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[Sammelthread] Addys
Discussion on [Sammelthread] Addys within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.
03/03/2012, 15:47
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#2161
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Join Date: Sep 2011
Posts: 112
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Code:
#define ADR_PlayerSize 0x1CF8
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03/03/2012, 16:42
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#2162
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elite*gold: 31
Join Date: Oct 2011
Posts: 2,276
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Quote:
Originally Posted by Ven0m'
#request
ADR_OFFSET_GLOBALPLAYERSIZE = ;
ADR_OFFSET_LOCALPLAYERSIZE = ;
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#define OFS_GLOBALINDEX 0x1CF8//Updated
#define OFS_LOCALINDEX 0x160FC//Updated
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03/03/2012, 17:26
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#2163
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Join Date: Feb 2012
Posts: 59
Received Thanks: 17
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#define ADR_PLAYERPOINTER
#define ADR_SERVERPOINTER
Addy???
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03/03/2012, 17:29
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#2164
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elite*gold: 95
Join Date: Dec 2010
Posts: 2,109
Received Thanks: 184
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Code:
#define ADR_PLAYERPOINTER 0x9EDD6C
#define ADR_SERVERPOINTER 0x9EDD08
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03/03/2012, 18:56
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#2165
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elite*gold: 0
Join Date: Nov 2009
Posts: 126
Received Thanks: 95
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Code:
//===================================================
//============== GigaByte AddieLogger ===============
//===================================================
//===================================================
//==================== Pointers =====================
//===================================================
#define ADR_PLAYERPOINTER 0x009EDD6C
#define ADR_SERVERPOINTER 0x009EDD08
#define OFS_SLOTBASE 0x00101018
#define ADR_VIEWANGEL 0x009ED8B8
#define ADR_WEAPONPOINTER 0x008B3784
#define ADR_USERPOINTER 0x009EDD08
#define ADR_DEVICEPOINTER 0x008519D4
#define ADR_BASEPOINTER 0x00A44020
#define ADR_REMOTEPOINTER 0x00B0BF00
//===================================================
//======================= ADR =======================
//===================================================
#define ADR_ImDrunk 0x009EDC74
#define ADR_WalkSpeed 0x00854D08
#define ADR_RollSpeed 0x00854B30
#define ADR_SprintSpeed 0x00F80082//Need Fix
#define ADR_NoBounds1 0x00B2AAB0
#define ADR_NoBounds2 0x00B2AAAC
#define ADR_NoSpawn1 0x00B1B2A4
#define ADR_NoSpawn2 0x00B292A0
#define ADR_ProneCQC 0x008B3848
#define ADR_Stamina1 0x0082603C
#define ADR_Stamina2 0x00826040
#define ADR_Stamina3 0x00826044
#define ADR_Stamina4 0x00826048
#define ADR_Stamina5 0x0082604C
#define ADR_StaminaRefill 0x00979790
#define ADR_NoWater1 0x009F4F78
#define ADR_NoWater2 0x009F4F7C
#define ADR_VirtualJump 0x008549A4
#define ADR_AntiAFK 0x00B1AC18
#define ADR_BreakLimit 0x00854910
#define ADR_RadarHideMe 0x009F4FAC
#define ADR_ChangeRoll 0x008549E8
#define ADR_DeathCam 0x00B22AC8
#define ADR_ImExplosion 0x00854AE8
#define ADR_SuperExplosion 0x00855398
#define ADR_HighMode 0x00854DD8
#define ADR_LadderQuickly 0x00854CD0
#define ADR_DeadSpinner 0x008AFE54
#define ADR_ChangeRoll 0x008549E8
//===================================================
//======================= OFS =======================
//===================================================
#define OFS_Nade 0x0010100
#define OFS_Slot1 0x001021B8
#define OFS_Slot2 0x001021B9
#define OFS_Slot3 0x001021BA
#define OFS_Slot4 0x001021BB
#define OFS_Slot5 0x001021BC
#define OFS_Slot6 0x001021BD
#define OFS_Slot7 0x001021BE
#define OFS_Slot8 0x001021BF
#define OFS_NoRecoil1 0x00C438
#define OFS_NoRecoil2 0x00C43C
#define OFS_NoRecoil3 0x00C440
#define OFS_Level 0x0011A298
#define OFS_Dinar 0x0011A2A8
#define OFS_NFD 0x00102C8
#define OFS_X 0x00102E0
#define OFS_Y 0x00102F0
#define OFS_Z 0x00102E8
#define OFS_Prem 0x0058C
#define OFS_Weapon1 0x00101D8
#define OFS_Weapon2 0x00101DA
#define OFS_Weapon3 0x00101DC
#define OFS_ViewX 0x00101C0
#define OFS_ViewY 0x00101C4
#define OFS_ViewZ 0x00101C8
#define OFS_Yaw 0x00101B0
#define OFS_Pitch 0x0010194
#define OFS_WeaponState 0x00C4BC
//===================================================
//==================== Ambient ======================
//===================================================
#define ADR_NearFog 0x009F4F8C
#define ADR_FarFog 0x009F4F94
#define ADR_GlassWalls 0x0082603C
#define ADR_FullBright1 0x009EE9E4
#define ADR_FullBright2 0x009EE9E8
#define ADR_FullBright3 0x009EE9E8
//===================================================
//=================== Fast Hacks ====================
//===================================================
#define ADR_FastAmmo 0x009F2764
#define ADR_FastHealth 0x009F276C
#define ADR_FastRepair 0x009F276C
#define ADR_FastFlag 0x009F2774
#define ADR_FastLockOn 0x009ED928
//===================================================
//==================== Weapon =======================
//===================================================
#define ADR_HideWeapon 0x008AB770
#define ADR_WeaponShot1 0x009EDDBC
#define ADR_WeaponShot2 0x009EDDDC
#define ADR_SuperNoSpread 0x008549F0
#define ADR_Scope 0x008B3854
#define ADR_ScopeSize 0x008B385C
#define ADR_ColorShot1 0x009EE9E4
#define ADR_ColorShot2 0x009EE9E8
#define ADR_ColorShot3 0x009EE9EC
#define ADR_NoWeaponGravity 0x00854968
//===================================================
//======================== PX =======================
//===================================================
#define ADR_SniperPX 0x009ED914
#define ADR_AssaultPX 0x009ED916
#define ADR_BandagePX 0x009ED918
//===================================================
//==================== Vehicle ======================
//===================================================
#define ADR_BigCarName 0x00854B50
#define ADR_CrazyCar 0x00854840
//===================================================
//======================= D3D =======================
//===================================================
#define ADR_NameD3D 0x00A449E4
#define ADR_IPD3D 0x00A446F8
//===================================================
//====================== Memory =====================
//===================================================
#define MEM_BoneShot 0x00855960
#define MEM_WTW 0x00825C88
#define MEM_STW 0x00822EE4
#define MEM_WUW 0x009F4F7C
#define MEM_WTH 0x00820BFC
#define MEM_QuickPD 0x009ED8DC
#define MEM_UnlimitedAmmo 0x009EDCE4
#define MEM_PDAnyWhere 0x009EDA3E
//===================================================
//=================== CBase Struct ==================
//===================================================
struct CBase
{
CPlayer* slocal;
char* unknown[1171856]
CPlayer** plocal;
};
CBase* g_pBase = (CBase*)(ADR_PLAYERPOINTER);
//===================================================
//================ AddieLogger Ended ================
//================ Total Logged: 101 ================
//================ CBase: Successful ================
//============= For [url]wWw.H*cksM*nia.Com[/url] ==============
//===================================================
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03/04/2012, 10:02
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#2166
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elite*gold: 0
Join Date: Feb 2012
Posts: 59
Received Thanks: 17
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DWORD Server
DWORD Player
Plz
DWORD Server
DWORD Player
Plz
DWORD Server =
DWORD Player =
Plz
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03/04/2012, 10:22
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#2167
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elite*gold: 0
Join Date: Feb 2011
Posts: 460
Received Thanks: 794
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Marekiarox -.-
Quote:
#define ADR_PLAYERPOINTER 0x9EDD6C
#define ADR_SERVERPOINTER 0x9EDD08
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03/05/2012, 20:29
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#2168
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elite*gold: 0
Join Date: Dec 2011
Posts: 129
Received Thanks: 82
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#define ASM_ARTILERY1 0x42EF50
#define ASM_ARTILERY2 0x4BDB54
#define ASM_ARTILERY3 0x0 // CENSORED
#define ASM_ARTILERY4 0x0 // CENSORED
#define ASM_ARTILERY5 0x5971B7
#define ASM_ARTILERY6 0x418A6D
#define ASM_ARTILERY7 0x403884
#define ASM_ARTILERY8 0x437184
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03/05/2012, 20:43
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#2169
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elite*gold: 0
Join Date: Mar 2012
Posts: 944
Received Thanks: 62
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akutelle no recoil addys?
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03/05/2012, 20:59
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#2170
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Join Date: Jun 2010
Posts: 113
Received Thanks: 220
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Quote:
Originally Posted by .Facebook
akutelle no recoil addys? 
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#define OFS_NORECOIL1 0xC43C
#define OFS_NORECOIL2 0xC440
#define OFS_NORECOIL3 0xC444
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03/06/2012, 01:14
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#2171
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elite*gold: 0
Join Date: Feb 2012
Posts: 22
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Anyone have Offset Device Pointer?
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03/06/2012, 13:16
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#2172
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elite*gold: 0
Join Date: Feb 2012
Posts: 59
Received Thanks: 17
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All Addy Update???
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03/06/2012, 14:52
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#2173
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elite*gold: 31
Join Date: Oct 2011
Posts: 2,276
Received Thanks: 2,029
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Quote:
Originally Posted by xMarekiarox
All Addy Update???
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No.
Anti:
#define OFS_BANDAGE 0x9EDA4C
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03/06/2012, 19:00
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#2174
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elite*gold: 0
Join Date: Jan 2012
Posts: 64
Received Thanks: 28
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GMwarning Addy pls
Antispam: #define OFS_Slot5 0x001021BC
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03/06/2012, 21:16
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#2175
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elite*gold: 1
Join Date: Oct 2011
Posts: 1,117
Received Thanks: 1,520
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Quote:
Originally Posted by Drache153™
GMwarning Addy pls
Antispam: #define OFS_Slot5 0x001021BC
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0xA5250C
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Hi leute,
ich hab mir einfach mal gedacht das wir auch ein sammelthread für addys machen könnten(falls es so was schon gibt bitte closen).
Ja also wie der Threadname schon sagt sollten hier ausschließlich Addys geposted werden.
Ich hab mich nur noch nicht entschieden ob ich sie imemr hier oben hin schreiben soll(also die aktuellen Addys), oder ob man einfach immer auf die letzte seite gehen soll um die addys dann so zu finden.
Aber ihr könnt mir eine pn schicken damit meine wahl...
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so daher das ich noch kein theard gesehen habe erstelle ich so einen theard mal.
So hier kann jeder seine PSN
addy hinschreiben:
ich fange mal an:err0rC0de123
so jetzt seit ihr dran^^
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