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ToXiiC Core C#
Discussion on ToXiiC Core C# within the WarRock forum part of the Shooter category.
11/30/2015, 22:10
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#1
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elite*gold: 31
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ToXiiC Core C#
Hey all, i'm giving out my server files due to a leak (I don't know, I can assume the only guy had my files just shared to his friend?), and I don't want that some kiddy guy has my files and can also use them / sell them, so I'm forced to share them with everyone.
Consider it as a beforehand christmas present
You can download it here:
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12/01/2015, 16:25
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#2
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Oh, needs a good clean-up there is a lot of duplicate due to not sharing stuff between projects. At least everything is working on this. I think this will become the new public files.
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12/01/2015, 16:41
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#3
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Quote:
Originally Posted by Sleutel
Oh, needs a good clean-up there is a lot of duplicate due to not sharing stuff between projects. At least everything is working on this. I think this will become the new public files.
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Yes the shared part should be rewritten but it's fine also that way :P
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12/01/2015, 20:45
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#4
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Quote:
Originally Posted by Sleutel
I think this will become the new public files.
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Yea, definitely.
I'm just waiting for all these new private servers administered by people whose knowledge about programming is under the bottom. Don't waste your time, it makes nosense. Ah... dear people, don't forget to give credits to ToXiiC (+ CodeDragon and Kill1212) of course. He has spent a lot of time to write it all and he gave it to all of you... just for free. Appreciate it.
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12/01/2015, 21:28
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#5
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Ugly messy c# code but more complete then previously released pservers.
Maybe i should post my c++ files one day....
edit:
found database vulnerabilitys, you shouldnt use that files unless you know how to fix them
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12/01/2015, 21:39
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#6
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Quote:
Originally Posted by Cyno™
Ugly messy c# code but more complete then previously released pservers.
Maybe i should post my c++ files one day....
edit:
found database vulnerabilitys, you shouldnt use that files unless you know how to fix them
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Well that files should be rewritten, and I never had any database issue with them since 2 years to now, anyway I've post them to share something not for being criticized
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12/01/2015, 21:43
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#7
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Quote:
Originally Posted by toxiicdev
Well that files should be rewritten, and I never had any database issue with them since 2 years to now, anyway I've post them to share something not for being criticized
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i know, i didnt mean to cheapen your files.
its just a warning for users who will just take them and run them for their pserver, because the database can be exploited thru malformed packets
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12/01/2015, 21:45
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#8
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Quote:
Originally Posted by Cyno™
i know, i didnt mean to cheapen your files.
its just a warning for users who will just take them and run them for their pserver, because the database can be exploited thru malformed packets
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Not really, I'm escaping queries..
Database.Stripslash(query);
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12/01/2015, 21:47
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#9
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Quote:
Originally Posted by toxiicdev
Not really, I'm escaping queries..
Database.Stripslash(query);
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It's not enough what you do there.
you should use prepeared statments.
Btw good job on the Game Packet IDs
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12/01/2015, 22:14
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#10
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Quote:
Originally Posted by Cyno™
It's not enough what you do there.
you should use prepeared statments.
Btw good job on the Game Packet IDs
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Well you just need to strip any input from third party user and than you just handle any mysql error, anyway thanks
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12/01/2015, 22:36
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#11
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Quote:
Originally Posted by toxiicdev
Well you just need to strip any input from third party user and than you just handle any mysql error, anyway thanks
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Lets just wait for the first servers to use this files and i will demonstrate it
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12/01/2015, 23:27
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#12
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Quote:
Originally Posted by Cyno™
Lets just wait for the first servers to use this files and i will demonstrate it
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Alright
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12/01/2015, 23:48
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#13
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Quote:
Originally Posted by Cyno™
Maybe i should post my c++ files one day....
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Senpai Staph, plz o_O
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12/02/2015, 00:44
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#14
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Quote:
Originally Posted by Sleutel
Senpai Staph, plz o_O
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 I'm curious to see what he made inside his c++ files
Let me know if you'll post your files on UC
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12/02/2015, 00:54
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#15
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Join Date: Nov 2012
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Quote:
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Originally Posted by Cyno™
Lets just wait for the first servers to use this files and i will demonstrate it
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thug life
Quote:
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Originally Posted by toxiicdev
Let me know if you'll post your files on UC
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shotsfired
tbh my warrock servers files are way better no offense k?
whole core is written in python, using perl sockets
beat me if u can
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