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how i can add this ID

Discussion on how i can add this ID within the SRO PServer Questions & Answers forum part of the SRO Private Server category.

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Old   #1
 
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how i can add this ID

how i can fixed this all id where can fiend thim in other file and need add in media or not

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Old 12/20/2021, 22:00   #2
 
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Originally Posted by geraya.sama View Post
how i can fixed this all id where can fiend thim in other file and need add in media or not

dwObjID from Tab_RefTactics must be equal with the ID from RefObjCommon.
You don't have to update the client
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Old 12/21/2021, 05:08   #3
 
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Originally Posted by leo2111 View Post
dwObjID from Tab_RefTactics must be equal with the ID from RefObjCommon.
You don't have to update the client

you mean data filed chang to onther data good ?
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Old 12/21/2021, 15:59   #4
 
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Originally Posted by geraya.sama View Post
how i can fixed this all id where can fiend thim in other file and need add in media or not

You need to get iD from RefObjCommon
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Old 12/21/2021, 19:30   #5
 
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Originally Posted by A N X I View Post
You need to get iD from RefObjCommon
how i can know waht iD need (or waht name item to know ID) nothing appred
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Old 12/21/2021, 20:14   #6
 
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Originally Posted by geraya.sama View Post
how i can know waht iD need (or waht name item to know ID) nothing appred
Alright , want me to draw it for you?
That table it's related to a NPC, MOB or a STRUCTURE
let's say you want to add a new NPC and you want to place it in Jangan city
First thing you have to add the lines in RefObjCommon and RefObjChar
what is the middle way that these 2 tables gets linked? The Link column from RefObjCommon and ID from RefObjChar, MUST be the same , right? Otherwise the gameserver is not loading. There are the 2 tables to add a NPC
but now you want to place the NPC somewhere , right?
To be able to place the NPC in a region , you must edit 3 tables
Tab_RefTactics
Tab_RefHive
Tab_RefNest
Tab_RefTactics it's the table where you link RefObjCommon NPC itself with RefTactics table, by dwObjID, dwObjID MUST be the same number as RefObjCommon ID ( your new npc ID must be added in Tab_RefTactics dwObjID)
Tab_Hive - defines the world ID and NPC type , if it's an NPC or a mob
Tab_RefNest defines the RegionID where you want to plant the NPC, x,y,z
ALL these tables are getting linked by their reference ID
Tab_RefTactics -> dwTactics ID - reference ID for Tab_RefNest
Tab_RefHive ->dwHiveID -> reference ID for Tab_RefNest
so all of these have something in common , the ID
I explained you how to get the missing ID's from your Tab_RefTactics
I hope it helps..
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