Server side ann client Side things. 08/29/2011 - Battle of the Immortals - 10 Replies Just for more we know guys.. this way none will lose his time.
Wtaht we know now is:
Speed: Cleint Side.
Map Coord: Client side.
Damage : Server Side.
[Oh Yes!][12.9.10] xxflaw Public v2.3 [OPK,Auto Medic,Rapid Fire,Delay,Speed,Super..] 09/12/2010 - WarRock Hacks, Bots, Cheats & Exploits - 10 Replies Hi This is not my Hack!!
Not Fake , Work in Win 7 64Bit , and Win XP !!!
Screen Here : (look event banner , and in item shop , you can see WallHack !!]
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P-Server ( eher PVP ) bonis kommen nur Max 06/13/2010 - Metin2 Private Server - 9 Replies P-Server ( eher PVP ) bonis kommen nur Max gibst grad einen wo on ist wo die sachen hat?
Hackable: Client side vs Server side 05/01/2008 - Dekaron - 7 Replies I'v been reading a bit and I was already familiar with winhex and the likes, so I was able to start messing around in the Dekaron process rather easily. What I'm wondering is, what exactly can be modified, and what use it could be.
For example, we know that character experience is server side, so modifying it would have no real purpose, but for some reason, it'll let you equip weapons of higher level if you meet the other requirements, which could also be modified should they need be. So all...
Character name restrictions are client side, not server side 04/24/2008 - Conquer Online 2 - 1 Replies "Sorry non-alpha numberic....."
That error message you get when you type in special characters in your character name, is client sided. It does no server check. Im not a coder or anything, so I'm not sure how to fix that.
But since it is client sided, it would be a lot easier to repair this problem.