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Aura Kingdom section
Discussion on Aura Kingdom section within the Suggestions & Feedback forum part of the General category.
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View Poll Results: Does it require a new section?
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Yes
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95.73% |
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No
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18 |
4.27% |
01/22/2014, 03:52
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#61
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elite*gold: 0
Join Date: Sep 2013
Posts: 216
Received Thanks: 6
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Quote:
Originally Posted by aqtribal
can u share the bot here?
thx before 
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this please...
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01/22/2014, 06:25
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#62
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elite*gold: 0
Join Date: Jul 2012
Posts: 1
Received Thanks: 0
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Any of you from Siren guild? We are recruiting players - guildname Duelist. See you in-game guys!
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01/22/2014, 08:04
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#63
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elite*gold: 100
Join Date: May 2010
Posts: 1,948
Received Thanks: 1,635
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Tempest (lvl5) is also recruiting ACTIVE players and speaking decent english is a requirement
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01/22/2014, 17:52
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#64
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elite*gold: 0
Join Date: Apr 2011
Posts: 120
Received Thanks: 180
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Heyy all, 57 Duelist/Ravager here on Hydra o:
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01/22/2014, 19:14
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#65
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elite*gold: 0
Join Date: Apr 2008
Posts: 8
Received Thanks: 0
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i need a bot so badly
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01/22/2014, 22:19
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#66
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elite*gold: 0
Join Date: Jul 2012
Posts: 10
Received Thanks: 0
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49 Grenader/Gunslinger on Siren here. I somehow need a decent guild to farm Eidolon Frags/Keys if you don't mind. XD ( I want Kotonoha so bad. )
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01/23/2014, 02:52
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#67
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elite*gold: 0
Join Date: Oct 2010
Posts: 923
Received Thanks: 34
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This game looks interesting, might try it out
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01/23/2014, 03:42
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#68
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elite*gold: 0
Join Date: Sep 2009
Posts: 3,485
Received Thanks: 1,002
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im wondering why ppl needing a bot in this game. Its not a grinder.. its only good when someone want to farm some crystals or other junk.
for leveling? If someone is too stupid to kill 8-14 mobs (takes 2-3 minutes) he should uninstall AK.
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01/23/2014, 05:25
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#69
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elite*gold: 0
Join Date: Sep 2013
Posts: 216
Received Thanks: 6
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we need a bot for every game thats why we join this community.
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01/23/2014, 17:13
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#70
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elite*gold: 59
Join Date: Oct 2012
Posts: 716
Received Thanks: 465
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Here you go
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01/23/2014, 21:16
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#71
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elite*gold: 0
Join Date: Dec 2012
Posts: 448
Received Thanks: 278
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Code:
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#AutoIt3Wrapper_UseX64=n
#include "KDMemory.au3"
#include <Misc.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 427, 199, 570, 291)
$status = GUICtrlCreateLabel("----", 8, 155, 143, 17)
$onoff = GUICtrlCreateLabel("----", 288, 152, 132, 17)
$oldcoordsx = GUICtrlCreateLabel("----", 8, 91, 128, 17)
$oldcoordsy = GUICtrlCreateLabel("----", 272, 91, 135, 17)
$xgui = GUICtrlCreateLabel("----", 8, 64, 129, 17)
$ygui = GUICtrlCreateLabel("----", 272, 64, 129, 17)
$attenemy = GUICtrlCreateLabel("----", 142, 16, 143, 17)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
HotKeySet("{F10}","_Start")
HotKeySet("{F11}","_Stop")
Global Const $processName = "game.bin",$moduleName = "game.bin"
Global $processId = ProcessExists($processName)
$statusa = 0
While $processId = False
Global $processId = ProcessExists($processName)
If $statusa = 0 Then
GUICtrlSetData($status,"Waiting for AK")
$statusa = 1
EndIf
;ToolTip($processId)
WEnd
Global $handles = _KDMemory_OpenProcess($processId)
$statusb = 0
While $handles = False
Global $handles = _KDMemory_OpenProcess($processId)
If $statusb = 0 Then
GUICtrlSetData($status,"Attaching...")
$statusb = 1
EndIf
WEnd
Global $baseOffset = 0x00B44158
Global $base = _KDMemory_GetModuleBaseAddress($handles, $moduleName) + $baseOffset
GUICtrlSetData($status,"Attached")
$1 = _KDMemory_ReadProcessMemory($handles, 0x00F441B0, "DWORD")
if not IsArray($1) Then
MsgBox(64,":(" ,"seems outdated or you started ak first")
EndIf
$bot = 0
$vadress = 0x00F441B0
$kill = 0
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
EndSwitch
While $bot = 1
If WinActive("Aura Kingdom Online") Then
$visier = _KDMemory_ReadProcessMemory($handles, $vadress, "DWORD")
If GUICtrlRead($attenemy) <> $visier[1] Then
GUICtrlSetData($attenemy,$visier[1])
EndIf
If $visier[1] = 0 Then
Do
If WinActive("Aura Kingdom Online") Then
Send("{TAB}")
Send("{e down}")
$visier = _KDMemory_ReadProcessMemory($handles, $vadress, "DWORD")
; ToolTip($visier[1])
EndIf
Sleep(100)
Until $visier[1] > 1
Send("{e up}")
EndIf
Send("1")
Sleep(100)
Send("2")
Sleep(100)
Send("3")
Sleep(100)
Send("4")
Sleep(100)
Send("5")
EndIf
WEnd
WEnd
Func _Start()
Global $bot = 1
Global $offsets[5] = [0xfc,0x204,0x450,0xc,0x154]
;Global $baseOffset = 0x00B44158; - 0C1AEAD4
$readwtwy = _KDMemory_ReadProcessMemory($handles, $base, "Float",$offsets)
Global $xadress = $readwtwy[0];0x0B65C650;$readwtwy[0] ;ToolTip("Warped")
Global $yadress = $xadress + 0x4;0x0BB6F9D8
Global $zadress = $yadress + 0x4
Global $bx = _KDMemory_ReadProcessMemory($handles, $xadress, "Float")
Global $by = _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
Global $oldx = _KDMemory_ReadProcessMemory($handles, $xadress, "Float")
Global $oldy = _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
Global $oldz = _KDMemory_ReadProcessMemory($handles, $zadress, "Float")
AdlibRegister("_PoS")
;AdlibRegister("Stuck")
GUICtrlSetData($onoff,"Running")
EndFunc
Func _Stop()
Global $bot = 0
AdlibunRegister("_PoS")
;AdlibunRegister("Stuck")
GUICtrlSetData($onoff,"Paused")
EndFunc
Func _PoS()
$x =_KDMemory_ReadProcessMemory($handles, $xadress, "Float")
$y = _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
$a = $oldx[1]
$b = $oldx[1]
$c = $oldy[1]
$d = $oldy[1]
;ToolTip($x[1] & " " & $oldx[1] & " " & $y[1] & " " & $oldy[1])
If GUICtrlRead($xgui) <> $oldx[1] Then
GUICtrlSetData($xgui,$x[1])
EndIf
If GUICtrlRead($ygui) <> $y[1] Then
GUICtrlSetData($ygui,$y[1])
EndIf
If GUICtrlRead($oldcoordsx) <> $oldx[1] Then
GUICtrlSetData($oldcoordsx,$oldx[1])
EndIf
If GUICtrlRead($oldcoordsy) <> $oldy[1] Then
GUICtrlSetData($oldcoordsy,$oldy[1])
EndIf
$xvald = $a - 100
$xvalp = $b + 100
$yvald = $c - 100
$yvalp = $d + 100
If $x[1] > $xvalp Then
;ToolTip("Warped")
_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
_KDMemory_WriteProcessMemory($handles, $zadress, "Float", $oldz[1])
ElseIf $x[1] < $xvald Then
;ToolTip("Warped")
_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
_KDMemory_WriteProcessMemory($handles, $zadress, "Float", $oldz[1])
ElseIf $y[1] > $yvalp Then
;ToolTip("Warped")
_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
_KDMemory_WriteProcessMemory($handles, $zadress, "Float", $oldz[1])
ElseIf $y[1] < $yvald Then
;ToolTip("Warped")
_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
_KDMemory_WriteProcessMemory($handles, $zadress, "Float", $oldz[1])
EndIf
EndFunc
Func Stuck()
$ax = _KDMemory_ReadProcessMemory($handles, $xadress, "Float")
$ay = _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
If $ax[1] = $bx[1] And $ay[1] = $by[1] Then
Global $timerini = TimerInit()
If TimerDiff($timerini) > 30000 Then
If $ax[1] = $bx[1] And $ay[1] = $by[1] Then
_KDMemory_WriteProcessMemory($handles, $xadress, "Float", $oldx[1])
_KDMemory_WriteProcessMemory($handles, $yadress, "Float", $oldy[1])
$bx = _KDMemory_ReadProcessMemory($handles, $xadress, "Float")
$by = _KDMemory_ReadProcessMemory($handles, $yadress, "Float")
Global $timerini = TimerInit()
MsgBox(0,"","Reset()")
EndIf
EndIf
EndIf
EndFunc
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01/23/2014, 21:55
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#72
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elite*gold: 0
Join Date: Sep 2013
Posts: 216
Received Thanks: 6
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how to make it work? i tried and it's just giving my a blank interface

\
it's giving me this error when i press F10
does this support windows 8?
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01/24/2014, 06:19
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#73
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elite*gold: 0
Join Date: Jan 2014
Posts: 2
Received Thanks: 0
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HEY I CANT GET IT ITS FOR??? AND HOW TO USE
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01/24/2014, 07:25
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#74
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elite*gold: 0
Join Date: Dec 2012
Posts: 448
Received Thanks: 278
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wtf guys that was planned for people which understant a bit autoit so they could update it at their own. i will upload a working compiled version and yes it work also for win8.
1. start the bot first or nothing will work
2. log in
3. if your are ingame walk a bit around so the x pointer can get initialized
4. push f10 for start and f11 for stop
for more understanding :
Code:
$xvald = $a - 100
$xvalp = $b + 100
$yvald = $c - 100
$yvalp = $d + 100
the 100 is the tolerance so if you want that your char walk more around or less wrote other numbers there
the line in the top the aimed mob id
the lines in the middle your x & y
the lines above attached are your start point or this point where you port back when you are to far away
the lines in the bottom are the states
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01/24/2014, 07:57
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#75
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elite*gold: 0
Join Date: Jan 2014
Posts: 2
Received Thanks: 0
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Quote:
Originally Posted by SpieleHacksInfo
wtf guys that was planned for people which understant a bit autoit so they could update it at their own. i will upload a working compiled version and yes it work also for win8.
1. start the bot first or nothing will work
2. log in
3. if your are ingame walk a bit around so the x pointer can get initialized
4. push f10 for start and f11 for stop
for more understanding :
Code:
$xvald = $a - 100
$xvalp = $b + 100
$yvald = $c - 100
$yvalp = $d + 100
the 100 is the tolerance so if you want that your char walk more around or less wrote other numbers there
the line in the top the aimed mob id
the lines in the middle your x & y
the lines above attached are your start point or this point where you port back when you are to far away
the lines in the bottom are the states
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PLEASE UPDATE SIR!!! ITS SAY OUT OF DATE
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