|
You last visited: Today at 06:32
Advertisement
Alle Addys von WarRock [Daily Updated]
Discussion on Alle Addys von WarRock [Daily Updated] within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.
04/20/2010, 16:55
|
#31
|
elite*gold: 0
Join Date: Feb 2010
Posts: 4,743
Received Thanks: 1,925
|
Danke Cash
Allerdings gerade wenig Zeit. Wenn ich Zeit habe, bring ich sie rein.
|
|
|
04/20/2010, 17:01
|
#32
|
elite*gold: 0
Join Date: Apr 2010
Posts: 1,305
Received Thanks: 936
|
Quote:
Originally Posted by starfire.
Danke Cash
Allerdings gerade wenig Zeit. Wenn ich Zeit habe, bring ich sie rein.
|
Immer schön mit der Ruhe.
#Edit
Habe noch welche:
Credits: Cyniu
Quote:
//--------HACKSHIELD-----------
#define ADR_HACKSHIELD 0x00******
#define ADR_HACKDETECTED 0x00******
#define ADR_INCLUDE_EHSVC 0x00******
#define ADR_INITIALIZE_EAGLE 0x00******
#define ADR_ANTIBAN 0x00A8344C
//--------POINTERS-----------
#define ADR_ALLSERVER 0x004B9479
#define ADR_PLAYERPOINTER 0x00C40288
#define ADR_SERVERPOINTER 0x00B3F728
#define ADR_BASEPOINTER 0x00B95CD8
#define ADR_HEALTHPOINTER 0x00B977DC
#define ADR_DEVICEPOINTER 0x00A83030
#define ADR_WEAPONPOINTER 0x00A89928
#define ADR_USERPOINTER 0x00C402D4
#define ADR_CLANSERVER 0x00553E20
#define ADR_24HOURS_BYPASS 0x00******
//--------OFFSETS-----------
#define OFS_X 0x0000C680
#define OFS_Y 0x0000C688
#define OFS_Z 0x0000C684
#define OFS_NORECOIL1 0x0000001C
#define OFS_NORECOIL2 0x00000020
#define OFS_NORECOIL3 0x00000024
#define OFS_ROOMMASTER 0x000CC420
#define OFS_SUPERMASTER 0x000CC004
#define OFS_GRAVITY 0x0000C494
#define OFS_NFD 0x0000C74C
#define OFS_PREMIUM1 0x0000057C
#define OFS_PREMIUM2 0x00000380
#define OFS_LEVEL 0x000DFAA8
#define OFS_1SLOT 0x000D1478
#define OFS_2SLOT 0x000D1479
#define OFS_3SLOT 0x000D147A
#define OFS_4SLOT 0x000D147B
#define OFS_5SLOT 0x000D147C
#define OFS_6SLOT 0x000D147D
#define OFS_7SLOT 0x000D147E
#define OFS_8SLOT 0x000D147F
#define OFS_DINAR 0x000DFAB8
#define OFS_NOFOG 0x00A892A0
#define OFS_NEARFOG 0x00A892A8
#define OFS_WEAPON1 0x0000C4B4
#define OFS_WEAPON2 0x0000C586
#define OFS_WEAPON3 0x0000C584
#define OFS_GMMODE 0x00000574
#define OFS_PLAYERSOLOT 0x000E0FFC
#define OFS_STAMINA 0x0000002C
//--------PX-----------
#define ADR_STAM5 0x00A83404
#define ADR_STAM10 0x000
#define ADR_EXTRAAMMO1 0x00A83404
#define ADR_EXTRAAMMO2 0x00A83405
#define ADR_SNIPER2X 0x00A83406
#define ADR_BANDAGE 0x00A833F1
//--------MEMORY-----------
#define ADR_NOSPREAD 0x00A83420
#define ADR_NOBOUNDS1 0x00AA8B18
#define ADR_NOBOUNDS2 0x00AA8B1C
#define ADR_NOBOUNDS3 0x00AA8B20
#define ADR_FASTLOCKON 0x00A83434
#define ADR_FASTAMMO 0x00A833D0
#define ADR_FASTHEALTH 0x00A833D4
#define ADR_FASTFLAG 0x00A833DC
#define ADR_FASTREPAIR 0x00A83430
#define ADR_IMDRUNK 0x00AED9D0
#define ADR_SPEED 0x0093CCC0
#define ADR_SPEEDROLL 0x0093CCB8
#define ADR_NOWATER 0x009A485C
#define ADR_TRIGGERBOT 0x009A47F4
#define ADR_NOSPAWN1 0x00B977E8
#define ADR_NOSPAWN2 0x00AF7314
#define ADR_NOSPAWN3 0x00A833FC
#define ADR_ANTIAFK 0x00A8344C
#define ADR_WATERCOLOR1 0x009A468C
#define ADR_WATERCOLOR2 0x009A4690
#define ADR_WATERCOLOR3 0x009A486C
#define ADR_CROSSHAIRS 0x00A833F4
#define ADR_VIEWANGLES 0x00A892E4
#define ADR_SCOPE 0x009A477C
#define ADR_SCOPESIZE 0x009A4784
#define ADR_NOSMOKE 0x00628F1E
#define ADR_GLASSWALLS 0x0096C014
#define ADR_FULLBRIGHT1 0x00A89370
#define ADR_FULLBRIGHT2 0x00A8936C
#define ADR_FULLBRIGHT3 0x00A89368
#define ADR_NOWEAPONGRAVITY 0x0092FB78
#define ADR_NOSPAWNCQC 0x00******
//--------ASM-----------
#define ADR_PRONE 0x00561C00
#define ADR_WUW 0x005710CE
#define pWater 0x009A485C
#define ADR_SUPERNOSPREAD 0x0057AFCC
#define ADR_FASTAS 0x00571A23
#define ADR_WINCHY2FIRE 0x004505CF
#define ADR_PREMIUMCROSS1 0x005E10B7
#define ADR_PREMIUMCROSS2 0x005E10CE
#define ADR_PREMIUMCROSS3 0x005E10D4
#define ADR_ASM_CROSSHAIR 0x005E138D
#define ADR_OPK1 0x00******
#define ADR_OPK2 0x00******
#define ADR_OPK3 0x00******
#define ADR_SVP 0x00******
#define ADR_AUTOAMMO 0x00572D27
#define ADR_AUTOMEDIC 0x00572DE0
#define ADR_ANTIMINE 0x004B2675
#define ADR_ANTIFLASH 0x00******
#define ADR_ANTIM14 0x00******
#define ADR_HEADSHOT 0x00******
#define ADR_HEADSHOT2 0x00******
#define ADR_MINEWIEVER1 0x00******
#define ADR_MINEWIEVER2 0x00******
#define ADR_NOOXIGEN 0x00571140
#define ADR_QUICKPLANT 0x0057DB44
#define ADR_QUICKDEFUSE 0x0057D642
#define ADR_PLANTEVERYWHERE 0x00******
#define ADR_WTW 0x0063BCF7
#define ADR_STW 0x0067C220
#define ADR_FASTRELOAD 0x004225A3
#define ADR_FAKEKICK 0x005FF199
#define ADR_BULLETS 0x0057AED9
#define ADR_ESCALATOR1 0x0063CD47
#define ADR_ESCALATOR2 0x0063CE84
#define ADR_SPECTATOR 0x0046AA08
#define ADR_NORESTRICTION 0x00562BF0
#define ADR_WINCHESTER2FIRE 0x004505CF
#define ADR_DOUBLEFIRE 0x004209E7
#define ADR_NOROOMFILTER1 0x005A1687
#define ADR_NOROOMFILTER2 0x005A1748
#define ADR_NOROOMRESTRICTION 0x005A1687
#define ADR_ANTIKICK 0x004B185F
#define ADR_AUTOATTACK 0x00562BE0
#define ADR_NOSPAWNFFA 0x00******
#define ADR_NOBADWORDSCHECK 0x006969F4
//--------USER&D3D-STUFFS-----------
#define ADR_D3DNAME 0x00B96614
#define ADR_D3DMAPNAME 0x00C072D8
#define ADR_D3DIP 0x00B96328
#define ADR_D3DHEALTH 0x00B977DC
#define ADR_D3DKILLS 0x00B97628
#define ADR_D3DDEATHS 0x00B95CE0
#define ADR_D3DPOINTS 0x00B977BC
#define ADR_D3DLVL 0x00B963C0
#define ADR_D3DEXP 0x00B963C0
#define ADR_D3DGMWARNING 0x009A4774
#define ADR_ESPNAME 0x005E8F4A
#define ADR_ESPNAME1 0x005E71C5
#define ADR_ESPNAME2 0x005E8F4A
#define ADR_ESPNAME3 0x005E8F84
#define ADR_ESPHEALTH 0x005E7565
#define ADR_RADARGPS 0x0060EC65
#define ADR_FFA_GPS 0x0060EC95
#define ADR_USERAMMO 0x00******
#define ADR_USERAMMO2 0x00******
#define ADR_USERMEDIC1 0x00******
#define ADR_USERMEDICSELECT 0x00******
#define ADR_PLAYERSIZE 0x00001C58
#define ADR_TEAMBASE 0x00B97918
#define ADR_USERUSERNAME 0x00******
#define ADR_USERNICKNAME 0x00******
#define ADR_USERPASSWORD 0x00******
//--------VEHICLE-----------
#define ADR_NOVEHDMG 0x0044FC1A
#define ADR_VEHSUPERCAR 0x00450C2D
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_VEHJUMPOLOW 0x004A248B
#define ADR_VEHJUMP1 0x006E5FEB
#define ADR_VEHJUMP2 0x00640FFC
#define ADR_VEHJUMP3 0x006E6016
#define ADR_VEHINVIS1 0x00******
#define ADR_VEHINVIS2 0x006625DC
#define ADR_OMGCAR1 0x004558F6
#define ADR_OMGCAR2 0x0070BB68
#define ADR_OMGCAR3 0x00455904
#define ADR_VEHGPS 0x00******
#define ADR_NOVEHRESTRICTION1 0x0048F726
#define ADR_NOVEHRESTRICTION2 0x0048FC64
#define ADR_NOVEHRESTRICTION3 0x0048FE8E
#define ADR_NOVEHRESTRICTION4 0x0048FDB5
#define ADR_NOVEHRESTRICTION5 0x0048FD01
#define ADR_VEHUNLIAMMO 0x00******
#define ADR_VEHSUPERJUMP1 0x006E5FEB
#define ADR_VEHSUPERJUMP2 0x004A248B
#define ADR_VEHSUPERJUMP3 0x006E5FF5
#define ADR_VEHSUPERJUMP4 0x006E6016
#define ADR_VEHSUPERJUMP5 0x006AA216
#define ADR_VEHSUPERJUMP6 0x006E6019
//--------ARTILLERY-----------
#define ADR_ARTILLERY1 0x00563004
#define ADR_ARTILLERY2 0x00563307
#define ADR_ARTILLERY3 0x006074F9
#define ADR_ARTILLERY4 0x00607555
#define ADR_ARTILLERY5 0x00607294
#define ADR_ARTILLERY6 0x005E1B11
#define ADR_ARTILLERY7 0x00607457
#define ADR_ARTILLERY8 0x005E1AD3
//--------OTHERS----------
#define ADR_TAKEBASE1 0x00******
#define ADR_TAKEBASE2 0x00******
#define ADR_TAKEBASE3 0x00******
#define ADR_VIRTUALJUMP 0x0092CBFC
#define ADR_PREMIUM_ACC_CHECK 0x004177DB
#define ADR_ENTER_VEHICLE_WHEN_PRONE 0x0048FE8E
#define ADR_MESSAGEBOX1 0x00******
#define ADR_MESSAGEBOX2 0x00******
#define ADR_NEWS 0x005B3518
#define ADR_ENGINETEXT 0x00******
#define ADR_ENGINETEXT2 0x00******
#define ADR_INVALIDPACKET1 0x00******
#define ADR_INVALIDPACKET2 0x00******
#define ADR_ANTILOG1 0x00******
#define ADR_ANTILOG2 0x00******
//--------NOT SURE-----------
#define ADR_INVISIBLE 0x00******
#define ADR_NODELAY 0x00******
#define ADR_NECKSHOT 0x00******
//--------HIGHLY RESTRICTED // PRIVATE-----------
#define ADR_UAMMOMEMORY 0x00******
//--------PATCHED-----------
#define ADR_SILENTWALK 0x00444EA6
#define ADR_DAMAGEAS 0x00******
#define ADR_NO_BAD_WORDS_CHECK //WRONG 0x00******
//--------COLORS AND STRIDES-----------
#define BLACK D3DCOLOR_ARGB(255, 0, 0,0)
#define WHITE D3DCOLOR_ARGB(255, 255, 255, 255)
#define RED D3DCOLOR_ARGB(255, 255, 000, 000)
#define GREEN D3DCOLOR_ARGB(255, 000, 255, 000)
#define BLUE D3DCOLOR_ARGB(255, 000, 000, 255)
#define PURPLE D3DCOLOR_ARGB(255, 125, 000, 255)
#define GREY D3DCOLOR_ARGB(255, 128, 128, 128)
#define YELLOW D3DCOLOR_ARGB(255, 255, 255, 000)
#define ORANGE D3DCOLOR_ARGB(255, 255, 125, 000)
#define GOLD D3DCOLOR_ARGB(84,255,215,0)
#define Smoke ((m_Stride == 24 && nNumVertices == 6 && nPrimitiveCount == 4 || m_Stride ==24 && nNumVertices
|
|
|
|
04/22/2010, 14:11
|
#33
|
elite*gold: 0
Join Date: Feb 2010
Posts: 4,743
Received Thanks: 1,925
|
#updated
Neuesten Addys sind drinn.
|
|
|
04/23/2010, 15:11
|
#34
|
elite*gold: LOCKED
Join Date: Dec 2009
Posts: 4,650
Received Thanks: 5,731
|
habe auch noch welche gefunden
Quote:
// [Base&Pointers]
#define ADR_ALLSERVER 0x004B94DB
#define ADR_PLAYERPOINTER 0x00C40288
#define ADR_SERVERPOINTER 0x00B3F728
#define ADR_BASEPOINTER 0x00B95CD8
#define ADR_HEALTHPOINTER 0x00B977DC
#define ADR_WEAPONPOINTER 0x00A89928
#define ADR_POINTOFVIEW 0x0092CBFC
#define ADR_USERBASE 0x00C402D4
#define ADR_CLANSERVER 0x00553E20
// [Player]
#define ADR_VIEWANGLES 0x00A8302C
#define ADR_FASTAMMO 0x00A833D0
#define ADR_FASTHEALTH 0x00A833D4
#define ADR_FASTFLAG 0x00A833DC
#define ADR_FASTREPAIR 0x00A833D8
#define ADR_NOSPREAD 0x00A8342C
#define ADR_SPEED 0x0093CCC0
#define ADR_SPEEDROLL 0x0093CCB8
#define ADR_SCOPE 0x00A833C4
#define ADR_SCOPESIZE 0x009A4784
#define ADR_CROSSHAIR 0x00A833F4
#define ADR_NOBOUNDS1 0x00AA8B18
#define ADR_NOBOUNDS2 0x00AA8B1C
#define ADR_NOBOUNDS3 0x00AA8B20
#define ADR_NOSPAWN1 0x00A7F628
#define ADR_NOSPAWN2 0x00AF7314
#define ADR_NOSPAWN3 0x00A833FC
#define ADR_CQCSPAWN 0x00******
#define ADR_NOWATER 0x009A485C
#define ADR_GLASSWALLS 0x0096C014
#define ADR_NEARFOG 0x0096C010
#define ADR_NOFOG 0x0096C014
#define ADR_FULLBRIGHT1 0x00A89368
#define ADR_FULLBRIGHT2 0x00A8936C
#define ADR_FULLBRIGHT3 0x00A89370
#define ADR_WATERCOLOR1 0x009A468C
#define ADR_WATERCOLOR2 0x009A4690
#define ADR_WATERCOLOR3 0x009A486C
#define ADR_IAMDRUNK 0x00AED9D0
#define ADR_CQCPRONE 0x00561C00
#define ADR_UNLOXYGEN 0x00571140
#define ADR_WEAPONGRAVITY 0x00******
// [D3D]
#define ADR_D3DNAME 0x00B96614
#define ADR_D3DIP 0x00B96328
#define ADR_D3DLEVEL 0x00B963C0
#define ADR_D3DHEALT 0x00B977DC
#define ADR_D3DEXP 0x00B963C0
#define ADR_USERUSERNAME 0x009A5F38
#define ADR_USERNICKNAME 0x009A6178
#define ADR_USERPASSWORD 0x009A6138
#define ADR_GMWARING 0x009A4774
// [Px Items]
#define ADR_EXTRAAMMO1 0x00A83404
#define ADR_EXTRAAMMO2 0x00A83405
#define ADR_SNIPER2X 0x00A83406
#define ADR_BANDAGE 0x00A833F1
#define ADR_STAMINA5 0x00A83404
#define ADR_STAMINA10 0x00A83404
// [Asm]
#define ADR_TRIGGERBOT 0x009A47F4
#define ADR_BACKTOLOBBY 0x00******
#define ADR_AUTOMEDIC 0x00572DE0
#define ADR_AUTOAMMO 0x00572D27
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_SUPERNOSPREAD 0x0057AFCC
#define ADR_SVP 0x00******
#define ADR_OPK1 0x00******
#define ADR_OPK2 0x00******
#define ADR_OPK3 0x00******
#define ADR_OPK_1_OLD 0x00565020
#define ADR_OPK_2_OLD 0x0056502A
#define ADR_OPK_3_OLD 0x00565030
#define ADR_WTW 0x0063BCF7
#define ADR_STW 0x0067C220
#define ADR_WUW 0x005710CE
#define ADR_FFATIMER 0x00A833FC
#define ADR_FFASPAWN 0x004B9A4E
#define ADR_BULLETS 0x0057AED9
#define ADR_FASTAS 0x00571A23
#define ADR_QUICKPLANT 0x0057DB44
#define ADR_QUICKDEFUSE 0x0057D642
#define ADR_PREMCHAIR1 0x005E10B7
#define ADR_PREMCHAIR2 0x005E10CE
#define ADR_SNIPERCRAIR 0x005E138D
#define ADR_ESPNAME 0x005E8F4A
#define ADR_ESPHEALTH 0x005E7565
#define ADR_ESPNAME1 0x005E71C5
#define ADR_ESPNAME2 0x005D697E
#define ADR_ESPNAME3 0x005E8F84
#define ADR_TEAMBASE 0x00B97918
#define ADR_ANTIAFK 0x00A8344C
#define ADR_FAKEKICK 0x005FF199
#define ADR_GHOSTKICK 0x005FF199
#define ADR_ESCALATOR1 0x0063CD47
#define ADR_ESCALATOR2 0x0063CE84
#define ADR_WINCHE2FIRE 0x004505CE
#define ADR_DOUBLEFIRE 0x004209E7
#define ADR_MINEVIEWER1 0x0047F0DA
#define ADR_MINEVIEWER2 0x0047F160
#define ADR_ANTIMINE 0x004B2675
#define ADR_NORESTRICTIONS 0x00562BF0
#define ADR_NOROOMNAMEFILTER1 0x005A1687
#define ADR_NOROOMNAMEFILTER2 0x005A1748
#define ADR_ROOMSPECTATE 0x0046AA08
#define ADR_BADWORDFILTER 0x006969F4
#define ADR_SILENTWALK 0x00563185
#define ADR_ARTILLERY_1 0x00563004
#define ADR_ARTILLERY_2 0x00563307
#define ADR_ARTILLERY_3 0x006074F9
#define ADR_ARTILLERY_4 0x00607555
#define ADR_ARTILLERY_5 0x00607294
#define ADR_ARTILLERY_6 0x005E1B11
#define ADR_ARTILLERY_7 0x00607457
#define ADR_ARTILLERY_8 0x005E1AD3
// [Vehicle]
#define ADR_VEHRESTRICTIONS 0x004215F4
#define ADR_VEHRESTRICTIONS1 0x0048F726
#define ADR_VEHRESTRICTIONS2 0x0048FC64
#define ADR_VEHRESTRICTIONS3 0x0048FE8E
#define ADR_VEHRESTRICTIONS4 0x0048FDB5
#define ADR_VEHRESTRICTIONS5 0x0048FD01
#define ADR_VEHJUMP1 0x004A248B
#define ADR_VEHJUMP2 0x006E5FEB
#define ADR_VEHJUMP3 0x006E5FF5
#define ADR_VEHJUMP4 0x006E6016
#define ADR_OMGACAR1 0x0044FEC0
#define ADR_OMGACAR2 0x0070BB68
#define ADR_OMGACAR3 0x00456714
#define ADR_OMGACAR4 0x0069AD86
#define ADR_VEHINVIS 0x006625DC
#define ADR_NOVEHDMG 0x0044FC1A
#define ADR_SUPERCAR1 0x00450C2D
#define ADR_SUPERCAR2 0x00450C52
#define ADR_VEHAUTOAMMO 0x0048029D
#define ADR_AUTOLOCKON 0x00A83434
#define ADR_VEHOVERHEAT 0x006CADD2
#define ADR_ENTERVEHWHILEPRONE 0x0048FE8E
// [Offset]
#define OFS_X 0x00C680
#define OFS_Y 0x00C688
#define OFS_Z 0x00C684
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#define OFS_DINAR 0x00DFAB8
#define OFS_LEVEL 0x00DFAA8
#define OFS_NORECOIL1 0x001C
#define OFS_NORECOIL2 0x0020
#define OFS_NORECOIL3 0x0024
#define OFS_SLOT1 0x00D1478
#define OFS_SLOT2 0x00D1479
#define OFS_SLOT3 0x00D147A
#define OFS_SLOT4 0x00D147B
#define OFS_SLOT5 0x00D147C
#define OFS_SLOT6 0x00D147D
#define OFS_SLOT7 0x00D147E
#define OFS_SLOT8 0x00D147F
#define OFS_WEAPON 0x00C584
#define OFS_STAMINA 0x000
#define OFS_NFD 0x00C74C
#define OFS_GRAV 0x00C498
#define OFS_GRAVSIDE 0x00C496
#define OFS_PING 0x120
#define OFS_PLAYERSIZE 0x001C58
#define OFS_GMMODE 0x574
|
|
|
|
04/24/2010, 07:13
|
#35
|
elite*gold: 0
Join Date: Apr 2010
Posts: 1,305
Received Thanks: 936
|
Noch welche:
Code:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~ Wzzloch II's AddyLogger~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Hackschield 0x000
#define ADR_Playerpointer 0x00C40288
#define ADR_Serverpointer 0x000
#define ADR_Healthpointer 0x00B977DC
#define ADR_Basepointer 0x00B95CD8
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_NoSpread 0x000
#define ADR_Speed 0x0093CCC0
#define ADR_Speedroll 0x000
#define ADR_Scope 0x000
#define ADR_QuickSpawn1 0x000
#define ADR_QuickSpawn2 0x000
#define ADR_QuickSpawn3 0x00A833FC
~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_MapName 0x000
#define ADR_ShowName 0x00B96614
#define ADR_ShowIP 0x00B96328
#define ADR_ShowHealth 0x00B977DC
#define ADR_ShowLevel 0x000
~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~
#define ADR_TRIGGERBOT 0x000
#define ADR_WTW 0x0063BCF7
#define ADR_WUW 0x005710C3
#define ADR_FastAs 0x00571A23
#define ADR_Bullets 0x000
#define ADR_SuperNoSpread 0x000
#define ADR_AutoMedic 0x00572DE0
#define ADR_AutoRepair 0x00450C73
#define ADR_UnlOxygen 0x00571140
#define ADR_FakeKick 0x005FF199
#define ADR_Spectator 0x0046AA08
#define ADR_AntiAFK 0x00A8344C
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery1 0x000
#define ADR_dwArtilery2 0x000
#define ADR_dwArtilery3 0x006074F9
#define ADR_dwArtilery4 0x00607555
#define ADR_dwArtilery5 0x00607294
#define ADR_dwArtilery6 0x005E1B11
#define ADR_dwArtilery7 0x00607457
#define ADR_dwArtilery8 0x005E1AD3
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E8F4A
#define ADR_ESPHealth 0x005E7565
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A248B
#define ADR_VehicJump2 0x006E5FEB
#define ADR_VehicJump3 0x00640FFC
#define ADR_VehicJump4 0x006E6016
#define ADR_VehicAutoAmmo 0x00450C2D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D147C
#define OFS_Dinar 0x00DFAB8
#define OFS_Level 0x000
|
|
|
04/24/2010, 09:25
|
#36
|
elite*gold: 0
Join Date: Jan 2010
Posts: 1,450
Received Thanks: 626
|
Ihr schmeist hier alle Addys durch die gegend
|
|
|
05/13/2010, 15:16
|
#37
|
elite*gold: 98
Join Date: Nov 2009
Posts: 2,587
Received Thanks: 874
|
Addys haben sich wieder geändert.
Kann sie jmd posten?
|
|
|
05/13/2010, 15:19
|
#38
|
elite*gold: 0
Join Date: Apr 2010
Posts: 1,305
Received Thanks: 936
|
Quote:
Originally Posted by k1llsk1ll7
Addys haben sich wieder geändert.
Kann sie jmd posten?
|
Es war doch kein Update oder?
Wenn doch, dann haben sie sich geändert.
|
|
|
05/13/2010, 15:22
|
#39
|
elite*gold: 98
Join Date: Nov 2009
Posts: 2,587
Received Thanks: 874
|
Quote:
Originally Posted by Cash²
Es war doch kein Update oder?
Wenn doch, dann haben sie sich geändert.
|
Gab kein Update aber der Hack, den ich gestern gecodet habe (und auch released) funzt heute nicht mehr.. Crasht beim Neuigkeitenfenster.. Habe auch renamed usw..
Liegt doch an den addys oder?
|
|
|
05/14/2010, 18:22
|
#40
|
elite*gold: LOCKED
Join Date: Dec 2009
Posts: 4,650
Received Thanks: 5,731
|
||===================||
|| = = Pointer = = ||
||===================||
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_USERPOINTER 0x00C3F0B4
#define ADR_CLASSPOINTER 0x00B96604
#define ADR_CLANSERVER 0x00553E90
#define ADR_ALLSERVER 0x004B994B
||======================||
|| = = MEMORY = = ||
||======================||
#define ADR_ANTIAFK 0x00A822E8
#define ADR_ANTIBAN 0x000
#define ADR_CROSSHAIRS 0x00A82284
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTREPAIR 0x00A82268
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTLOCKON 0x000
#define ADR_FULLBRIGHT1 0x00A88208
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88200
#define ADR_GLASSWALS 0x0096B01C
#define ADR_NEARFOG 0x0096B020
#define ADR_NOSPREAD 0x00A822BC
#define ADR_NOSMOKE 0x00617C9E
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOWATER 0x009A386C
#define ADR_NOFOG 0x0096B01C
#define ADR_IMDRUNK 0x00AEC880
#define ADR_TRIGGERBOT 0x000
#define ADR_SCOPE 0x000
#define ADR_SCOPESIZE 0x009A3788
#define ADR_SPEED 0x00938FC0
#define ADR_SPEEDROLL 0x00938FBC
#define ADR_VIEWANGELS 0x00A8817C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_QUICKSPAWN1 0x000
#define ADR_QUICKSPAWN2 0x000
#define ADR_QUICKSPAWN3 0x00A8228C
||===================||
|| = = ASM = = ||
||===================||
#define ADR_AUTOAMMO 0x00572D9F
#define ADR_AUTOMEDIC 0x00572E58
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_ARTILLERY1 0x00607D67
#define ADR_ARTILLERY2 0x00563094
#define ADR_ARTILLERY3 0x00563394
#define ADR_ARTILLERY4 0x00607E09
#define ADR_ARTILLERY5 0x00607E65
#define ADR_ARTILLERY6 0x00607BA4
#define ADR_ARTILLERY7 0x005E2891
#define ADR_BULLETS 0x0057ACAE
#define ADR_DOUBLEFIRE 0x004505CE
#define ADR_ESCALATOR1 0x0063BD57
#define ADR_ESCALATOR2 0x0063BE94
#define ADR_FAKEKICK 0x005FFAA9
#define ADR_FFATIMER 0x00A8228C
#define ADR_FFASPAWN 0x004B9EE7
#define ADR_NORESTRICTION 0x00562C8B
#define ADR_NOROOMFILTER1 0x005A2467
#define ADR_NOROOMFILTER2 0x005A2528
#define ADR_NORELOAD 0x0044C903
#define ADR_PREMCROSSHAIR1 0x005E1E37
#define ADR_PREMCROSSHAIR2 0x005E1E4E
#define ADR_PRONECQC 0x00561BD5
#define ADR_SILENTWALK 0x00578AC3
#define ADR_SHOOTAS/FASTAS 0x00571AC3
#define ADR_SUPER_NOSPREAD 0x0057AD9D
#define ADR_WTW 0x0063AD07
#define ADR_WUW 0x0057122E
#define ADR_STW 0x0067B230
||=====================||
|| = = VEHICLES = = ||
||=====================||
#define ADR_VEHICLEDELAY 0x00450C2D
#define ADR_VEHILCEJUMP1 0x004A28BA
#define ADR_VEHILCEJUMP2 0x006E4FFB
#define ADR_VEHILCEJUMP3 0x006E5005
#define ADR_OMGLOOKCAR1 0x00456706
#define ADR_OMGLOOKCAR2 0x0070AB78
#define ADR_OMGLOOKCAR3 0x00456714
#define ADR_VEHICLEINVIS 0x006615EC
#define ADR_VEHICLENOFALL 0x0044FC1A
#define ADR_NOVEHRESTRICTION 0x004215E4
#define ADR_NOVEHRESTRICTION1 0x0048F5B6
#define ADR_NOVEHRESTRICTION2 0x00490C34
#define ADR_NOVEHRESTRICTION3 0x00490E5E
#define ADR_NOVEHRESTRICTION4 0x00416604
#define ADR_NOVEHRESTRICTION5 0x00416551
||=====================||
|| = = Offset = = ||
||=====================||
#define OFS_PREMIUM1 0x0000037C
#define OFS_PREMIUM2 0x00000380
#define OFS_X 0x00000268
#define OFS_Y 0x00000260
#define OFS_Z 0x00000264
#define OFS_PING 0x00000118
|
|
|
05/15/2010, 00:26
|
#41
|
elite*gold: 0
Join Date: Feb 2010
Posts: 1,007
Received Thanks: 801
|
@Xatar
Nein nur Hackshield hatt sich Geupdatet.. Addys sind Gleich..
Ich arbeite gerade am neuen WarKing D3D...
|
|
|
05/19/2010, 13:56
|
#42
|
elite*gold: 0
Join Date: May 2010
Posts: 204
Received Thanks: 59
|
~Server Addresses~
#define ADR_Playerpointer 0x000
#define ADR_Serverpointer 0x000
#define ADR_Playersize 0x000
#define ADR_All_Server 0x000
#define ADR_GM_Warn 0x000
#define ADR_FFAQSpawn 0x000
#define ADR_RoomMaster 0x000
#define ADR_RoomFilter 0x000
#define ADR_CaptureBase1 0x000
#define ADR_CaptureBase2 0x000
#define ADR_CaptureBase3 0x000
~Atelarie Addresses~
#define ADR_Atelery1_PRIVATE 0x000
#define ADR_Atelery2_PRIVATE 0x000
#define ADR_Atelery3 0x000
#define ADR_Atelery4 0x000
#define ADR_Atelery5 0x000
#define ADR_Atelery6 0x000
#define ADR_Atelery7 0x000
~ESP Addresses~
#define ADR_ESP_Mem_1 0x000
#define ADR_ESP_Mem_2 0x000
#define ADR_ESP_Mem_3 0x000
~Player Addresses~
#define ADR_OxyGen 0x000
#define ADR_LockOn 0x000
#define ADR_Alcoholic 0x000
#define ADR_WalkSpeed 0x000
#define ADR_SwimmSpeed 0x000
#define ADR_RollSpeed 0x000
#define OFS_FallDamage 0x000
#define OFS_GM_Mode 0x000
~Weapon Addresses~
#define ADR_Ammo 0x000
#define ADR_Rapidfire 0x000
#define ADR_Fast_As 0x000
#define ADR_SNoSpread 0x000
~Auto Addresses~
#define ADR_AutoAmmo 0x000
#define ADR_AutoRepair 0x000
#define ADR_AutoMedic 0x000
~Vehicle Addresses~
#define ADR_VehAmmo 0x000
#define ADR_Jump1 0x005A8D2B
#define ADR_Jump2 0x00540A4C
#define ADR_Jump3 0x005A8D56
#define ADR_VehInvi 0x000
#define ADR_NoDMG 0x000
wtf???
was solln der scheiß
kann mir mal einer neue addys geben pls
|
|
|
05/19/2010, 14:06
|
#43
|
elite*gold: 0
Join Date: Apr 2010
Posts: 1,305
Received Thanks: 936
|
Quote:
Originally Posted by Fr00p*
~Server Addresses~
#define ADR_Playerpointer 0x000
#define ADR_Serverpointer 0x000
#define ADR_Playersize 0x000
#define ADR_All_Server 0x000
#define ADR_GM_Warn 0x000
#define ADR_FFAQSpawn 0x000
#define ADR_RoomMaster 0x000
#define ADR_RoomFilter 0x000
#define ADR_CaptureBase1 0x000
#define ADR_CaptureBase2 0x000
#define ADR_CaptureBase3 0x000
~Atelarie Addresses~
#define ADR_Atelery1_PRIVATE 0x000
#define ADR_Atelery2_PRIVATE 0x000
#define ADR_Atelery3 0x000
#define ADR_Atelery4 0x000
#define ADR_Atelery5 0x000
#define ADR_Atelery6 0x000
#define ADR_Atelery7 0x000
~ESP Addresses~
#define ADR_ESP_Mem_1 0x000
#define ADR_ESP_Mem_2 0x000
#define ADR_ESP_Mem_3 0x000
~Player Addresses~
#define ADR_OxyGen 0x000
#define ADR_LockOn 0x000
#define ADR_Alcoholic 0x000
#define ADR_WalkSpeed 0x000
#define ADR_SwimmSpeed 0x000
#define ADR_RollSpeed 0x000
#define OFS_FallDamage 0x000
#define OFS_GM_Mode 0x000
~Weapon Addresses~
#define ADR_Ammo 0x000
#define ADR_Rapidfire 0x000
#define ADR_Fast_As 0x000
#define ADR_SNoSpread 0x000
~Auto Addresses~
#define ADR_AutoAmmo 0x000
#define ADR_AutoRepair 0x000
#define ADR_AutoMedic 0x000
~Vehicle Addresses~
#define ADR_VehAmmo 0x000
#define ADR_Jump1 0x005A8D2B
#define ADR_Jump2 0x00540A4C
#define ADR_Jump3 0x005A8D56
#define ADR_VehInvi 0x000
#define ADR_NoDMG 0x000
wtf???
was solln der scheiß
kann mir mal einer neue addys geben pls
|
Benutz mal einen anderen AddyLogger.
|
|
|
05/19/2010, 15:28
|
#44
|
elite*gold: 0
Join Date: Feb 2010
Posts: 4,743
Received Thanks: 1,925
|
Update!
Nun werde ich den Thread wieder regelmäßig Updaten.
Sorry für die Inaktiv Phase.
|
|
|
05/19/2010, 15:30
|
#45
|
elite*gold: 0
Join Date: May 2010
Posts: 204
Received Thanks: 59
|
jaaa schreib bitte neue addys rein brauch die dringend
|
|
|
Similar Threads
|
Alle Addys von WarRock [Daily Updated]
06/04/2010 - WarRock Hacks, Bots, Cheats & Exploits - 2 Replies
Hallo e*pvp
Da .starfire inaktiv ist und nicht mehr wiederkommt habe ich beschlossen den Thread zu übernehmen, der Addys enthält und der jeden Tag von mir geupdated wird.
Die Addys könnt ihr hier ins Thread schreiben oder mit über PN geben.
Log:
mfg KiLLah96
|
Alle Updates von WarRock [Daily Updated]
05/14/2010 - WarRock - 11 Replies
Hey e*pvp,
ich habe beschlossen einen Thread aufzumachen, wo alle Update Datums sind.
Ich werde diesen Thread bei jedem Update upzudaten :P
D.h ich werde es möglichst immer im aktuellen stand halten.
Log:
mfg 67style
|
All times are GMT +1. The time now is 06:33.
|
|