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Aura Kingdom section

Discussion on Aura Kingdom section within the Suggestions & Feedback forum part of the General category.

View Poll Results: Does it require a new section?
Yes 404 95.73%
No 18 4.27%
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Old 01/22/2014, 03:52   #61
 
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Quote:
Originally Posted by aqtribal View Post
can u share the bot here?
thx before
this please...
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Old 01/22/2014, 06:25   #62
 
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Any of you from Siren guild? We are recruiting players - guildname Duelist. See you in-game guys!
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Old 01/22/2014, 08:04   #63
 
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Tempest (lvl5) is also recruiting ACTIVE players and speaking decent english is a requirement
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Old 01/22/2014, 17:52   #64
 
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Heyy all, 57 Duelist/Ravager here on Hydra o:
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Old 01/22/2014, 19:14   #65
 
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i need a bot so badly
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Old 01/22/2014, 22:19   #66
 
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49 Grenader/Gunslinger on Siren here. I somehow need a decent guild to farm Eidolon Frags/Keys if you don't mind. XD ( I want Kotonoha so bad. )
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Old 01/23/2014, 02:52   #67
 
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This game looks interesting, might try it out
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Old 01/23/2014, 03:42   #68
 
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im wondering why ppl needing a bot in this game. Its not a grinder.. its only good when someone want to farm some crystals or other junk.

for leveling? If someone is too stupid to kill 8-14 mobs (takes 2-3 minutes) he should uninstall AK.
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Old 01/23/2014, 05:25   #69
 
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we need a bot for every game thats why we join this community.
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Old 01/23/2014, 17:13   #70
 
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Here you go
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Old 01/23/2014, 21:16   #71
 
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Code:
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#AutoIt3Wrapper_UseX64=n
#include "KDMemory.au3"
#include <Misc.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 427, 199, 570, 291)
$status = GUICtrlCreateLabel("----", 8, 155, 143, 17)
$onoff = GUICtrlCreateLabel("----", 288, 152, 132, 17)
$oldcoordsx = GUICtrlCreateLabel("----", 8, 91, 128, 17)
$oldcoordsy = GUICtrlCreateLabel("----", 272, 91, 135, 17)
$xgui = GUICtrlCreateLabel("----", 8, 64, 129, 17)
$ygui = GUICtrlCreateLabel("----", 272, 64, 129, 17)
$attenemy = GUICtrlCreateLabel("----", 142, 16, 143, 17)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
HotKeySet("{F10}","_Start")
HotKeySet("{F11}","_Stop")
Global Const $processName = "game.bin",$moduleName = "game.bin"
Global $processId = ProcessExists($processName)
$statusa = 0
While $processId = False
	Global $processId = ProcessExists($processName)
	If $statusa = 0 Then
	GUICtrlSetData($status,"Waiting for AK")
	$statusa = 1
EndIf
;ToolTip($processId)
WEnd
Global $handles = _KDMemory_OpenProcess($processId)
$statusb = 0
While $handles = False
	Global $handles = _KDMemory_OpenProcess($processId)
	If $statusb = 0 Then
	GUICtrlSetData($status,"Attaching...")
	$statusb = 1
	EndIf
WEnd
Global $baseOffset = 0x00B44158
Global $base = _KDMemory_GetModuleBaseAddress($handles, $moduleName) + $baseOffset
GUICtrlSetData($status,"Attached")
$1 = _KDMemory_ReadProcessMemory($handles, 0x00F441B0, "DWORD")
if not IsArray($1) Then
	MsgBox(64,":(" ,"seems outdated or you started ak first")
EndIf
$bot = 0
$vadress = 0x00F441B0
$kill = 0


While 1
	$nMsg = GUIGetMsg()
	Switch $nMsg
		Case $GUI_EVENT_CLOSE
			Exit

EndSwitch
While $bot = 1
If WinActive("Aura Kingdom Online") Then
	$visier = _KDMemory_ReadProcessMemory($handles, $vadress, "DWORD")
	If GUICtrlRead($attenemy) <> $visier[1] Then
		GUICtrlSetData($attenemy,$visier[1])
	EndIf
	If $visier[1] = 0 Then

	Do
		If WinActive("Aura Kingdom Online") Then

			Send("{TAB}")

			Send("{e down}")

$visier = _KDMemory_ReadProcessMemory($handles, $vadress, "DWORD")
	;	ToolTip($visier[1])
		EndIf
          Sleep(100)
	  Until $visier[1] > 1
	  Send("{e up}")

	EndIf
Send("1")
Sleep(100)
Send("2")
Sleep(100)
Send("3")
Sleep(100)
Send("4")
Sleep(100)
Send("5")
	EndIf
WEnd
WEnd

Func _Start()
	Global $bot = 1
	Global $offsets[5] = [0xfc,0x204,0x450,0xc,0x154]
;Global $baseOffset = 0x00B44158; - 0C1AEAD4
$readwtwy = _KDMemory_ReadProcessMemory($handles, $base, "Float",$offsets)

Global $xadress = $readwtwy[0];0x0B65C650;$readwtwy[0] ;ToolTip("Warped")
Global $yadress = $xadress + 0x4;0x0BB6F9D8
Global $zadress = $yadress + 0x4
Global	$bx =  _KDMemory_ReadProcessMemory($handles, $xadress, "Float")
Global $by =  _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
Global $oldx = _KDMemory_ReadProcessMemory($handles, $xadress, "Float")
Global $oldy = _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
Global $oldz = _KDMemory_ReadProcessMemory($handles, $zadress, "Float")
AdlibRegister("_PoS")
;AdlibRegister("Stuck")
GUICtrlSetData($onoff,"Running")
EndFunc

Func _Stop()
	Global $bot = 0
	AdlibunRegister("_PoS")
;AdlibunRegister("Stuck")
GUICtrlSetData($onoff,"Paused")
EndFunc

Func _PoS()
$x =_KDMemory_ReadProcessMemory($handles, $xadress, "Float")
$y = _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
$a =  $oldx[1]
$b =  $oldx[1]
$c =  $oldy[1]
$d =  $oldy[1]
;ToolTip($x[1] & " " & $oldx[1] & " " & $y[1] & " " & $oldy[1])
If GUICtrlRead($xgui) <> $oldx[1] Then
GUICtrlSetData($xgui,$x[1])
EndIf
If GUICtrlRead($ygui) <> $y[1] Then
GUICtrlSetData($ygui,$y[1])
EndIf
If GUICtrlRead($oldcoordsx) <> $oldx[1] Then
GUICtrlSetData($oldcoordsx,$oldx[1])
EndIf
If GUICtrlRead($oldcoordsy) <> $oldy[1] Then
GUICtrlSetData($oldcoordsy,$oldy[1])
EndIf
$xvald =  $a - 100
$xvalp =  $b + 100
$yvald =  $c - 100
$yvalp =  $d + 100
If $x[1] > $xvalp Then
	;ToolTip("Warped")
	_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
	_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
	_KDMemory_WriteProcessMemory($handles, $zadress, "Float", $oldz[1])
ElseIf	$x[1] < $xvald Then
	;ToolTip("Warped")
_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
	_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
	_KDMemory_WriteProcessMemory($handles, $zadress, "Float", $oldz[1])
ElseIf	$y[1] > $yvalp Then
	;ToolTip("Warped")
	_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
	_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
	_KDMemory_WriteProcessMemory($handles, $zadress, "Float", $oldz[1])
ElseIf $y[1]	< $yvald Then
	;ToolTip("Warped")
_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
	_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
	_KDMemory_WriteProcessMemory($handles, $zadress, "Float", $oldz[1])
EndIf
EndFunc

Func Stuck()

	$ax = _KDMemory_ReadProcessMemory($handles, $xadress, "Float")
 	$ay = _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
    If $ax[1] =  $bx[1] And $ay[1] = $by[1] Then
		Global $timerini = TimerInit()
	If TimerDiff($timerini) > 30000 Then
    If $ax[1] =  $bx[1] And $ay[1] = $by[1] Then
_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
	_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
	$bx =  _KDMemory_ReadProcessMemory($handles, $xadress, "Float")
	$by =  _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
	Global $timerini = TimerInit()
	MsgBox(0,"","Reset()")
    EndIf
EndIf
EndIf
EndFunc
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Old 01/23/2014, 21:55   #72
 
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how to make it work? i tried and it's just giving my a blank interface

\

it's giving me this error when i press F10


does this support windows 8?
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Old 01/24/2014, 06:19   #73
 
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HEY I CANT GET IT ITS FOR??? AND HOW TO USE
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Old 01/24/2014, 07:25   #74
 
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wtf guys that was planned for people which understant a bit autoit so they could update it at their own. i will upload a working compiled version and yes it work also for win8.

1. start the bot first or nothing will work
2. log in
3. if your are ingame walk a bit around so the x pointer can get initialized
4. push f10 for start and f11 for stop



for more understanding :

Code:
$xvald =  $a - 100
$xvalp =  $b + 100
$yvald =  $c - 100
$yvalp =  $d + 100
the 100 is the tolerance so if you want that your char walk more around or less wrote other numbers there

the line in the top the aimed mob id
the lines in the middle your x & y
the lines above attached are your start point or this point where you port back when you are to far away
the lines in the bottom are the states
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Old 01/24/2014, 07:57   #75
 
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Quote:
Originally Posted by SpieleHacksInfo View Post
wtf guys that was planned for people which understant a bit autoit so they could update it at their own. i will upload a working compiled version and yes it work also for win8.

1. start the bot first or nothing will work
2. log in
3. if your are ingame walk a bit around so the x pointer can get initialized
4. push f10 for start and f11 for stop



for more understanding :

Code:
$xvald =  $a - 100
$xvalp =  $b + 100
$yvald =  $c - 100
$yvalp =  $d + 100
the 100 is the tolerance so if you want that your char walk more around or less wrote other numbers there

the line in the top the aimed mob id
the lines in the middle your x & y
the lines above attached are your start point or this point where you port back when you are to far away
the lines in the bottom are the states
PLEASE UPDATE SIR!!! ITS SAY OUT OF DATE
kie029 is offline  
Closed Thread


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