|
You last visited: Today at 06:32
Advertisement
Alle Addys von WarRock [Daily Updated]
Discussion on Alle Addys von WarRock [Daily Updated] within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.
04/07/2010, 00:20
|
#16
|
elite*gold: 0
Join Date: Feb 2010
Posts: 56
Received Thanks: 11
|
Naja weniger hacker ?
dann suchen die sich nen neuen hack(das ist nnicht schwer xD )
aber echt HACKSHIELD ist so einn müll
ich finde meiner meinung sollte das hacken in warrock aufhören
ich mein jeder 3hackt!!!
hoffentlich holen sie sich(wenns geht)was besseres als HACKSHIELD
z.b. das von Flyff da komm auch der beste hacker nur mit unglaublich
viel müghe durch!
|
|
|
04/07/2010, 10:34
|
#17
|
elite*gold: 0
Join Date: Aug 2009
Posts: 4,677
Received Thanks: 5,208
|
Das hier ist ein WarRock Forum MIT einer Hack-Section ... wenn du dich hier mal so umhörst wirst du viele finden die nicht hacken. Klar sind bei War Rock fast nur Hacker, schätzungsweise etwa 60% und das geht einem auf den Senkel .. und bei anderen Spielen gehts doch auch ?!? Und wieso greifen sie gegen Powerleveler härter durch als gegen Hacker?. Alles so kleine Fragen die uns das leben schwerer machen.
Naja Back to Topic : Find ich sehr gelungen ... ich lass meinen Cousin demnächst mal einen Hack zusammen bauen  .
|
|
|
04/10/2010, 13:19
|
#18
|
elite*gold: 0
Join Date: Jan 2010
Posts: 24
Received Thanks: 2
|
Hat einer mal was von Aless gehört ob der nen pub macht oder wieder n no menu hack?
-------------------------------------------------------------------------------------
Wer die Lahmste verbindung bewundern will:
|
|
|
04/11/2010, 18:46
|
#19
|
elite*gold: 0
Join Date: Mar 2009
Posts: 113
Received Thanks: 29
|
Hai Starfire finde das eine klasse idee von dir.
Du gehörst ja hier zum "Oberteam" und hasst guten Kontakt mit Aless.
Er hat mal vor paar Wochen die Addy`s gepostet, und hat sehr viele verschieden Addylogger (glaube 2-3). Könntet ihr das etwas austauschen?
Weil die sind zwar vom Aufbau gleich gewesen aber der eine hatte das und der andere das.
Ist nur ein Vorschlag wäre dann voll cool.
|
|
|
04/12/2010, 07:10
|
#20
|
elite*gold: 0
Join Date: Apr 2010
Posts: 1,305
Received Thanks: 936
|
Hab 2 Addy Logger getestet und dann kann ich ja gleich die Addy´s posten.
Quote:
~Server Addresses~
#define ADR_Playerpointer 0x00C3F168
#define ADR_Serverpointer 0x000
#define ADR_Playersize 0x001C58
#define ADR_All_Server 0x004B938B
#define ADR_GM_Warn 0x009A6572
#define ADR_FFAQSpawn 0x00A823BC
#define ADR_RoomMaster 0x00CC220
#define ADR_RoomFilter 0x00687C84
#define ADR_CaptureBase1 0x00569DA7
#define ADR_CaptureBase2 0x00569DB5
#define ADR_CaptureBase3 0x009A3798
~Atelarie Addresses~
#define ADR_Atelery1_PRIVATE 0x000
#define ADR_Atelery2_PRIVATE 0x000
#define ADR_Atelery3 0x00602AF9
#define ADR_Atelery4 0x00602B55
#define ADR_Atelery5 0x00602894
#define ADR_Atelery6 0x005DD3D1
#define ADR_Atelery7 0x00602A57
~ESP Addresses~
#define ADR_ESP_Mem_1 0x005E2A85
#define ADR_ESP_Mem_2 0x005E46AA
#define ADR_ESP_Mem_3 0x005E46E4
~Player Addresses~
#define ADR_OxyGen 0x0056B8D0
#define ADR_LockOn 0x00A823F4
#define ADR_Alcoholic 0x00AEC990
#define ADR_WalkSpeed 0x0093B718
#define ADR_SwimmSpeed 0x0093B718
#define ADR_RollSpeed 0x000
#define OFS_FallDamage 0x000
#define OFS_GM_Mode 0x0046A9E8
~Weapon Addresses~
#define ADR_Ammo 0x000
#define ADR_Rapidfire 0x0056C1B3
#define ADR_Fast_As 0x0056C1B3
#define ADR_SNoSpread 0x00575750
~Auto Addresses~
#define ADR_AutoAmmo 0x0056D4B7
#define ADR_AutoRepair 0x00450C53
#define ADR_AutoMedic 0x0056D570
~Vehicle Addresses~
#define ADR_VehAmmo 0x00450C0D
#define ADR_Jump1 0x006E579B
#define ADR_Jump2 0x006407AC
#define ADR_Jump3 0x006E57C6
#define ADR_VehInvi 0x000
#define ADR_NoDMG 0x000
|
2.
Quote:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~ ShaD's AddyLogger~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Hackschield 0x000
#define ADR_Playerpointer 0x00C3F168
#define ADR_Serverpointer 0x000
#define ADR_Healthpointer 0x00B966BC
#define ADR_Basepointer 0x00B94BB8
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_NoSpread 0x000
#define ADR_Speed 0x0093B718
#define ADR_Speedroll 0x000
#define ADR_Scope 0x000
#define ADR_QuickSpawn1 0x000
#define ADR_QuickSpawn2 0x000
#define ADR_QuickSpawn3 0x00A823BC
~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_MapName 0x000
#define ADR_ShowName 0x00B954F4
#define ADR_ShowIP 0x00B95208
#define ADR_ShowHealth 0x00B966BC
#define ADR_ShowLevel 0x000
~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~
#define ADR_TRIGGERBOT 0x000
#define ADR_WTW 0x0063B4A7
#define ADR_WUW 0x0056B853
#define ADR_FastAs 0x0056C1B3
#define ADR_Bullets 0x000
#define ADR_SuperNoSpread 0x00575750
#define ADR_AutoMedic 0x0056D570
#define ADR_AutoRepair 0x00450C53
#define ADR_UnlOxygen 0x0056B8D0
#define ADR_FakeKick 0x005FA6E9
#define ADR_Spectator 0x0046A9E8
#define ADR_AntiAFK 0x00A8240C
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery1 0x000
#define ADR_dwArtilery2 0x000
#define ADR_dwArtilery3 0x00602AF9
#define ADR_dwArtilery4 0x00602B55
#define ADR_dwArtilery5 0x00602894
#define ADR_dwArtilery6 0x005DD3D1
#define ADR_dwArtilery7 0x00602A57
#define ADR_dwArtilery8 0x005DD393
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E46AA
#define ADR_ESPHealth 0x005E2E25
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A23CB
#define ADR_VehicJump2 0x006E579B
#define ADR_VehicJump3 0x006407AC
#define ADR_VehicJump4 0x006E57C6
#define ADR_VehicAutoAmmo 0x00450C0D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D127C
#define OFS_Dinar 0x00DF8B8
#define OFS_Level 0x000
|
|
|
|
04/12/2010, 12:46
|
#21
|
elite*gold: 0
Join Date: May 2009
Posts: 1,284
Received Thanks: 251
|
hab noch ein paar addy´s
nur offset logger
Offsets by to0st0n3d
OntiKickOff=0x79D200
BoneshotOff=0x79D200
InvisibleOff=0x79D200
VehicleInvisibleOff=0x79D200
ESPOff=0x79D200
FaFOff=0x79D200
Delay0Off=0x79D200
AutoAmmoOff=0x79D200
AutoMedicOff=0x79D200
AutoRepairOff=0x79D200
MapGPSOff=0x79D200
STWOff=0x79D200
SVPOff=0x79D200
OPK1Off=0x79D20C
OPK2Off=0x79D21C
OPK3Off=0x79D200
OPK4Off=0x79D20A
SilentWalkOff=0x79D200
Crosshair1aOff=0x79D200
Crosshair1bOff=0x79D212
Crosshair2aOff=0x79D200
Crosshair2bOff=0x79D212
Crosshair3aOff=0x79D200
Crosshair3bOff=0x79D212
PremiumOff=0x0
WalkUnderWaterOff=0x79D200
ProneOff=0x79D200
Escalator1Off=0x79D200
Escalator2Off=0x79D200
arbarwings addy logger
||===================||
|| = = Pointer = = ||
||===================||
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_USERPOINTER 0x00C3F0B4
#define ADR_CLASSPOINTER 0x00B96604
#define ADR_CLANSERVER 0x00553E90
#define ADR_ALLSERVER 0x004B994B
||======================||
|| = = MEMORY = = ||
||======================||
#define ADR_ANTIAFK 0x00A822E8
#define ADR_ANTIBAN 0x000
#define ADR_CROSSHAIRS 0x00A82284
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTREPAIR 0x00A82268
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTLOCKON 0x000
#define ADR_FULLBRIGHT1 0x00A88208
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88200
#define ADR_GLASSWALS 0x0096B01C
#define ADR_NEARFOG 0x0096B020
#define ADR_NOSPREAD 0x00A822BC
#define ADR_NOSMOKE 0x00617C9E
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOWATER 0x009A386C
#define ADR_NOFOG 0x0096B01C
#define ADR_IMDRUNK 0x00AEC880
#define ADR_TRIGGERBOT 0x000
#define ADR_SCOPE 0x000
#define ADR_SCOPESIZE 0x009A3788
#define ADR_SPEED 0x00938FC0
#define ADR_SPEEDROLL 0x00938FBC
#define ADR_VIEWANGELS 0x00A8817C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_QUICKSPAWN1 0x000
#define ADR_QUICKSPAWN2 0x000
#define ADR_QUICKSPAWN3 0x00A8228C
||===================||
|| = = ASM = = ||
||===================||
#define ADR_AUTOAMMO 0x00572D9F
#define ADR_AUTOMEDIC 0x00572E58
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_ARTILLERY1 0x00607D67
#define ADR_ARTILLERY2 0x00563094
#define ADR_ARTILLERY3 0x00563394
#define ADR_ARTILLERY4 0x00607E09
#define ADR_ARTILLERY5 0x00607E65
#define ADR_ARTILLERY6 0x00607BA4
#define ADR_ARTILLERY7 0x005E2891
#define ADR_BULLETS 0x0057ACAE
#define ADR_DOUBLEFIRE 0x004505CE
#define ADR_ESCALATOR1 0x0063BD57
#define ADR_ESCALATOR2 0x0063BE94
#define ADR_FAKEKICK 0x005FFAA9
#define ADR_FFATIMER 0x00A8228C
#define ADR_FFASPAWN 0x004B9EE7
#define ADR_NORESTRICTION 0x00562C8B
#define ADR_NOROOMFILTER1 0x005A2467
#define ADR_NOROOMFILTER2 0x005A2528
#define ADR_NORELOAD 0x0044C903
#define ADR_PREMCROSSHAIR1 0x005E1E37
#define ADR_PREMCROSSHAIR2 0x005E1E4E
#define ADR_PRONECQC 0x00561BD5
#define ADR_SILENTWALK 0x00578AC3
#define ADR_SHOOTAS/FASTAS 0x00571AC3
#define ADR_SUPER_NOSPREAD 0x0057AD9D
#define ADR_WTW 0x0063AD07
#define ADR_WUW 0x0057122E
#define ADR_STW 0x0067B230
||=====================||
|| = = VEHICLES = = ||
||=====================||
#define ADR_VEHICLEDELAY 0x00450C2D
#define ADR_VEHILCEJUMP1 0x004A28BA
#define ADR_VEHILCEJUMP2 0x006E4FFB
#define ADR_VEHILCEJUMP3 0x006E5005
#define ADR_OMGLOOKCAR1 0x00456706
#define ADR_OMGLOOKCAR2 0x0070AB78
#define ADR_OMGLOOKCAR3 0x00456714
#define ADR_VEHICLEINVIS 0x006615EC
#define ADR_VEHICLENOFALL 0x0044FC1A
#define ADR_NOVEHRESTRICTION 0x004215E4
#define ADR_NOVEHRESTRICTION1 0x0048F5B6
#define ADR_NOVEHRESTRICTION2 0x00490C34
#define ADR_NOVEHRESTRICTION3 0x00490E5E
#define ADR_NOVEHRESTRICTION4 0x00416604
#define ADR_NOVEHRESTRICTION5 0x00416551
||=====================||
|| = = Offset = = ||
||=====================||
#define OFS_PREMIUM1 0x0000037C
#define OFS_PREMIUM2 0x00000380
#define OFS_X 0x00000268
#define OFS_Y 0x00000260
#define OFS_Z 0x00000264
#define OFS_PING 0x00000118
||=====================||
|| = = ERRORS = = ||
||=====================||
0x ERROR (You not VIP on Arbarwings.com)
7x ERROR (Can not find)
Total : 7 ERRORS
|| ===================== ||
|| || = = By Arbarwings = = ||
|| ===================== ||
wenn du ein addy logger davon haben willst pn mich
|
|
|
04/12/2010, 18:18
|
#22
|
elite*gold: 0
Join Date: Feb 2010
Posts: 4,743
Received Thanks: 1,925
|
Quote:
Originally Posted by 2Player2
hab noch ein paar addy´s
nur offset logger
Offsets by to0st0n3d
OntiKickOff=0x79D200
BoneshotOff=0x79D200
InvisibleOff=0x79D200
VehicleInvisibleOff=0x79D200
ESPOff=0x79D200
FaFOff=0x79D200
Delay0Off=0x79D200
AutoAmmoOff=0x79D200
AutoMedicOff=0x79D200
AutoRepairOff=0x79D200
MapGPSOff=0x79D200
STWOff=0x79D200
SVPOff=0x79D200
OPK1Off=0x79D20C
OPK2Off=0x79D21C
OPK3Off=0x79D200
OPK4Off=0x79D20A
SilentWalkOff=0x79D200
Crosshair1aOff=0x79D200
Crosshair1bOff=0x79D212
Crosshair2aOff=0x79D200
Crosshair2bOff=0x79D212
Crosshair3aOff=0x79D200
Crosshair3bOff=0x79D212
PremiumOff=0x0
WalkUnderWaterOff=0x79D200
ProneOff=0x79D200
Escalator1Off=0x79D200
Escalator2Off=0x79D200
arbarwings addy logger
||===================||
|| = = Pointer = = ||
||===================||
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_USERPOINTER 0x00C3F0B4
#define ADR_CLASSPOINTER 0x00B96604
#define ADR_CLANSERVER 0x00553E90
#define ADR_ALLSERVER 0x004B994B
||======================||
|| = = MEMORY = = ||
||======================||
#define ADR_ANTIAFK 0x00A822E8
#define ADR_ANTIBAN 0x000
#define ADR_CROSSHAIRS 0x00A82284
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTREPAIR 0x00A82268
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTLOCKON 0x000
#define ADR_FULLBRIGHT1 0x00A88208
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88200
#define ADR_GLASSWALS 0x0096B01C
#define ADR_NEARFOG 0x0096B020
#define ADR_NOSPREAD 0x00A822BC
#define ADR_NOSMOKE 0x00617C9E
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOWATER 0x009A386C
#define ADR_NOFOG 0x0096B01C
#define ADR_IMDRUNK 0x00AEC880
#define ADR_TRIGGERBOT 0x000
#define ADR_SCOPE 0x000
#define ADR_SCOPESIZE 0x009A3788
#define ADR_SPEED 0x00938FC0
#define ADR_SPEEDROLL 0x00938FBC
#define ADR_VIEWANGELS 0x00A8817C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_QUICKSPAWN1 0x000
#define ADR_QUICKSPAWN2 0x000
#define ADR_QUICKSPAWN3 0x00A8228C
||===================||
|| = = ASM = = ||
||===================||
#define ADR_AUTOAMMO 0x00572D9F
#define ADR_AUTOMEDIC 0x00572E58
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_ARTILLERY1 0x00607D67
#define ADR_ARTILLERY2 0x00563094
#define ADR_ARTILLERY3 0x00563394
#define ADR_ARTILLERY4 0x00607E09
#define ADR_ARTILLERY5 0x00607E65
#define ADR_ARTILLERY6 0x00607BA4
#define ADR_ARTILLERY7 0x005E2891
#define ADR_BULLETS 0x0057ACAE
#define ADR_DOUBLEFIRE 0x004505CE
#define ADR_ESCALATOR1 0x0063BD57
#define ADR_ESCALATOR2 0x0063BE94
#define ADR_FAKEKICK 0x005FFAA9
#define ADR_FFATIMER 0x00A8228C
#define ADR_FFASPAWN 0x004B9EE7
#define ADR_NORESTRICTION 0x00562C8B
#define ADR_NOROOMFILTER1 0x005A2467
#define ADR_NOROOMFILTER2 0x005A2528
#define ADR_NORELOAD 0x0044C903
#define ADR_PREMCROSSHAIR1 0x005E1E37
#define ADR_PREMCROSSHAIR2 0x005E1E4E
#define ADR_PRONECQC 0x00561BD5
#define ADR_SILENTWALK 0x00578AC3
#define ADR_SHOOTAS/FASTAS 0x00571AC3
#define ADR_SUPER_NOSPREAD 0x0057AD9D
#define ADR_WTW 0x0063AD07
#define ADR_WUW 0x0057122E
#define ADR_STW 0x0067B230
||=====================||
|| = = VEHICLES = = ||
||=====================||
#define ADR_VEHICLEDELAY 0x00450C2D
#define ADR_VEHILCEJUMP1 0x004A28BA
#define ADR_VEHILCEJUMP2 0x006E4FFB
#define ADR_VEHILCEJUMP3 0x006E5005
#define ADR_OMGLOOKCAR1 0x00456706
#define ADR_OMGLOOKCAR2 0x0070AB78
#define ADR_OMGLOOKCAR3 0x00456714
#define ADR_VEHICLEINVIS 0x006615EC
#define ADR_VEHICLENOFALL 0x0044FC1A
#define ADR_NOVEHRESTRICTION 0x004215E4
#define ADR_NOVEHRESTRICTION1 0x0048F5B6
#define ADR_NOVEHRESTRICTION2 0x00490C34
#define ADR_NOVEHRESTRICTION3 0x00490E5E
#define ADR_NOVEHRESTRICTION4 0x00416604
#define ADR_NOVEHRESTRICTION5 0x00416551
||=====================||
|| = = Offset = = ||
||=====================||
#define OFS_PREMIUM1 0x0000037C
#define OFS_PREMIUM2 0x00000380
#define OFS_X 0x00000268
#define OFS_Y 0x00000260
#define OFS_Z 0x00000264
#define OFS_PING 0x00000118
||=====================||
|| = = ERRORS = = ||
||=====================||
0x ERROR (You not VIP on Arbarwings.com)
7x ERROR (Can not find)
Total : 7 ERRORS
|| ===================== ||
|| || = = By Arbarwings = = ||
|| ===================== ||
wenn du ein addy logger davon haben willst pn mich
|
Danke dir, adde es natürlich gleich mal
|
|
|
04/13/2010, 16:02
|
#23
|
elite*gold: 20
Join Date: Jan 2009
Posts: 788
Received Thanks: 545
|
Die Addy von Arrawings sind immer noch alt, die du da oben hast!
|
|
|
04/16/2010, 07:16
|
#24
|
elite*gold: 0
Join Date: Apr 2010
Posts: 1,305
Received Thanks: 936
|
15/16.04.2010 Update
Addys:
Quote:
||===================||
|| = = Pointer = = ||
||===================||
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_USERPOINTER 0x00C3F0B4
#define ADR_CLASSPOINTER 0x00B96604
#define ADR_CLANSERVER 0x00553E90
#define ADR_ALLSERVER 0x004B994B
||======================||
|| = = MEMORY = = ||
||======================||
#define ADR_ANTIAFK 0x00A822E8
#define ADR_ANTIBAN 0x000
#define ADR_CROSSHAIRS 0x00A82284
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTREPAIR 0x00A82268
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTLOCKON 0x000
#define ADR_FULLBRIGHT1 0x00A88208
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88200
#define ADR_GLASSWALS 0x0096B01C
#define ADR_NEARFOG 0x0096B020
#define ADR_NOSPREAD 0x00A822BC
#define ADR_NOSMOKE 0x00617C9E
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOWATER 0x009A386C
#define ADR_NOFOG 0x0096B01C
#define ADR_IMDRUNK 0x00AEC880
#define ADR_TRIGGERBOT 0x000
#define ADR_SCOPE 0x000
#define ADR_SCOPESIZE 0x009A3788
#define ADR_SPEED 0x00938FC0
#define ADR_SPEEDROLL 0x00938FBC
#define ADR_VIEWANGELS 0x00A8817C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_QUICKSPAWN1 0x000
#define ADR_QUICKSPAWN2 0x000
#define ADR_QUICKSPAWN3 0x00A8228C
||===================||
|| = = ASM = = ||
||===================||
#define ADR_AUTOAMMO 0x00572D9F
#define ADR_AUTOMEDIC 0x00572E58
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_ARTILLERY1 0x00607D67
#define ADR_ARTILLERY2 0x00563094
#define ADR_ARTILLERY3 0x00563394
#define ADR_ARTILLERY4 0x00607E09
#define ADR_ARTILLERY5 0x00607E65
#define ADR_ARTILLERY6 0x00607BA4
#define ADR_ARTILLERY7 0x005E2891
#define ADR_BULLETS 0x0057ACAE
#define ADR_DOUBLEFIRE 0x004505CE
#define ADR_ESCALATOR1 0x0063BD57
#define ADR_ESCALATOR2 0x0063BE94
#define ADR_FAKEKICK 0x005FFAA9
#define ADR_FFATIMER 0x00A8228C
#define ADR_FFASPAWN 0x004B9EE7
#define ADR_NORESTRICTION 0x00562C8B
#define ADR_NOROOMFILTER1 0x005A2467
#define ADR_NOROOMFILTER2 0x005A2528
#define ADR_NORELOAD 0x0044C903
#define ADR_PREMCROSSHAIR1 0x005E1E37
#define ADR_PREMCROSSHAIR2 0x005E1E4E
#define ADR_PRONECQC 0x00561BD5
#define ADR_SILENTWALK 0x00578AC3
#define ADR_SHOOTAS/FASTAS 0x00571AC3
#define ADR_SUPER_NOSPREAD 0x0057AD9D
#define ADR_WTW 0x0063AD07
#define ADR_WUW 0x0057122E
#define ADR_STW 0x0067B230
||=====================||
|| = = VEHICLES = = ||
||=====================||
#define ADR_VEHICLEDELAY 0x00450C2D
#define ADR_VEHILCEJUMP1 0x004A28BA
#define ADR_VEHILCEJUMP2 0x006E4FFB
#define ADR_VEHILCEJUMP3 0x006E5005
#define ADR_OMGLOOKCAR1 0x00456706
#define ADR_OMGLOOKCAR2 0x0070AB78
#define ADR_OMGLOOKCAR3 0x00456714
#define ADR_VEHICLEINVIS 0x006615EC
#define ADR_VEHICLENOFALL 0x0044FC1A
#define ADR_NOVEHRESTRICTION 0x004215E4
#define ADR_NOVEHRESTRICTION1 0x0048F5B6
#define ADR_NOVEHRESTRICTION2 0x00490C34
#define ADR_NOVEHRESTRICTION3 0x00490E5E
#define ADR_NOVEHRESTRICTION4 0x00416604
#define ADR_NOVEHRESTRICTION5 0x00416551
||=====================||
|| = = Offset = = ||
||=====================||
#define OFS_PREMIUM1 0x0000037C
#define OFS_PREMIUM2 0x00000380
#define OFS_X 0x00000268
#define OFS_Y 0x00000260
#define OFS_Z 0x00000264
#define OFS_PING 0x00000118
|
Anderer Addylogger:
Quote:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~ ShaD's AddyLogger~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Hackschield 0x000
#define ADR_Playerpointer 0x00C3F168
#define ADR_Serverpointer 0x000
#define ADR_Healthpointer 0x00B966BC
#define ADR_Basepointer 0x00B94BB8
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_NoSpread 0x000
#define ADR_Speed 0x0093B718
#define ADR_Speedroll 0x000
#define ADR_Scope 0x000
#define ADR_QuickSpawn1 0x000
#define ADR_QuickSpawn2 0x000
#define ADR_QuickSpawn3 0x00A823BC
~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_MapName 0x000
#define ADR_ShowName 0x00B954F4
#define ADR_ShowIP 0x00B95208
#define ADR_ShowHealth 0x00B966BC
#define ADR_ShowLevel 0x000
~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~
#define ADR_TRIGGERBOT 0x000
#define ADR_WTW 0x0063B297
#define ADR_WUW 0x0056BAA3
#define ADR_FastAs 0x0056C403
#define ADR_Bullets 0x000
#define ADR_SuperNoSpread 0x005759A0
#define ADR_AutoMedic 0x0056D7C0
#define ADR_AutoRepair 0x00450C73
#define ADR_UnlOxygen 0x0056BB20
#define ADR_FakeKick 0x005FA489
#define ADR_Spectator 0x0046AA08
#define ADR_AntiAFK 0x00A8240C
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery1 0x000
#define ADR_dwArtilery2 0x000
#define ADR_dwArtilery3 0x00602899
#define ADR_dwArtilery4 0x006028F5
#define ADR_dwArtilery5 0x00602634
#define ADR_dwArtilery6 0x005DD171
#define ADR_dwArtilery7 0x006027F7
#define ADR_dwArtilery8 0x005DD133
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E444A
#define ADR_ESPHealth 0x005E2BC5
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A245B
#define ADR_VehicJump2 0x006E558B
#define ADR_VehicJump3 0x0064059C
#define ADR_VehicJump4 0x006E55B6
#define ADR_VehicAutoAmmo 0x00450C2D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D147C
#define OFS_Dinar 0x00DFAB8
#define OFS_Level 0x000
|
Ebenfalls anderer Addylogger:
Quote:
~Server Addresses~
#define ADR_Playerpointer 0x00C3F168
#define ADR_Serverpointer 0x000
#define ADR_Playersize 0x001C58
#define ADR_All_Server 0x004B94AB
#define ADR_GM_Warn 0x009A6572
#define ADR_FFAQSpawn 0x00A823BC
#define ADR_RoomMaster 0x00CC420
#define ADR_RoomFilter 0x00687A74
#define ADR_CaptureBase1 0x00569FF7
#define ADR_CaptureBase2 0x0056A005
#define ADR_CaptureBase3 0x009A3798
~Atelarie Addresses~
#define ADR_Atelery1_PRIVATE 0x000
#define ADR_Atelery2_PRIVATE 0x000
#define ADR_Atelery3 0x00602899
#define ADR_Atelery4 0x006028F5
#define ADR_Atelery5 0x00602634
#define ADR_Atelery6 0x005DD171
#define ADR_Atelery7 0x006027F7
~ESP Addresses~
#define ADR_ESP_Mem_1 0x005E2825
#define ADR_ESP_Mem_2 0x005E444A
#define ADR_ESP_Mem_3 0x005E4484
~Player Addresses~
#define ADR_OxyGen 0x0056BB20
#define ADR_LockOn 0x00A823F4
#define ADR_Alcoholic 0x00AEC990
#define ADR_WalkSpeed 0x0093B718
#define ADR_SwimmSpeed 0x0093B718
#define ADR_RollSpeed 0x000
#define OFS_FallDamage 0x000
#define OFS_GM_Mode 0x0046AA08
~Weapon Addresses~
#define ADR_Ammo 0x000
#define ADR_Rapidfire 0x0056C403
#define ADR_Fast_As 0x0056C403
#define ADR_SNoSpread 0x005759A0
~Auto Addresses~
#define ADR_AutoAmmo 0x0056D707
#define ADR_AutoRepair 0x00450C73
#define ADR_AutoMedic 0x0056D7C0
~Vehicle Addresses~
#define ADR_VehAmmo 0x00450C2D
#define ADR_Jump1 0x006E558B
#define ADR_Jump2 0x0064059C
#define ADR_Jump3 0x006E55B6
#define ADR_VehInvi 0x000
#define ADR_NoDMG 0x000
|
|
|
|
04/17/2010, 13:54
|
#25
|
elite*gold: 0
Join Date: Jan 2010
Posts: 1,450
Received Thanks: 626
|
Die Addys sind doch jedz aktuel oder?
|
|
|
04/17/2010, 13:59
|
#26
|
elite*gold: 0
Join Date: Apr 2010
Posts: 1,305
Received Thanks: 936
|
Ja nach dem letzten Update...
|
|
|
04/18/2010, 12:46
|
#27
|
elite*gold: LOCKED
Join Date: Dec 2009
Posts: 4,650
Received Thanks: 5,731
|
Quote:
//------------------------Cyniu Private Logger Started------------------------
//Time -->> [ 17:45.28 ]
//Date -->> [ 16-4-2010 ]
//--------HACKSHIELD-----------
#define ADR_HACKSHIELD 0x00******
#define ADR_HACKDETECTED 0x00******
#define ADR_INCLUDE_EHSVC 0x00******
#define ADR_INITIALIZE_EAGLE 0x00******
#define ADR_ANTIBAN 0x00A8240C
//--------POINTERS-----------
#define ADR_ALLSERVER 0x004B9449
#define ADR_PLAYERPOINTER 0x00C3F168
#define ADR_SERVERPOINTER 0x00B3E608
#define ADR_BASEPOINTER 0x00B94BB8
#define ADR_HEALTHPOINTER 0x00B966BC
#define ADR_DEVICEPOINTER 0x00A81FF0
#define ADR_WEAPONPOINTER 0x00A888E8
#define ADR_USERPOINTER 0x00C3F1B4
#define ADR_CLANSERVER 0x0054E800
#define ADR_24HOURS_BYPASS 0x00******
//--------OFFSETS-----------
#define OFS_X 0x0000C680
#define OFS_Y 0x0000C688
#define OFS_Z 0x0000C684
#define OFS_NORECOIL1 0x0000001C
#define OFS_NORECOIL2 0x00000020
#define OFS_NORECOIL3 0x00000024
#define OFS_ROOMMASTER 0x000CC420
#define OFS_SUPERMASTER 0x000CC004
#define OFS_GRAVITY 0x0000C494
#define OFS_NFD 0x0000C74C
#define OFS_PREMIUM1 0x0000057C
#define OFS_PREMIUM2 0x00000380
#define OFS_LEVEL 0x000DFAA8
#define OFS_1SLOT 0x000D1478
#define OFS_2SLOT 0x000D1479
#define OFS_3SLOT 0x000D147A
#define OFS_4SLOT 0x000D147B
#define OFS_5SLOT 0x000D147C
#define OFS_6SLOT 0x000D147D
#define OFS_7SLOT 0x000D147E
#define OFS_8SLOT 0x000D147F
#define OFS_DINAR 0x000DFAB8
#define OFS_NOFOG 0x00A88260
#define OFS_NEARFOG 0x00A88268
#define OFS_WEAPON1 0x0000C4B4
#define OFS_WEAPON2 0x0000C586
#define OFS_WEAPON3 0x0000C584
#define OFS_GMMODE 0x00000574
#define OFS_PLAYERSOLOT 0x000E0FFC
#define OFS_STAMINA 0x0000002C
//--------PX-----------
#define ADR_STAM5 0x00A823C4
#define ADR_STAM10 0x000
#define ADR_EXTRAAMMO1 0x00A823C4
#define ADR_EXTRAAMMO2 0x00A823C5
#define ADR_SNIPER2X 0x00A823C6
#define ADR_BANDAGE 0x00A823B1
//--------MEMORY-----------
#define ADR_NOSPREAD 0x00A823E0
#define ADR_NOBOUNDS1 0x00AA7AD8
#define ADR_NOBOUNDS2 0x00AA7ADC
#define ADR_NOBOUNDS3 0x00AA7AE0
#define ADR_FASTLOCKON 0x00A823F4
#define ADR_FASTAMMO 0x00A82390
#define ADR_FASTHEALTH 0x00A82394
#define ADR_FASTFLAG 0x00A8239C
#define ADR_FASTREPAIR 0x00A823F0
#define ADR_IMDRUNK 0x00AEC990
#define ADR_SPEED 0x0093B718
#define ADR_SPEEDROLL 0x0093B710
#define ADR_NOWATER 0x009A385C
#define ADR_TRIGGERBOT 0x009A37F4
#define ADR_NOSPAWN1 0x00A7E5E8
#define ADR_NOSPAWN2 0x00AF62D4
#define ADR_NOSPAWN3 0x00A823BC
#define ADR_ANTIAFK 0x00A8240C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A386C
#define ADR_CROSSHAIRS 0x00A823B4
#define ADR_VIEWANGLES 0x00A882A4
#define ADR_SCOPE 0x00A82384
#define ADR_SCOPESIZE 0x009A3784
#define ADR_NOSMOKE 0x006284BE
#define ADR_GLASSWALLS 0x0096AF74
#define ADR_FULLBRIGHT1 0x00A88330
#define ADR_FULLBRIGHT2 0x00A8832C
#define ADR_FULLBRIGHT3 0x00A88328
#define ADR_NOWEAPONGRAVITY 0x0092EB60
#define ADR_NOSPAWNCQC 0x009A3760
//--------ASM-----------
#define ADR_PRONE 0x0055C5E0
#define ADR_WUW 0x0056BAAE
#define pWater 0x009A385C
#define ADR_SUPERNOSPREAD 0x005759A0
#define ADR_FASTAS 0x0056C403
#define ADR_WINCHY2FIRE 0x004505CF
#define ADR_PREMIUMCROSS1 0x005DC667
#define ADR_PREMIUMCROSS2 0x005DC67E
#define ADR_PREMIUMCROSS3 0x005DC684
#define ADR_ASM_CROSSHAIR 0x005DC93D
#define ADR_OPK1 0x00******
#define ADR_OPK2 0x00******
#define ADR_OPK3 0x00******
#define ADR_MOBILEOPK1 0x00******
#define ADR_MOBILEOPK2 0x00******
#define ADR_MOBILEOPK3 0x00******
#define ADR_MOBILESVP 0x00******
#define ADR_AUTOAMMO 0x0056D707
#define ADR_AUTOMEDIC 0x0056D7C0
#define ADR_ANTIMINE 0x004B2645
#define ADR_ANTIFLASH 0x0040BFEB
#define ADR_ANTIM14 0x004AD4A8
#define ADR_HEADSHOT 0x006F9CC3
#define ADR_HEADSHOT2 0x006F9CC9
#define ADR_MINEWIEVER1 0x0047F0EA
#define ADR_MINEWIEVER2 0x0047F170
#define ADR_NOOXIGEN 0x0056BB20
#define ADR_QUICKPLANT 0x00578524
#define ADR_QUICKDEFUSE 0x00578019
#define ADR_PLANTEVERYWHERE 0x00******
#define ADR_WTW 0x0063B297
#define ADR_STW 0x0067B7C0
#define ADR_FASTRELOAD 0x004225A3
#define ADR_FAKEKICK 0x005FA489
#define ADR_BULLETS 0x005758B1
#define ADR_ESCALATOR1 0x0063C2E7
#define ADR_ESCALATOR2 0x0063C424
#define ADR_SPECTATOR 0x0046AA08
#define ADR_NORESTRICTION 0x0055D5D0
#define ADR_WINCHESTER2FIRE 0x004505CF
#define ADR_DOUBLEFIRE 0x00******
#define ADR_NOROOMFILTER1 0x0059CC37
#define ADR_NOROOMFILTER2 0x0059CCF8
#define ADR_NOROOMRESTRICTION 0x0059CC37
#define ADR_ANTIKICK 0x00******
#define ADR_AUTOATTACK 0x00******
#define ADR_NOSPAWNFFA 0x00******
#define ADR_NOBADWORDSCHECK 0x00******
//--------USER&D3D-STUFFS-----------
#define ADR_D3DNAME 0x00B954F4
#define ADR_D3DMAPNAME 0x00C061B8
#define ADR_D3DIP 0x00B95208
#define ADR_D3DHEALTH 0x00B966BC
#define ADR_D3DKILLS 0x00B96508
#define ADR_D3DDEATHS 0x00B94BC0
#define ADR_D3DPOINTS 0x00B9669C
#define ADR_D3DLVL 0x00B952A0
#define ADR_D3DEXP 0x00B952A0
#define ADR_D3DGMWARNING 0x009A3774
#define ADR_ESPNAME 0x005E444A
#define ADR_ESPNAME1 0x005E2825
#define ADR_ESPNAME2 0x005E444A
#define ADR_ESPNAME3 0x005E4484
#define ADR_ESPHEALTH 0x005E2BC5
#define ADR_RADARGPS 0x0060A005
#define ADR_FFA_GPS 0x00******
#define ADR_USERAMMO 0x00******
#define ADR_USERAMMO2 0x00******
#define ADR_USERMEDIC1 0x00******
#define ADR_USERMEDICSELECT 0x00******
#define ADR_PLAYERSIZE 0x00001C58
#define ADR_TEAMBASE 0x00B967F8
#define ADR_USERUSERNAME 0x00******
#define ADR_USERNICKNAME 0x00******
#define ADR_USERPASSWORD 0x00******
//--------VEHICLE-----------
#define ADR_NOVEHDMG 0x0044FC1A
#define ADR_VEHSUPERCAR 0x00450C2D
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_VEHJUMPOLOW 0x004A245B
#define ADR_VEHJUMP1 0x006E558B
#define ADR_VEHJUMP2 0x0064059C
#define ADR_VEHJUMP3 0x006E55B6
#define ADR_VEHINVIS1 0x00******
#define ADR_VEHINVIS2 0x00******
#define ADR_OMGCAR1 0x004558F6
#define ADR_OMGCAR2 0x0070B108
#define ADR_OMGCAR3 0x00455904
#define ADR_VEHGPS 0x00609F6A
#define ADR_NOVEHRESTRICTION1 0x0048F706
#define ADR_NOVEHRESTRICTION2 0x0048FC44
#define ADR_NOVEHRESTRICTION3 0x0048FE6E
#define ADR_NOVEHRESTRICTION4 0x0048FD95
#define ADR_NOVEHRESTRICTION5 0x0048FCE1
#define ADR_VEHUNLIAMMO 0x00******
#define ADR_VEHSUPERJUMP1 0x00******
#define ADR_VEHSUPERJUMP2 0x00******
#define ADR_VEHSUPERJUMP3 0x00******
#define ADR_VEHSUPERJUMP4 0x00******
#define ADR_VEHSUPERJUMP5 0x00******
#define ADR_VEHSUPERJUMP6 0x00******
//--------ARTILLERY-----------
#define ADR_ARTILLERY1 0x0055D9E4
#define ADR_ARTILLERY2 0x0055DCE7
#define ADR_ARTILLERY3 0x00602899
#define ADR_ARTILLERY4 0x006028F5
#define ADR_ARTILLERY5 0x00602634
#define ADR_ARTILLERY6 0x005DD171
#define ADR_ARTILLERY7 0x006027F7
#define ADR_ARTILLERY8 0x005DD133
//--------OTHERS----------
#define ADR_TAKEBASE1 0x00******
#define ADR_TAKEBASE2 0x00******
#define ADR_TAKEBASE3 0x00******
#define ADR_VIRTUALJUMP 0x0092BBFC
#define ADR_PREMIUM_ACC_CHECK 0x004177DB
#define ADR_ENTER_VEHICLE_WHEN_PRONE 0x0048FE6E
#define ADR_MESSAGEBOX1 0x0043D920
#define ADR_MESSAGEBOX2 0x005E5540
#define ADR_NEWS 0x005AEAC8
#define ADR_ENGINETEXT 0x00******
#define ADR_ENGINETEXT2 0x00******
#define ADR_INVALIDPACKET1 0x00******
#define ADR_INVALIDPACKET2 0x00******
#define ADR_ANTILOG1 0x00******
#define ADR_ANTILOG2 0x00******
//--------WEAPON BLINDER-----------
#define ADR_SERVERBASE 0x00B3E608
#define ADR_WEAPONBASE 0x00A888E8
#define OFS_SLOTBASE 0x00D02D8
#define ADR_CLASSBASE 0x00B966C4
#define ADR_PLAYERSIZE 0x001C58
#define ADR_PLAYERSLOT 0x00E0FFC
//--------NOT SURE-----------
#define ADR_INVISIBLE 0x00******
#define ADR_UAMMOPLAYER 0x00******
#define ADR_UAMMO1 0x00******
#define ADR_UAMMO2 0x00******
#define ADR_UAMMO3 0x00******
#define ADR_NODELAY 0x00******
#define ADR_NECKSHOT 0x00******
//--------PATCHED-----------
#define ADR_SILENTWALK 0x00444EA6
#define ADR_DAMAGEAS 0x00574304
#define ADR_NO_BAD_WORDS_CHECK //WRONG 0x00406513
//--------COLORS AND STRIDES-----------
#define BLACK D3DCOLOR_ARGB(255, 0, 0,0)
#define WHITE D3DCOLOR_ARGB(255, 255, 255, 255)
#define RED D3DCOLOR_ARGB(255, 255, 000, 000)
#define GREEN D3DCOLOR_ARGB(255, 000, 255, 000)
#define BLUE D3DCOLOR_ARGB(255, 000, 000, 255)
#define PURPLE D3DCOLOR_ARGB(255, 125, 000, 255)
#define GREY D3DCOLOR_ARGB(255, 128, 128, 128)
#define YELLOW D3DCOLOR_ARGB(255, 255, 255, 000)
#define ORANGE D3DCOLOR_ARGB(255, 255, 125, 000)
#define GOLD D3DCOLOR_ARGB(84,255,215,0)
#define Smoke ((m_Stride == 24 && nNumVertices == 6 && nPrimitiveCount == 4 || m_Stride ==24 && nNumVertices == 80 && nPrimitiveCount == 40))
//Time -->> [ 17:45.28 ]
//Date -->> [ 16-4-2010 ]
//------------------------Cyniu Private LOGGER END------------------------
|
Bitte sehr^^
|
|
|
04/18/2010, 18:39
|
#28
|
elite*gold: 0
Join Date: Feb 2010
Posts: 4,743
Received Thanks: 1,925
|
Danke euch. Morgen wird der Thread geupdated.
|
|
|
04/20/2010, 15:15
|
#29
|
elite*gold: 0
Join Date: Feb 2010
Posts: 86
Received Thanks: 52
|
scheiße schobn wieder update !!!
|
|
|
04/20/2010, 15:23
|
#30
|
elite*gold: 0
Join Date: Apr 2010
Posts: 1,305
Received Thanks: 936
|
Addys nach dem neusten Update: 20.04.2010
Quote:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~ ShaD's AddyLogger~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Hackschield 0x000
#define ADR_Playerpointer 0x00C40288
#define ADR_Serverpointer 0x000
#define ADR_Healthpointer 0x00B977DC
#define ADR_Basepointer 0x00B95CD8
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_NoSpread 0x000
#define ADR_Speed 0x0093CCC0
#define ADR_Speedroll 0x000
#define ADR_Scope 0x000
#define ADR_QuickSpawn1 0x000
#define ADR_QuickSpawn2 0x000
#define ADR_QuickSpawn3 0x00A833FC
~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_MapName 0x000
#define ADR_ShowName 0x00B96614
#define ADR_ShowIP 0x00B96328
#define ADR_ShowHealth 0x00B977DC
#define ADR_ShowLevel 0x000
~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~
#define ADR_TRIGGERBOT 0x000
#define ADR_WTW 0x0063BCF7
#define ADR_WUW 0x005710C3
#define ADR_FastAs 0x00571A23
#define ADR_Bullets 0x000
#define ADR_SuperNoSpread 0x000
#define ADR_AutoMedic 0x00572DE0
#define ADR_AutoRepair 0x00450C73
#define ADR_UnlOxygen 0x00571140
#define ADR_FakeKick 0x005FF199
#define ADR_Spectator 0x0046AA08
#define ADR_AntiAFK 0x00A8344C
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery1 0x000
#define ADR_dwArtilery2 0x000
#define ADR_dwArtilery3 0x006074F9
#define ADR_dwArtilery4 0x00607555
#define ADR_dwArtilery5 0x00607294
#define ADR_dwArtilery6 0x005E1B11
#define ADR_dwArtilery7 0x00607457
#define ADR_dwArtilery8 0x005E1AD3
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E8F4A
#define ADR_ESPHealth 0x005E7565
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A248B
#define ADR_VehicJump2 0x006E5FEB
#define ADR_VehicJump3 0x00640FFC
#define ADR_VehicJump4 0x006E6016
#define ADR_VehicAutoAmmo 0x00450C2D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D147C
#define OFS_Dinar 0x00DFAB8
#define OFS_Level 0x000
Credits:
NoName
XCHDave
ShaD / Niyo / Simple
|
2)
Quote:
~Server Addresses~
#define ADR_Playerpointer 0x00C40288
#define ADR_Serverpointer 0x000
#define ADR_Playersize 0x001C58
#define ADR_All_Server 0x004B94DB
#define ADR_GM_Warn 0x009A75C2
#define ADR_FFAQSpawn 0x00A833FC
#define ADR_RoomMaster 0x00CC420
#define ADR_RoomFilter 0x006884D4
#define ADR_CaptureBase1 0x0056F617
#define ADR_CaptureBase2 0x0056F625
#define ADR_CaptureBase3 0x009A4798
~Atelarie Addresses~
#define ADR_Atelery1_PRIVATE 0x000
#define ADR_Atelery2_PRIVATE 0x000
#define ADR_Atelery3 0x006074F9
#define ADR_Atelery4 0x00607555
#define ADR_Atelery5 0x00607294
#define ADR_Atelery6 0x005E1B11
#define ADR_Atelery7 0x00607457
~ESP Addresses~
#define ADR_ESP_Mem_1 0x005E71C5
#define ADR_ESP_Mem_2 0x005E8F4A
#define ADR_ESP_Mem_3 0x005E8F84
~Player Addresses~
#define ADR_OxyGen 0x00571140
#define ADR_LockOn 0x00A83434
#define ADR_Alcoholic 0x00AED9D0
#define ADR_WalkSpeed 0x0093CCC0
#define ADR_SwimmSpeed 0x0093CCC0
#define ADR_RollSpeed 0x000
#define OFS_FallDamage 0x000
#define OFS_GM_Mode 0x0046AA08
~Weapon Addresses~
#define ADR_Ammo 0x000
#define ADR_Rapidfire 0x00571A23
#define ADR_Fast_As 0x00571A23
#define ADR_SNoSpread 0x000
~Auto Addresses~
#define ADR_AutoAmmo 0x00572D27
#define ADR_AutoRepair 0x00450C73
#define ADR_AutoMedic 0x00572DE0
~Vehicle Addresses~
#define ADR_VehAmmo 0x00450C2D
#define ADR_Jump1 0x006E5FEB
#define ADR_Jump2 0x00640FFC
#define ADR_Jump3 0x006E6016
#define ADR_VehInvi 0x000
#define ADR_NoDMG 0x000
Logging Ended!
==Informaitons==
Crediting:
-KingClem
-NoName
|
|
|
|
Similar Threads
|
Alle Addys von WarRock [Daily Updated]
06/04/2010 - WarRock Hacks, Bots, Cheats & Exploits - 2 Replies
Hallo e*pvp
Da .starfire inaktiv ist und nicht mehr wiederkommt habe ich beschlossen den Thread zu übernehmen, der Addys enthält und der jeden Tag von mir geupdated wird.
Die Addys könnt ihr hier ins Thread schreiben oder mit über PN geben.
Log:
mfg KiLLah96
|
Alle Updates von WarRock [Daily Updated]
05/14/2010 - WarRock - 11 Replies
Hey e*pvp,
ich habe beschlossen einen Thread aufzumachen, wo alle Update Datums sind.
Ich werde diesen Thread bei jedem Update upzudaten :P
D.h ich werde es möglichst immer im aktuellen stand halten.
Log:
mfg 67style
|
All times are GMT +1. The time now is 06:35.
|
|