Do I have to do it like this ? (it´s a example)
Console opens. log in -> join dungeon
Type this in console:
bind "f" "cc_set_sub_weapon javelin_lvl2 999"
?
no example use keys from 6-0 like bind "6" "cc_weapon .... 999" when u press 6 you have 999 of them in the taskbar, you need to have the items equipped when you in a dungeon.
no example use keys from 6-0 like bind "6" "cc_weapon .... 999" when u press 6 you have 999 of them in the taskbar, you need to have the items equipped when you in a dungeon.
Yes , it doesn't matter what keys you bind , but like I said above (didn't have time to explain cause I was at school) , if you bind "r" for example , "r" will only be used to activate your binded command , meaning you wouldn't be able to kick anymore . If you bind "f" , you wouldn't be able to activate the secondary weapon even though you have 999 in your quickbar . Use keys that have no function or no IMPORTANT function , and like Terror48 said , 6-0 keys would be a very good idea . I used to bind "r" for "ohk" and I could only "FINISH" mobs by smash attack , and sometimes is funny to kick the mob in the nuts ^^.
Quote:
Originally Posted by Aravara
Hi,i tried to inject with Sinject,but concole didn`t apeared.Maybe you know how to inject with Vinject?
I am sorry Aravara but I have no experience with that injector . Just google "how to use Vinject" and you should find your answers .
Quote:
Originally Posted by imported_yuji_
plr_move_speed_normal 1000 - high normal speed
plr_move_speed_sprint 1000 - high sprint speed
plr_move_speed_town 1000 - high town speed
Hm... It dont work at me :/ but all other work ! <:
Hm.. Es funktioniert bei mir nicht, aber alles andere funktioniert! <:
Confirmed . I also searched @ google and saw that they do not work + I personally tested them .
Vindictus Commandos ( Console ) 10/15/2011 - Vindictus - 21 Replies List of Useful/Useless console commands
For Irukul runs (execute first part before triggering tunnel scene):
ai_reaction_delay_idle 0
ai_reaction_delay_alert 0
player_monster_damage_base_constant 60000
plr_move_speed_sprint 1000
cc_set_sub_weapon javelin_lvl2 999
monster_player_damage_base_constant -80
(execute this part while in tunnel scene):