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[Sammelthread] Addys

Discussion on [Sammelthread] Addys within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.

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Old 03/03/2012, 15:47   #2161
 
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Code:
#define ADR_PlayerSize			0x1CF8
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Old 03/03/2012, 16:42   #2162
 
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Quote:
Originally Posted by Ven0m' View Post
#request

ADR_OFFSET_GLOBALPLAYERSIZE = ;
ADR_OFFSET_LOCALPLAYERSIZE = ;
#define OFS_GLOBALINDEX 0x1CF8//Updated
#define OFS_LOCALINDEX 0x160FC//Updated
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Old 03/03/2012, 17:26   #2163
 
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#define ADR_PLAYERPOINTER
#define ADR_SERVERPOINTER

Addy???
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Old 03/03/2012, 17:29   #2164
 
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Code:
#define ADR_PLAYERPOINTER       0x9EDD6C
#define ADR_SERVERPOINTER       0x9EDD08
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Old 03/03/2012, 18:56   #2165
 
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Code:
//===================================================
//============== GigaByte AddieLogger ===============
//===================================================
                                                     
                                                     
//===================================================
//==================== Pointers =====================
//===================================================
#define ADR_PLAYERPOINTER         0x009EDD6C
#define ADR_SERVERPOINTER         0x009EDD08
#define OFS_SLOTBASE              0x00101018
#define ADR_VIEWANGEL             0x009ED8B8
#define ADR_WEAPONPOINTER         0x008B3784
#define ADR_USERPOINTER           0x009EDD08
#define ADR_DEVICEPOINTER         0x008519D4
#define ADR_BASEPOINTER           0x00A44020
#define ADR_REMOTEPOINTER         0x00B0BF00
                                                     
                                                     
//===================================================
//======================= ADR =======================
//===================================================
#define ADR_ImDrunk		  0x009EDC74
#define ADR_WalkSpeed		  0x00854D08
#define ADR_RollSpeed		  0x00854B30
#define ADR_SprintSpeed	          0x00F80082//Need Fix
#define ADR_NoBounds1	          0x00B2AAB0
#define ADR_NoBounds2	          0x00B2AAAC
#define ADR_NoSpawn1	          0x00B1B2A4
#define ADR_NoSpawn2	          0x00B292A0
#define ADR_ProneCQC              0x008B3848
#define ADR_Stamina1              0x0082603C
#define ADR_Stamina2              0x00826040
#define ADR_Stamina3              0x00826044
#define ADR_Stamina4              0x00826048
#define ADR_Stamina5              0x0082604C
#define ADR_StaminaRefill         0x00979790
#define ADR_NoWater1              0x009F4F78
#define ADR_NoWater2              0x009F4F7C
#define ADR_VirtualJump           0x008549A4
#define ADR_AntiAFK               0x00B1AC18
#define ADR_BreakLimit            0x00854910
#define ADR_RadarHideMe           0x009F4FAC
#define ADR_ChangeRoll            0x008549E8
#define ADR_DeathCam              0x00B22AC8
#define ADR_ImExplosion           0x00854AE8
#define ADR_SuperExplosion        0x00855398
#define ADR_HighMode              0x00854DD8
#define ADR_LadderQuickly         0x00854CD0
#define ADR_DeadSpinner           0x008AFE54
#define ADR_ChangeRoll            0x008549E8
                                                     
                                                     
//===================================================
//======================= OFS =======================
//===================================================
#define OFS_Nade                  0x0010100
#define OFS_Slot1                 0x001021B8
#define OFS_Slot2                 0x001021B9
#define OFS_Slot3                 0x001021BA
#define OFS_Slot4                 0x001021BB
#define OFS_Slot5                 0x001021BC
#define OFS_Slot6                 0x001021BD
#define OFS_Slot7                 0x001021BE
#define OFS_Slot8                 0x001021BF
#define OFS_NoRecoil1             0x00C438
#define OFS_NoRecoil2             0x00C43C
#define OFS_NoRecoil3             0x00C440
#define OFS_Level                 0x0011A298
#define OFS_Dinar                 0x0011A2A8
#define OFS_NFD                   0x00102C8
#define OFS_X                     0x00102E0
#define OFS_Y                     0x00102F0
#define OFS_Z                     0x00102E8
#define OFS_Prem                  0x0058C
#define OFS_Weapon1               0x00101D8
#define OFS_Weapon2               0x00101DA
#define OFS_Weapon3               0x00101DC
#define OFS_ViewX                 0x00101C0
#define OFS_ViewY                 0x00101C4
#define OFS_ViewZ                 0x00101C8
#define OFS_Yaw                   0x00101B0
#define OFS_Pitch                 0x0010194
#define OFS_WeaponState           0x00C4BC
                                                     
                                                     
//===================================================
//==================== Ambient ======================
//===================================================
#define ADR_NearFog               0x009F4F8C
#define ADR_FarFog                0x009F4F94
#define ADR_GlassWalls            0x0082603C
#define ADR_FullBright1           0x009EE9E4
#define ADR_FullBright2           0x009EE9E8
#define ADR_FullBright3           0x009EE9E8
                                                     
                                                     
//===================================================
//=================== Fast Hacks ====================
//===================================================
#define ADR_FastAmmo              0x009F2764
#define ADR_FastHealth            0x009F276C
#define ADR_FastRepair            0x009F276C
#define ADR_FastFlag              0x009F2774
#define ADR_FastLockOn            0x009ED928
                                                     
                                                     
//===================================================
//==================== Weapon =======================
//===================================================
#define ADR_HideWeapon            0x008AB770
#define ADR_WeaponShot1           0x009EDDBC
#define ADR_WeaponShot2           0x009EDDDC
#define ADR_SuperNoSpread         0x008549F0
#define ADR_Scope                 0x008B3854
#define ADR_ScopeSize             0x008B385C
#define ADR_ColorShot1            0x009EE9E4
#define ADR_ColorShot2            0x009EE9E8
#define ADR_ColorShot3            0x009EE9EC
#define ADR_NoWeaponGravity       0x00854968
                                                     
                                                     
//===================================================
//======================== PX =======================
//===================================================
#define ADR_SniperPX              0x009ED914
#define ADR_AssaultPX             0x009ED916
#define ADR_BandagePX             0x009ED918
                                                     
                                                     
//===================================================
//==================== Vehicle ======================
//===================================================
#define ADR_BigCarName            0x00854B50
#define ADR_CrazyCar              0x00854840
                                                     
                                                     
//===================================================
//======================= D3D =======================
//===================================================
#define ADR_NameD3D               0x00A449E4
#define ADR_IPD3D                 0x00A446F8
                                                     
                                                     
//===================================================
//====================== Memory =====================
//===================================================
#define MEM_BoneShot              0x00855960
#define MEM_WTW                   0x00825C88
#define MEM_STW                   0x00822EE4
#define MEM_WUW                   0x009F4F7C
#define MEM_WTH                   0x00820BFC
#define MEM_QuickPD               0x009ED8DC
#define MEM_UnlimitedAmmo         0x009EDCE4
#define MEM_PDAnyWhere            0x009EDA3E
                                                     
                                                     
//===================================================
//=================== CBase Struct ==================
//===================================================
struct CBase
{
	CPlayer* slocal;
	char* unknown[1171856]
	CPlayer** plocal;
};
CBase* g_pBase = (CBase*)(ADR_PLAYERPOINTER);
                                                     
//===================================================
//================ AddieLogger Ended ================
//================ Total Logged: 101 ================
//================ CBase: Successful ================
//============= For [url]wWw.H*cksM*nia.Com[/url] ==============
//===================================================
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Old 03/04/2012, 10:02   #2166
 
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DWORD Server
DWORD Player
Plz

DWORD Server
DWORD Player
Plz

DWORD Server =
DWORD Player =

Plz
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Old 03/04/2012, 10:22   #2167
 
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Marekiarox -.-

Quote:
#define ADR_PLAYERPOINTER 0x9EDD6C
#define ADR_SERVERPOINTER 0x9EDD08
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Old 03/05/2012, 20:29   #2168
 
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#define ASM_ARTILERY1 0x42EF50
#define ASM_ARTILERY2 0x4BDB54
#define ASM_ARTILERY3 0x0 // CENSORED
#define ASM_ARTILERY4 0x0 // CENSORED
#define ASM_ARTILERY5 0x5971B7
#define ASM_ARTILERY6 0x418A6D
#define ASM_ARTILERY7 0x403884
#define ASM_ARTILERY8 0x437184
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Old 03/05/2012, 20:43   #2169
 
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akutelle no recoil addys?
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Old 03/05/2012, 20:59   #2170
 
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Quote:
Originally Posted by .Facebook View Post
akutelle no recoil addys?
#define OFS_NORECOIL1 0xC43C
#define OFS_NORECOIL2 0xC440
#define OFS_NORECOIL3 0xC444
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Old 03/06/2012, 01:14   #2171
 
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Anyone have Offset Device Pointer?
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Old 03/06/2012, 13:16   #2172
 
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All Addy Update???
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Old 03/06/2012, 14:52   #2173
 
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Quote:
Originally Posted by xMarekiarox View Post
All Addy Update???
No.

Anti:
#define OFS_BANDAGE 0x9EDA4C
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Old 03/06/2012, 19:00   #2174
 
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GMwarning Addy pls

Antispam: #define OFS_Slot5 0x001021BC
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Old 03/06/2012, 21:16   #2175
 
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Quote:
Originally Posted by Drache153™ View Post
GMwarning Addy pls

Antispam: #define OFS_Slot5 0x001021BC
0xA5250C
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Closed Thread


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[Sammelthread] Addys
11/22/2010 - WarRock Hacks, Bots, Cheats & Exploits - 54 Replies
Hi leute, ich hab mir einfach mal gedacht das wir auch ein sammelthread für addys machen könnten(falls es so was schon gibt bitte closen). Ja also wie der Threadname schon sagt sollten hier ausschließlich Addys geposted werden. Ich hab mich nur noch nicht entschieden ob ich sie imemr hier oben hin schreiben soll(also die aktuellen Addys), oder ob man einfach immer auf die letzte seite gehen soll um die addys dann so zu finden. Aber ihr könnt mir eine pn schicken damit meine wahl...
[Sammelthread]PSN addys
09/16/2010 - Consoles - 2 Replies
so daher das ich noch kein theard gesehen habe erstelle ich so einen theard mal. So hier kann jeder seine PSN addy hinschreiben: ich fange mal an:err0rC0de123 so jetzt seit ihr dran^^



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