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ToXiiC Core C#

Discussion on ToXiiC Core C# within the WarRock forum part of the Shooter category.

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Old 12/02/2015, 01:01   #16

 
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Anyway for fixing SQL leaks you can just need to edit Statement.cs

and change:

this.query = query;

to:

this.query = Database.Stripslash(query);
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Old 12/02/2015, 01:02   #17
 
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Maybe we should release everthing, so typical warrock coders can do the following:



Edit: your code is ****, sorry for being autistic
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Old 12/02/2015, 01:04   #18

 
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Quote:
Originally Posted by ToxicData View Post
Maybe we should release everthing, so typical warrock coders can do the following:



Edit: your code is ****, sorry for being autistic
No worries, accepting critique even if not calculating it
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Old 12/02/2015, 08:40   #19
 
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Ziemlich toxic der **** oder?
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Old 12/02/2015, 12:46   #20
 
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The database management really need a re-work, the sessions as well. Anyways, Stripslashes isn't the solution to the MySQL vulnerabilities, prepared statements are.
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Old 12/02/2015, 14:37   #21

 
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Originally Posted by hero9910 View Post
Ziemlich toxic der **** oder?
Sorry super hero9910 I've forgotten your super works and sources, are you the famous guy programming in masm?
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Old 12/02/2015, 15:12   #22
 
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Quote:
Originally Posted by ToxicData
Edit: your code is ****, sorry for being autistic
but you're still copying stuff from it so something is wrong

Edit: get back to sell minecraft hosting xd

what a retarded moron

usually, who post this picture


is in general the first that does that

you just confirmed my theory
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Old 12/02/2015, 15:35   #23
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thanks.! i will run my warrock vps server nao! for sure because i want be GM! OF THE WORLD!



btw... now the haters will hate you more! because that file are better than their own!
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Old 12/02/2015, 15:39   #24

 
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Quote:
Originally Posted by GHTheBoss View Post
thanks.! i will run my warrock vps server nao! for sure because i want be GM! OF THE WORLD!



btw... now the haters will hate you more! because that file are better than their own!
Lol haters gonna hate
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Old 12/02/2015, 17:08   #25
 
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It's really messy *ew*
Your hierarchy is really messed up.
Namespaces and directories doesn't match.
Multiple classes in one file.
And I'm not a fan of public variables if they're not final/const, but you already know that xd

I'm not hating or something. You just need to learn a certain structure.
i.e: mixing CamelCase and lowercase.


(Room/Room.cs)

After all collecting all these packets.

PS: You should make an enum for outgoing packets too! :*
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Old 12/02/2015, 17:21   #26
 
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Quote:
Originally Posted by toxiicdev View Post
Sorry super hero9910 I've forgotten your super works and sources, are you the famous guy programming in masm?
You may should take some german lessons cause the google translator doesn't translate sarcasm :=) I am not longer interested in WarRock and definitely not in these typical warrock-section bitchfights. Hopefully you got this. I am just hanging around to troll . Now get yourself some pizza italiano boy and keep calm.
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Old 12/02/2015, 17:35   #27
 
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Why are you all criticizing toxic like this, he only released this files because some gay ***** leaked them, these are the files where toxic made one of the most popular warrock private servers of, so please stop being an *******.
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Old 12/02/2015, 21:06   #28
 
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Quote:
Originally Posted by ijzeredraak5 View Post
Why are you all criticizing toxic like this, he only released this files because some gay ***** leaked them, these are the files where toxic made one of the most popular warrock private servers of, so please stop being an *******.
Just giving tips for future 'projects' (in any kind).
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Old 12/02/2015, 21:32   #29

 
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Quote:
Originally Posted by Boraida View Post
It's really messy *ew*
Your hierarchy is really messed up.
Namespaces and directories doesn't match.
Multiple classes in one file.
And I'm not a fan of public variables if they're not final/const, but you already know that xd

I'm not hating or something. You just need to learn a certain structure.
i.e: mixing CamelCase and lowercase.


(Room/Room.cs)

After all collecting all these packets.

PS: You should make an enum for outgoing packets too! :*
Hey bro, them are mixed up with 3-4 years old code, because I didn't fully rewrite them, thats why quite messy but fully functional, of course if I should rewrite them I'd use a shared project between LoginServer and GameServer, and enum/structs, maybe parsing the packets directly as structure/class
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Old 12/02/2015, 22:36   #30
 
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Quote:
Originally Posted by disav0w_ View Post
but you're still copying stuff from it so something is wrong

Edit: get back to sell minecraft hosting xd

what a retarded moron

usually, who post this picture


is in general the first that does that

you just confirmed my theory
Good to know that I copy stuff, you seem to know more about me than I do.
You're just talking to me, *** himself.

# EDIT: 2 bad, you were to slow to see this image.
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