Elimination: Dealing at least 50% an enemy's health, before a teammate kills him, will reward you with an Assist, increasing your EXP and GP rewards with each one!
Elimination Pro: Dealing at least 50% an enemy's health, before a teammate kills him, will reward you with an Assist, increasing your EXP and GP rewards with each one!
Search and Destroy: Killing players planting the bomb, enemies that hurt your ally planting the bomb or killing enemies after the bomb has been planted will reward you with Support Points, increasing your EXP and GP rewards with each point!
Capture the Flag: Killing the Flag Carrier and killing enemies that attacked your Flag Carrier will reward you with Support Points, increasing your EXP and GP rewards with each point, including bonus points for if the flag carrier you defended scores a touchdown!
Spy Hunt: Even if you don't become the Super Spy, don't fret! You're rewards will now also reflect how many times you transformed into a Spy before the Super Spy round!
Quarantine Regen: The amount of time you are human before your untimely Infection is now taken into account for EXP and GP, to more properly reward the skill needed to be the last Human standing!
Bombing Run: Killing the Bomb Carrier, killing enemies that hurt your Bomb Carrier, and killing enemies after the bomb has been planted will reward you with Support Points, increasing your EXP and GP rewards with each point!
Seize and Secure: Killing enemies raising the flag will reward you with Support Points, increasing your EXP and GP rewards with each point!
Hired Guns - Blood Money: Killing an enemy that's carrying gold will reward you with Support Points, increasing your EXP and GP rewards with each point!
Hired Guns - Death Row: Killing enemies that are capturing a point, and any enemies that damage your teammate who is capturing a point, with a bonus point if your teammate succeeds to raise the flag, will reward you with Support Points, increasing your EXP and GP rewards with each point!
