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CSRO-R Files Zealot Crash !
Discussion on CSRO-R Files Zealot Crash ! within the SRO PServer Questions & Answers forum part of the SRO Private Server category.
03/22/2022, 11:59
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#1
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CSRO-R Files Zealot Crash !
Recently I was trying to play with CSro-R files 125 Cap, I have a crash with Zealot dungeon,
I got a successful world created in the Game-server, but the client crashes, also i can wrap there, but i cannot teleport or move my character there.
any Ideas ?
Thanks a lot
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03/22/2022, 13:06
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#2
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your problem from the Teleportbuilding.txt in Media server_dep so check it out .
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03/22/2022, 13:52
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#3
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check the bsr of teleport ...
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03/22/2022, 16:52
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#4
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Quote:
Originally Posted by nemo08
your problem from the Teleportbuilding.txt in Media server_dep so check it out .
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I have checked it, they are both identical, DB and Media,
Quote:
Originally Posted by lidzy
check the bsr of teleport ...
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I have checked the same BSR in another areas, and it is working fine
any other ideas?
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03/22/2022, 23:54
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#5
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if you used the warp inside there with no crash then it must be wrong coords used by the refteleport that's why u getting that instant crash for wrong coords
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03/23/2022, 12:37
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#6
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Quote:
Originally Posted by lidzy
check the bsr of teleport ...
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Quote:
Originally Posted by Over56
if you used the warp inside there with no crash then it must be wrong coords used by the refteleport that's why u getting that instant crash for wrong coords
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I am sure you have a point, and I agree with you, do you have any working DP with Zealots so I can compare what is missing? probably something with Gameworld
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03/23/2022, 17:35
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#7
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If you are able to /warp in, you could use /addwp XYZ afterwards and /wp XYZ to move to the location.
Now there might be different options:
- DC = outside of loaded map
- Crash = wrong structures next by (might crash with /warp already)
- successfull movement -> use /addrallypoint to get a location for your teleport building
In case you are using an instanced map, you have to add working coordinates to _RefInstance_World_Start_Pos table aswell or you crash. Please make sure the gameworld ID is matching for all tables or temporary replace it with gameworld ID = 1 for testing.
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03/27/2022, 14:33
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#8
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Quote:
Originally Posted by JMox
I am sure you have a point, and I agree with you, do you have any working DP with Zealots so I can compare what is missing? probably something with Gameworld 
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once im home i will get u right coordinate
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03/28/2022, 14:45
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#9
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Quote:
Originally Posted by Over56
once im home i will get u right coordinate
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Can't Wait ^_^
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03/30/2022, 18:23
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#10
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Quote:
Originally Posted by JMox
Can't Wait ^_^
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sorry for the late
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03/30/2022, 19:26
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#11
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@
No worries <3
What about the Gameworld?
Thanks a lot
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03/30/2022, 20:07
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#12
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Quote:
Originally Posted by JMox
@
No worries <3
What about the Gameworld?
Thanks a lot
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there's 3 different gameworld id which is 86/87/88
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04/11/2022, 23:05
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#13
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looks like it needs more work here
Thanks a lot for sharing your the tips guys <3
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04/17/2022, 15:09
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#14
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Quote:
Originally Posted by JMox
looks like it needs more work here
Thanks a lot for sharing your the tips guys <3
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csro r has the most stable and working function for jupiter dungeons u might just missing some client stuff
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