAYER_QUEST_LOG_30_5 = 0xA6 + 0xA0,
            PLAYER_QUEST_LOG_31_1 = 0xA6 + 0xA1,
            PLAYER_QUEST_LOG_31_2 = 0xA6 + 0xA2,
            PLAYER_QUEST_LOG_31_3 = 0xA6 + 0xA3,
            PLAYER_QUEST_LOG_31_5 = 0xA6 + 0xA5,
            PLAYER_QUEST_LOG_32_1 = 0xA6 + 0xA6,
            PLAYER_QUEST_LOG_32_2 = 0xA6 + 0xA7,
            PLAYER_QUEST_LOG_32_3 = 0xA6 + 0xA8,
            PLAYER_QUEST_LOG_32_5 = 0xA6 + 0xAA,
            PLAYER_QUEST_LOG_33_1 = 0xA6 + 0xAB,
            PLAYER_QUEST_LOG_33_2 = 0xA6 + 0xAC,
            PLAYER_QUEST_LOG_33_3 = 0xA6 + 0xAD,
            PLAYER_QUEST_LOG_33_5 = 0xA6 + 0xAF,
            PLAYER_QUEST_LOG_34_1 = 0xA6 + 0xB0,
            PLAYER_QUEST_LOG_34_2 = 0xA6 + 0xB1,
            PLAYER_QUEST_LOG_34_3 = 0xA6 + 0xB2,
            PLAYER_QUEST_LOG_34_5 = 0xA6 + 0xB4,
            PLAYER_QUEST_LOG_35_1 = 0xA6 + 0xB5,
            PLAYER_QUEST_LOG_35_2 = 0xA6 + 0xB6,
            PLAYER_QUEST_LOG_35_3 = 0xA6 + 0xB7,
            PLAYER_QUEST_LOG_35_5 = 0xA6 + 0xB9,
            PLAYER_QUEST_LOG_36_1 = 0xA6 + 0xBA,
            PLAYER_QUEST_LOG_36_2 = 0xA6 + 0xBB,
            PLAYER_QUEST_LOG_36_3 = 0xA6 + 0xBC,
            PLAYER_QUEST_LOG_36_5 = 0xA6 + 0xBE,
            PLAYER_QUEST_LOG_37_1 = 0xA6 + 0xBF,
            PLAYER_QUEST_LOG_37_2 = 0xA6 + 0xC0,
            PLAYER_QUEST_LOG_37_3 = 0xA6 + 0xC1,
            PLAYER_QUEST_LOG_37_5 = 0xA6 + 0xC3,
            PLAYER_QUEST_LOG_38_1 = 0xA6 + 0xC4,
            PLAYER_QUEST_LOG_38_2 = 0xA6 + 0xC5,
            PLAYER_QUEST_LOG_38_3 = 0xA6 + 0xC6,
            PLAYER_QUEST_LOG_38_5 = 0xA6 + 0xC8,
            PLAYER_QUEST_LOG_39_1 = 0xA6 + 0xC9,
            PLAYER_QUEST_LOG_39_2 = 0xA6 + 0xCA,
            PLAYER_QUEST_LOG_39_3 = 0xA6 + 0xCB,
            PLAYER_QUEST_LOG_39_5 = 0xA6 + 0xCD,
            PLAYER_QUEST_LOG_40_1 = 0xA6 + 0xCE,
            PLAYER_QUEST_LOG_40_2 = 0xA6 + 0xCF,
            PLAYER_QUEST_LOG_40_3 = 0xA6 + 0xD0,
            PLAYER_QUEST_LOG_40_5 = 0xA6 + 0xD2,
            PLAYER_QUEST_LOG_41_1 = 0xA6 + 0xD3,
            PLAYER_QUEST_LOG_41_2 = 0xA6 + 0xD4,
            PLAYER_QUEST_LOG_41_3 = 0xA6 + 0xD5,
            PLAYER_QUEST_LOG_41_5 = 0xA6 + 0xD7,
            PLAYER_QUEST_LOG_42_1 = 0xA6 + 0xD8,
            PLAYER_QUEST_LOG_42_2 = 0xA6 + 0xD9,
            PLAYER_QUEST_LOG_42_3 = 0xA6 + 0xDA,
            PLAYER_QUEST_LOG_42_5 = 0xA6 + 0xDC,
            PLAYER_QUEST_LOG_43_1 = 0xA6 + 0xDD,
            PLAYER_QUEST_LOG_43_2 = 0xA6 + 0xDE,
            PLAYER_QUEST_LOG_43_3 = 0xA6 + 0xDF,
            PLAYER_QUEST_LOG_43_5 = 0xA6 + 0xE1,
            PLAYER_QUEST_LOG_44_1 = 0xA6 + 0xE2,
            PLAYER_QUEST_LOG_44_2 = 0xA6 + 0xE3,
            PLAYER_QUEST_LOG_44_3 = 0xA6 + 0xE4,
            PLAYER_QUEST_LOG_44_5 = 0xA6 + 0xE6,
            PLAYER_QUEST_LOG_45_1 = 0xA6 + 0xE7,
            PLAYER_QUEST_LOG_45_2 = 0xA6 + 0xE8,
            PLAYER_QUEST_LOG_45_3 = 0xA6 + 0xE9,
            PLAYER_QUEST_LOG_45_5 = 0xA6 + 0xEB,
            PLAYER_QUEST_LOG_46_1 = 0xA6 + 0xEC,
            PLAYER_QUEST_LOG_46_2 = 0xA6 + 0xED,
            PLAYER_QUEST_LOG_46_3 = 0xA6 + 0xEE,
            PLAYER_QUEST_LOG_46_5 = 0xA6 + 0xF0,
            PLAYER_QUEST_LOG_47_1 = 0xA6 + 0xF1,
            PLAYER_QUEST_LOG_47_2 = 0xA6 + 0xF2,
            PLAYER_QUEST_LOG_47_3 = 0xA6 + 0xF3,
            PLAYER_QUEST_LOG_47_5 = 0xA6 + 0xF5,
            PLAYER_QUEST_LOG_48_1 = 0xA6 + 0xF6,
            PLAYER_QUEST_LOG_48_2 = 0xA6 + 0xF7,
            PLAYER_QUEST_LOG_48_3 = 0xA6 + 0xF8,
            PLAYER_QUEST_LOG_48_5 = 0xA6 + 0xFA,
            PLAYER_QUEST_LOG_49_1 = 0xA6 + 0xFB,
            PLAYER_QUEST_LOG_49_2 = 0xA6 + 0xFC,
            PLAYER_QUEST_LOG_49_3 = 0xA6 + 0xFD,
            PLAYER_QUEST_LOG_49_5 = 0xA6 + 0xFF,
            PLAYER_QUEST_LOG_50_1 = 0xA6 + 0x100,
            PLAYER_QUEST_LOG_50_2 = 0xA6 + 0x101,
            PLAYER_QUEST_LOG_50_3 = 0xA6 + 0x102,
            PLAYER_QUEST_LOG_50_5 = 0xA6 + 0x104,
            PLAYER_VISIBLE_ITEM_1_ENTRYID = 0xA6 + 0x105,
            PLAYER_VISIBLE_ITEM_1_ENCHANTMENT = 0xA6 + 0x106,
            PLAYER_VISIBLE_ITEM_2_ENTRYID = 0xA6 + 0x107,
            PLAYER_VISIBLE_ITEM_2_ENCHANTMENT = 0xA6 + 0x108,
            PLAYER_VISIBLE_ITEM_3_ENTRYID = 0xA6 + 0x109,
            PLAYER_VISIBLE_ITEM_3_ENCHANTMENT = 0xA6 + 0x10A,
            PLAYER_VISIBLE_ITEM_4_ENTRYID = 0xA6 + 0x10B,
            PLAYER_VISIBLE_ITEM_4_ENCHANTMENT = 0xA6 + 0x10C,
            PLAYER_VISIBLE_ITEM_5_ENTRYID = 0xA6 + 0x10D,
            PLAYER_VISIBLE_ITEM_5_ENCHANTMENT = 0xA6 + 0x10E,
            PLAYER_VISIBLE_ITEM_6_ENTRYID = 0xA6 + 0x10F,
            PLAYER_VISIBLE_ITEM_6_ENCHANTMENT = 0xA6 + 0x110,
            PLAYER_VISIBLE_ITEM_7_ENTRYID = 0xA6 + 0x111,
            PLAYER_VISIBLE_ITEM_7_ENCHANTMENT = 0xA6 + 0x112,
            PLAYER_VISIBLE_ITEM_8_ENTRYID = 0xA6 + 0x113,
            PLAYER_VISIBLE_ITEM_8_ENCHANTMENT = 0xA6 + 0x114,
            PLAYER_VISIBLE_ITEM_9_ENTRYID = 0xA6 + 0x115,
            PLAYER_VISIBLE_ITEM_9_ENCHANTMENT = 0xA6 + 0x116,
            PLAYER_VISIBLE_ITEM_10_ENTRYID = 0xA6 + 0x117,
            PLAYER_VISIBLE_ITEM_10_ENCHANTMENT = 0xA6 + 0x118,
            PLAYER_VISIBLE_ITEM_11_ENTRYID = 0xA6 + 0x119,
            PLAYER_VISIBLE_ITEM_11_ENCHANTMENT = 0xA6 + 0x11A,
            PLAYER_VISIBLE_ITEM_12_ENTRYID = 0xA6 + 0x11B,
            PLAYER_VISIBLE_ITEM_12_ENCHANTMENT = 0xA6 + 0x11C,
            PLAYER_VISIBLE_ITEM_13_ENTRYID = 0xA6 + 0x11D,
            PLAYER_VISIBLE_ITEM_13_ENCHANTMENT = 0xA6 + 0x11E,
            PLAYER_VISIBLE_ITEM_14_ENTRYID = 0xA6 + 0x11F,
            PLAYER_VISIBLE_ITEM_14_ENCHANTMENT = 0xA6 + 0x120,
            PLAYER_VISIBLE_ITEM_15_ENTRYID = 0xA6 + 0x121,
            PLAYER_VISIBLE_ITEM_15_ENCHANTMENT = 0xA6 + 0x122,
            PLAYER_VISIBLE_ITEM_16_ENTRYID = 0xA6 + 0x123,
            PLAYER_VISIBLE_ITEM_16_ENCHANTMENT = 0xA6 + 0x124,
            PLAYER_VISIBLE_ITEM_17_ENTRYID = 0xA6 + 0x125,
            PLAYER_VISIBLE_ITEM_17_ENCHANTMENT = 0xA6 + 0x126,
            PLAYER_VISIBLE_ITEM_18_ENTRYID = 0xA6 + 0x127,
            PLAYER_VISIBLE_ITEM_18_ENCHANTMENT = 0xA6 + 0x128,
            PLAYER_VISIBLE_ITEM_19_ENTRYID = 0xA6 + 0x129,
            PLAYER_VISIBLE_ITEM_19_ENCHANTMENT = 0xA6 + 0x12A,
            PLAYER_CHOSEN_TITLE = 0xA6 + 0x12B,
            PLAYER_FAKE_INEBRIATION = 0xA6 + 0x12C,
            PLAYER_FIELD_PAD_0 = 0xA6 + 0x12D,
            PLAYER_FIELD_INV_SLOT_HEAD = 0xA6 + 0x12E,
            PLAYER_FIELD_PACK_SLOT_1 = 0xA6 + 0x15C,
            PLAYER_FIELD_BANK_SLOT_1 = 0xA6 + 0x17C,
            PLAYER_FIELD_BANKBAG_SLOT_1 = 0xA6 + 0x1B4,
            PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = 0xA6 + 0x1C2,
            PLAYER_FIELD_KEYRING_SLOT_1 = 0xA6 + 0x1DA,
            PLAYER_FARSIGHT = 0xA6 + 0x21A,
            PLAYER__FIELD_KNOWN_TITLES = 0xA6 + 0x21C,
            PLAYER__FIELD_KNOWN_TITLES1 = 0xA6 + 0x21E,
            PLAYER__FIELD_KNOWN_TITLES2 = 0xA6 + 0x220,
            PLAYER_XP = 0xA6 + 0x222,
            PLAYER_NEXT_LEVEL_XP = 0xA6 + 0x223,
            PLAYER_SKILL_INFO_1_1 = 0xA6 + 0x224,
            PLAYER_CHARACTER_POINTS = 0xA6 + 0x3A4,
            PLAYER_TRACK_CREATURES = 0xA6 + 0x3A5,
            PLAYER_TRACK_RESOURCES = 0xA6 + 0x3A6,
            PLAYER_BLOCK_PERCENTAGE = 0xA6 + 0x3A7,
            PLAYER_DODGE_PERCENTAGE = 0xA6 + 0x3A8,
            PLAYER_PARRY_PERCENTAGE = 0xA6 + 0x3A9,
            PLAYER_EXPERTISE = 0xA6 + 0x3AA,
            PLAYER_OFFHAND_EXPERTISE = 0xA6 + 0x3AB,
            PLAYER_CRIT_PERCENTAGE = 0xA6 + 0x3AC,
            PLAYER_RANGED_CRIT_PERCENTAGE = 0xA6 + 0x3AD,
            PLAYER_OFFHAND_CRIT_PERCENTAGE = 0xA6 + 0x3AE,
            PLAYER_SPELL_CRIT_PERCENTAGE1 = 0xA6 + 0x3AF,
            PLAYER_SHIELD_BLOCK = 0xA6 + 0x3B6,
            PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = 0xA6 + 0x3B7,
            PLAYER_MASTERY = 0xA6 + 0x3B8,
            PLAYER_EXPLORED_ZONES_1 = 0xA6 + 0x3B9,
            PLAYER_REST_STATE_EXPERIENCE = 0xA6 + 0x449,
            PLAYER_FIELD_COINAGE = 0xA6 + 0x44A,
            PLAYER_FIELD_MOD_DAMAGE_DONE_POS = 0xA6 + 0x44C,
            PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = 0xA6 + 0x453,
            PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = 0xA6 + 0x45A,
            PLAYER_FIELD_MOD_HEALING_DONE_POS = 0xA6 + 0x461,
            PLAYER_FIELD_MOD_HEALING_PCT = 0xA6 + 0x462,
            PLAYER_FIELD_MOD_HEALING_DONE_PCT = 0xA6 + 0x463,
            PLAYER_FIELD_MOD_SPELL_POWER_PCT = 0xA6 + 0x464,
            PLAYER_FIELD_MOD_TARGET_RESISTANCE = 0xA6 + 0x465,
            PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = 0xA6 + 0x466,
            PLAYER_FIELD_BYTES = 0xA6 + 0x467,
            PLAYER_SELF_RES_SPELL = 0xA6 + 0x468,
            PLAYER_FIELD_PVP_MEDALS = 0xA6 + 0x469,
            PLAYER_FIELD_BUYBACK_PRICE_1 = 0xA6 + 0x46A,
            PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = 0xA6 + 0x476,
            PLAYER_FIELD_KILLS = 0xA6 + 0x482,
            PLAYER_FIELD_LIFETIME_HONORBALE_KILLS = 0xA6 + 0x483,
            PLAYER_FIELD_BYTES2 = 0xA6 + 0x484,
            PLAYER_FIELD_WATCHED_FACTION_INDEX = 0xA6 + 0x485,
            PLAYER_FIELD_COMBAT_RATING_1 = 0xA6 + 0x486,
            PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = 0xA6 + 0x4A0,
            PLAYER_FIELD_BATTLEGROUND_RATING = 0xA6 + 0x4B5,
            PLAYER_FIELD_MAX_LEVEL = 0xA6 + 0x4B6,
            PLAYER_FIELD_DAILY_QUESTS_1 = 0xA6 + 0x4B7,
            PLAYER_RUNE_REGEN_1 = 0xA6 + 0x4D0,
            PLAYER_NO_REAGENT_COST_1 = 0xA6 + 0x4D4,
            PLAYER_FIELD_GLYPH_SLOTS_1 = 0xA6 + 0x4D7,
            PLAYER_FIELD_GLYPHS_1 = 0xA6 + 0x4E0,
            PLAYER_GLYPHS_ENABLED = 0xA6 + 0x4E9,
            PLAYER_PET_SPELL_POWER = 0xA6 + 0x4EA,
            PLAYER_FIELD_RESEARCHING_1 = 0xA6 + 0x4EB,
            PLAYER_FIELD_RESERACH_SITE_1 = 0xA6 + 0x4F3,
            PLAYER_PROFESSION_SKILL_LINE_1 = 0xA6 + 0x4FB,
            PLAYER_FIELD_UI_HIT_MODIFIER = 0xA6 + 0x4FD,
            PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = 0xA6 + 0x4FE,
            PLAYER_FIELD_HOME_REALM_TIME_OFFSET = 0xA6 + 0x4FF

                PlayerGUID = 0xC8,
                GUID = 0x30,
                Type = 0x14,
                FirstObject = 0xB4,
                NextObject = 0x3C,
                CurrMgr = 0x008A5C20,
                CurrMgrEx = 0x4618;

                PlayerName = 0x008A5C58,
                CastingBar = 0xB24,
                ChanneledCasting = 0xB38,
                LootWindow = 0x009EE9E0,
                MouseOverGUID = 0x009816A0,
                TargetGUID = 0x9816B0,
                ComboPoints = 0x981751,
                InGame = 0x00981692,
                ZoneText = 0x00981688,
                SubZoneText = 0x00981684,

                AURA_OFFSET = 0x00061C70,
                AURA_COUNT_1 = 0xF80,
                AURA_COUNT_2 = 0xD04,
                AURA_TABLE_1 = 0xD00,
                AURA_TABLE_2 = 0xD08,
                AURA_SIZE = 0x18,
                AURA_SPELL_ID = 0x8;

                UNIT_X = 0x880,
                UNIT_Y = UNIT_X + 0x4,
                UNIT_Z = UNIT_X + 0x8,
                UNIT_ROT = UNIT_X + 0x10,
                OBJECT_X = 0x110,
                OBJECT_Y = OBJECT_X + 0x4,
                OBJECT_Z = OBJECT_X + 0x8,
                OBJECT_ROT = OBJECT_X + 0x10;

                UNIT_NAME_1 = 0xA0C,
                UNIT_NAME_2 = 0x60,
                GAMEOBJECT_NAME_1 = 0x1CC,
                GAMEOBJECT_NAME_2 = 0x94,
                NAME_STORE = 0x881988 + 0x8,
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