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Custom Dungeon Skill Icon
Discussion on Custom Dungeon Skill Icon within the SRO PServer Questions & Answers forum part of the SRO Private Server category.
08/21/2023, 22:05
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#1
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Custom Dungeon Skill Icon
Hello, i have a little issue that i can't get it while that everything is fine on DB/Media
Now i have made custom "Garden Dungeon" after teleport everything is working fine but Icon is not appear on character same as FGW
i appreciate if someone told me what i miss
Thanks
Garden
FGW
_RefGameWorldGroup_Config Table
Media (textuisystem.txt)
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08/23/2023, 23:28
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#2
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You need to check a few more DB entries.
- Catch gameworld ID from _RefGame_World e.g. 63 for Togui Dungeon
- Add the gameworld ID to [_RefGameWorldBindGameWorldGroup] table and use [GameWorldGroupID] = 1 for testing
- Test the timer ingame, it should show the FGW timer now
- For a new group first go to [_RefGameWorldGroup] and add a new entry (e.g. 2)
- Then go back to _RefGameWorldBindGameWorldGroup and use the new ID e.g. 2 for your gameworld
- Now test ingame again and let me know what happens.
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08/26/2023, 19:25
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#3
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Quote:
Originally Posted by OKeks
You need to check a few more DB entries.
- Catch gameworld ID from _RefGame_World e.g. 63 for Togui Dungeon
- Add the gameworld ID to [_RefGameWorldBindGameWorldGroup] table and use [GameWorldGroupID] = 1 for testing
- Test the timer ingame, it should show the FGW timer now
- For a new group first go to [_RefGameWorldGroup] and add a new entry (e.g. 2)
- Then go back to _RefGameWorldBindGameWorldGroup and use the new ID e.g. 2 for your gameworld
- Now test ingame again and let me know what happens.
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Hello, Thanks for you
already everything you wrote its already done but same issue
i tried for test add to gameworldgroup id =1 and still timer not appear
_RefGame_World
[_RefGameWorldGroup
_RefGameWorldBindGameWorldGroup
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08/27/2023, 19:24
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#4
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For troubleshooting you can also try to add a FGW group to your instance, e.g. "GROUP_GOD_FLAME_71_80_LEVEL_1". Also please check your char for any timed job started when entering [DB ok, client NG].
Also I am not sure, if you are allowed to teleport by NPC to start the trigger. But it is possible to link a dungeon to an existing FGW pillar item for testing.
Please also double check, that you entered the right gameworld ID, if you create multiple instances.
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08/27/2023, 22:04
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#5
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elite*gold: 5
Join Date: Sep 2019
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Quote:
Originally Posted by OKeks
For troubleshooting you can also try to add a FGW group to your instance, e.g. "GROUP_GOD_FLAME_71_80_LEVEL_1". Also please check your char for any timed job started when entering [DB ok, client NG].
Also I am not sure, if you are allowed to teleport by NPC to start the trigger. But it is possible to link a dungeon to an existing FGW pillar item for testing.
Please also double check, that you entered the right gameworld ID, if you create multiple instances.
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may i have your discord ? or could you add me ?
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08/28/2023, 00:58
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#6
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alright u have just to add DB side which is a new group,second part which is allowing this icon to showen is Media side.
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08/28/2023, 12:00
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#7
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Quote:
Originally Posted by Over56
alright u have just to add DB side which is a new group,second part which is allowing this icon to showen is Media side.
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Thanks for helping me until it works!
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12/04/2024, 01:22
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#8
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how did you fix it? I have the same issue
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12/04/2024, 07:32
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#9
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Quote:
Originally Posted by hneko
how did you fix it? I have the same issue
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groupworld_config_forclient.txt in Media\server_dep\silkroad\textdata has the icon path.
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12/04/2024, 07:38
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#10
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Quote:
Originally Posted by JohnDornel^
groupworld_config_forclient.txt in Media\server_dep\silkroad\textdata has the icon path.
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I know when I try to miss with it the icon show as a white icon and If I tryed to add a second pass for the custom dungeon it does not give me the icon what is going on here
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12/04/2024, 12:29
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#11
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Quote:
Originally Posted by hneko
I know when I try to miss with it the icon show as a white icon and If I tryed to add a second pass for the custom dungeon it does not give me the icon what is going on here
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I am not quite sure what you mean exactly:
icon\item\etc\teleprot_hole.ddj
This is an example icon path, yours should be similar, if the icon exists it won't be white. Maybe you forgot to import it?
If you are not getting the "correct" buff when you are using the dungeon you probably didn't set the correct IDs.
_RefGameWorldBindGameWorldGroup in this table, the last column GameWorldGroupID should match your new entry from this table : _RefGameWorldGroup (The settings like duration/icon for the said group are in _RefGameWorldGroup_Config, you can copy existing ones and modify it). If everything is setted correctly it will work.
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12/04/2024, 20:45
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#12
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Join Date: Oct 2024
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Quote:
Originally Posted by JohnDornel^
I am not quite sure what you mean exactly:
icon\item\etc\teleprot_hole.ddj
This is an example icon path, yours should be similar, if the icon exists it won't be white. Maybe you forgot to import it?
If you are not getting the "correct" buff when you are using the dungeon you probably didn't set the correct IDs.
_RefGameWorldBindGameWorldGroup in this table, the last column GameWorldGroupID should match your new entry from this table : _RefGameWorldGroup (The settings like duration/icon for the said group are in _RefGameWorldGroup_Config, you can copy existing ones and modify it). If everything is setted correctly it will work.
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Iknow what you mean but everything is correctly YES I even asked for help but still does not work I also tryed to replace the new ICON to the original one from the fgw but still the same it shows up as white image not sure why by the way am using the red icon I made on the Item Icon and shows up fine so what is the deal out here I really have no idea?
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12/05/2024, 06:38
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#13
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Join Date: Jul 2014
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Unless you show all your entries, I won't be able to help. Post screenshots of all files/tables mentioned above, use extractor to see if your ddj (icon) is in the correct location.
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