What's PushToConsole Function?
it's an in game function that used to do some visuals effect in the game by calling the function with some of string orders.
How to use?
First create a type definition for the function.
Code:
typedef LTRESULT (__cdecl* tPushToConsole)(const char* Command);
Code:
DWORD dwPushToConsole = BINBase + 0x2CC90;
Code:
pPushToConsole = (tPushToConsole)dwPushToConsole;
Code:
pPushToConsole("WireFrame 1");
pPushToConsole("FogEnable 0");
pPushToConsole("DrawFlat 1");
hope it helps






