I'm developing my own packet based bot for the game and I'm looking for a way to get the navmesh from the game files.
UE Explorer is not supporting the game yet so now I'm looking for another way. (current beta version of UE is 1.2.4 and the game will be supported in version 1.3)
I don't want to start decompiling the .u files and classes by myself, before that I'd like to know whether there is any other kind of alternative. I'm also suspecting the DataCenter files, but what I know about it this far it doesn't worth a try. (only item data, text data, an such a things...)
Do anyone know a solution for this?
Any kind of hint would be appreciated.






