ADR_ServerPointer 0x00B95610
ADR_BasePointer 0x000BCFA78
ADR_HealthPointer 0x00BD160C
ADR_DevicePointer 0x00ADB0C0
ADR_WeaponPointer 0x009FF450
ADR_UserPointer 0x00AE933C
///////~Memory~
ADR_WaterColor1 0x009FF278
ADR_WaterColor3 0x009FF274
ADR_WaterColor3 0x009FF270
ADR_FogColor1 0x00AE16CC
ADR_FogColor2 0x00AE16C8
ADR_FogColor3 0x00AE16C4
ADR_FullBright1 0x00AE1684
ADR_FullBright2 0x00AE1680
ADR_FullBright3 0x00AE167C
ADR_NoBounds1 0x00B05EE0
ADR_NoBounds2 0x00B05EE8
ADR_NoBounds3 0x00B05EE4
ADR_FarFog 0x00AE161C
ADR_NearFog 0x00AE1714
ADR_GlassWalls 0x00AE161C
ADR_NoWater 0x009FF288
ADR_WaterHeight 0x00AE1710
ADR_NoSpread 0x00ADB810
ADR_Speed 0x0097C98C
ADR_FastFlag 0x00ADECD8
ADR_FastLockOn 0x00ADB81C
ADR_NoSpawn1 0x00AE1CB4
ADR_ImDrunk 0x00B4ADA8
ADR_MemAmmo 0x00B53C40
ADR_Scope 0x00C9A860
///////~Px Items~
ADR_ExtraAmmo1 0x00ADB7F4
ADR_ExtraAmmo2 0x00ADB7F5
ADR_SniperPx 0x00ADB7F8
ADR_Bandage 0x00ADB7FA
//////~User~
ADR_PlayerSize 0x001CE8
ADR_USERNAME 0x00B958C8
ADR_USERPW 0x00B95888
ADR_USERID 0x00B95688
ADR_USERCLAN 0x00B96D18
//////~Offsets~
OFS_LowGravit 0x00C49C
OFS_RoomMaster 0x00FD148
OFS_SuperMaster 0x00FCD30
OFS_Premium1 0x0057C
OFS_Premium2 0x00580
OFS_Dinar 0x00BD15F8
OFS_Level 0x0011A610
OFS_X 0x00102D8
OFS_Y 0x00102A8
OFS_Z 0x00102DC
OFS_1SLOT 0x001021A0
OFS_2SLOT 0x001021A1
OFS_3SLOT 0x001021A2
OFS_4SLOT 0x001021A3
OFS_5SLOT 0x001021A4
OFS_6SLOT 0x001021A5
OFS_7SLOT 0x001021A6
OFS_8SLOT 0x001021A7
M0RE
#define ADR_PLAYERPOINTER 0x00C93348
#define ADR_SERVEPOINTER 0x00B1BEF8
#define ADR_NOSPREAD 0x00AD821C
#define ADR_HEADSHOT 0x0048A164
#define ADR_0DELAY 0x004FC204
#define ADR_ANTIKICK 0x004CB2CF
#define ADR_INVISIBLE 0x004EA24B
#define ADR_PRONE 0x004EBFE7
#define ADR_AUTOMEDIC 0x004F2ABB
#define ADR_WALKTROUGHWALLS 0x00768AD3
#define ADR_NOVEHICELDAMAGE 0x0045E699
#define ADR_SPEED 0x00980C20
#define OFS_NFD 0x000002F0
#define OFS_Premium 0x00000374
#define OFS_X 0x00000124
#define OFS_Y 0x0000012C
#define OFS_Z 0x00000128
#define OFS_5thSlot 0x000D11E4
#define OFS_6thSlot 0x000D11E5
#define OFS_7thSlot 0x000D11E6
#define OFS_8thSlot 0x000D11E7
#define ADR_OPK1 0x004DCE7A
#define ADR_OPK2 0x004DCE86
#define ADR_OPK3 0x004DCE92
#define STAMINA 0x0000
#define DINAR 0x000DF610
#define NOSPAWNWAIT1 0x00C2A5A8
#define NOSPAWNWAIT2 0x00C8F0AC
#define SPUP10 0x00AAD8201
#define SCOPE2X 0x00AD820A
#define EXTRAAMMO 0x00AD820C
#define BANAGES 0x00AD8218
----------------------------------
*[HS]*
#define ADR_ANTIBAN 0x6A8D50
*[POINTER]*
#define ADR_PLAYERPOINTER 0xCCB670
#define ADR_SERVERPOINTER 0xBD4B38
#define ADR_WEAPBASE 0xB1E50
#define ADR_BASEPOINTER 0xC29680
#define ADR_DEVICEPOINTER 0xB0A60
#define ADR_HEALTHPOINTER 0xC2AF7C
*[PUBLIC]*
#define ADR_FASTAMMO 0xB0A9B0
#define ADR_FASTHEALT 0xB0A9B4
#define ADR_FASTREPAIR 0xB0A9D4
#define ADR_FASTFLAG 0xB0A9BC
#define ADR_NOSPREAD 0xB0AAC
#define ADR_NOWATER 0xB1898
#define ADR_NOFOG 0xB18A4
#define ADR_FEARFOG 0xB18A8
#define ADR_NOOXIGEN 0x688810
#define ADR_NOUBOUNDS1 0xB3B980
#define ADR_NOUBOUNDS2 0xB3B988
#define ADR_SPEED 0x9ACE5C
#define ADR_SPEED_ROLL 0x9C7FEC
#define ADR_SCOPE 0xB0A9A4
#define ADR_SPAWN1 0xB28F80
#define ADR_SPAWN2 0xB8A18C
#define ADR_GLASSWALS 0xB18A8
#define ADR_STAM10 0xB0A9E4
#define ADR_STAM5 0xB0A9E5
#define ADR_SNIPER2X 0xB0A9F0
#define ADR_BANDAGE 0xB0A9D2
#define ADR_EXTRAAMMO1 0xB0A9EC
#define ADR_EXTRAAMMO2 0xB0A9ED
#define ADR_FULLBRIGHT1 0xB1934
#define ADR_FULLBRIGHT2 0xB1938
#define ADR_FULLBRIGHT3 0xB193C
*[D3D]*
#define ADR_D3DIPADDR 0xC29AEC
#define ADR_D3DNAME 0xC29DB4
#define ADR_D3MAP 0xC95FD0
#define ADR_GMWARN 0xA368EA
#define ADR_ESPNAME 0x63E90A
#define ADR_ESPHEALTH 0x63E5EA
#define ADR_D3D_ESPNAME 0xC29DB4
#define ADR_D3D_ESPHEALTH 0xC2AF7C
*[VIP]*
#define ADR_ANTIAFK 0x5B6C8D
#define ADR_TRIGGERBOT 0xA2CFB0
#define ADR_PRONECQC 0x6874D0
#define ADR_VIEWANGLES 0xB0A5FC
#define ADR_NODELAY 0x699104
#define ADR_ANTIKICK 0x4BD5CF
#define ADR_FAKEKICK 0x650999
#define ADR_AUTOMEDIC 0x68E3E0
#define ADR_AUTOAMMO 0x68E327
#define ADR_AUTOREPAIR 0x44FCF3
#define ADR_ESCALATOR1 0x78ACA7
#define ADR_ESCALATOR2 0x78ADE4
#define ADR_WTW 0x789E47
#define ADR_STW 0x6AA656
#define ADR_UNLAMMO1 0x6816B6
#define ADR_UNLAMMO2 0x6816C7
#define ADR_UNLAMMO3 0x6816CD
#define ADR_UNLAMMOPLAYER 0x682D3F
#define ADR_INVISIBLE 0x68566E
#define ADR_HEADSHOT1 0x47B5B9
#define ADR_HEADSHOT2 0x47B5BF
#define ADR_FASTAS 0x68A543
#define ADR_SUPERFIRE 0x68BFBB
#define ADR_QUICKPLANT 0x693397
#define ADR_QUICKDEFUSE 0x6938C2
#define ADR_SVP 0x677930
#define ADR_OPK1 0x678DAC
#define ADR_OPK2 0x678DB6
#define ADR_OPK3 0x678DBC
#define ADR_BULLETS 0x68BFBB
#define ADR_PREMCROSSASM 0x636D97
#define ADR_CROSSASM 0x63706D
#define ADR_PREMCROSS 0xB0DF58
#define ADR_ANTIMINE 0x4B6585
#define ADR_MINEWIEW1 0x47DC99
#define ADR_MINEWIEW2 0x47DD1F
*[VEICHLE]*
#define ADR_VEICHAUTOREPAIR 0x4A517D
#define ADR_VEHICLENODAMNAGE 0x44E8F8
#define ADR_VEHICLEINVIS 0x454B10
#define ADR_SUPERCAR 0x44FCAD
#define ADR_VEH_JUMP_LOW 0x4A517D
#define ADR_VEH_JUMP1 0x72735B
#define ADR_VEH_JUMP2 0x727365
#define ADR_VEH_JUMP3 0x727386
#define ADR_VEH_AUTOAMMO 0x44FCAD
*[RESTRICTIONS]*
#define ADR_ROM_NORESTRICTION 0x5FCDC7
#define ADR_NORESTRICTION 0x69469C
#define ADR_VEH_NORESTRICTION 0x421434
*[OFFSET]*
#define OFS_X 0x2580
#define OFS_y 0x2600
#define OFS_Z 0x25C0
#define OFS_NFD 0x3200
#define OFS_STAMINA 0x02C0
#define OFS_5SLOTH 0xD11EC
#define OFS_ROOMMASTER 0xCC190
#define OFS_SUPERMASTER 0xCBD7C
#define OFS_LEVEL 0xDF610
#define OFS_DINAR 0xDF638
#define OFS_PREMIUM 0x0374
#define OFS_PREMIUM2 0x3780
#define OFS_RECOIL1 0x1C00
#define OFS_RECOIL2 0x2000
#define OFS_RECOIL3 0x2400
#define OFS_WEAPON 0x15C0
#define OFS_GM 0x36C0
#define OFS_PLAYERSIZE 0x1A500
*[BYPASSEXE]*
#define Back 0x4A7372
#define JMP 0x4A736B
even more
OntiKickOff=0x4E64D5
BoneshotOff=0x4A5DA4
InvisibleOff=0x505DA8
VehicleInvisibleOff=0x47EBBD
ESPOff=0x79D200
FaFOff=0x79D200
Delay0Off=0x51387A
AutoAmmoOff=0x50B9A9
AutoMedicOff=0x50BA62
AutoRepairOff=0x47A1C1
MapGPSOff=0x5CC349
STWOff=0x6E9EA6
SVPOff=0x4F7768
OPK1Off=0x4F7774
OPK2Off=0x4F7784
OPK3Off=0x4F766D
OPK4Off=0x4F7677
SilentWalkOff=0x4A5DF1
Crosshair1aOff=0x48EE63
Crosshair1bOff=0x48EE75
Crosshair2aOff=0x48F34B
Crosshair2bOff=0x48F35D
Crosshair3aOff=0x48F716
Crosshair3bOff=0x48F728
PremiumOff=0xBA9DE8
WalkUnderWaterOff=0x50671E
ProneOff=0x501D7E
Escalator1Off=0x79D200
Escalator2Off=0x6955B7
hope u enjoy do not leech
SCREEN


working and undetected






