You last visited: Today at 16:44
Advertisement
Unique Points ingame
Discussion on Unique Points ingame within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
10/10/2023, 08:16
#1
elite*gold: 0
Join Date: May 2013
Posts: 2,221
Received Thanks: 1,457
Unique Points ingame map
Hello folks
After a few requests and some time, I started adding unique points to the ingame map, which happened relatively quickly
here the Release of the lines
I will only release the original Unique points because I still have some others for Adventure sro
# Unique Map:
Unique World Map
Image galleries require a modern browser with JavaScript enabled. Please make sure that your browser is up to date and/or enable JavaScript to view this gallery.
You can Deactivate the Points if you change 1 to 0 or add //
check if ID not exists
you can change the ddj im using original icon "interface\targetwindow\tw_icon_unique.ddj"
worldmap_localinfo.txt
Code:
//Unique Spawn Punkte
//Tiger Girl Level 20 [Tiger Mountain]
1 99910 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 1 Jangan 0 0 160 91 10 -20 16 16 0 0 0 0 0 1 xxx
1 99911 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 2 Jangan 0 0 160 91 10 18 16 16 0 0 0 0 0 1 xxx
1 99912 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 3 Jangan 0 0 160 91 40 -4 16 16 0 0 0 0 0 1 xxx
1 99913 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 4 Jangan 0 0 160 91 -18 -4 16 16 0 0 0 0 0 1 xxx
1 99914 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 5 Jangan 0 0 160 91 94 30 16 16 0 0 0 0 0 1 xxx
1 99915 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 6 Jangan 0 0 160 91 -46 48 16 16 0 0 0 0 0 1 xxx
1 99916 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 7 Jangan 0 0 160 91 -98 30 16 16 0 0 0 0 0 1 xxx
1 99917 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 8 Jangan 0 0 160 91 -104 -46 16 16 0 0 0 0 0 1 xxx
1 99918 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 9 Jangan 0 0 160 91 -79 -102 16 16 0 0 0 0 0 1 xxx
1 99919 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 10 Jangan 0 0 160 91 -3 -72 16 16 0 0 0 0 0 1 xxx
1 99920 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 11 Jangan 0 0 160 91 85 -68 16 16 0 0 0 0 0 1 xxx
//Uruchi Level 40 [Tarim Basin]
1 99928 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 1 Donwhang 0 0 147 94 -8 -20 16 16 0 0 0 0 0 1 xxx
1 99929 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 2 Donwhang 0 0 147 94 -50 -48 16 16 0 0 0 0 0 1 xxx
1 99930 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 3 Donwhang 0 0 147 94 42 -24 16 16 0 0 0 0 0 1 xxx
1 99931 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 4 Donwhang 0 0 147 94 46 6 16 16 0 0 0 0 0 1 xxx
1 99932 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 5 Donwhang 0 0 147 94 -50 20 16 16 0 0 0 0 0 1 xxx
1 99933 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 6 Donwhang 0 0 147 94 42 153 16 16 0 0 0 0 0 1 xxx
1 99934 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 7 Donwhang 0 0 147 94 15 70 16 16 0 0 0 0 0 1 xxx
1 99935 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 8 Donwhang 0 0 147 94 15 108 16 16 0 0 0 0 0 1 xxx
1 99936 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 9 Donwhang 0 0 147 94 62 70 16 16 0 0 0 0 0 1 xxx
1 99937 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 10 Donwhang 0 0 147 94 65 108 16 16 0 0 0 0 0 1 xxx
1 99938 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 11 Donwhang 0 0 147 94 134 91 16 16 0 0 0 0 0 1 xxx
//Isyutaru Level 60 [Karakoram]
1 99946 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 1 Karakoram 0 0 127 91 -4 -12 16 16 0 0 0 0 0 1 xxx
1 99947 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 2 Karakoram 0 0 127 91 -52 -4 16 16 0 0 0 0 0 1 xxx
1 99948 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 3 Karakoram 0 0 127 91 46 5 16 16 0 0 0 0 0 1 xxx
1 99949 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 4 Karakoram 0 0 127 91 50 74 16 16 0 0 0 0 0 1 xxx
1 99950 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 5 Karakoram 0 0 127 91 -8 72 16 16 0 0 0 0 0 1 xxx
1 99951 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 6 Karakoram 0 0 127 91 106 186 16 16 0 0 0 0 0 1 xxx
1 99952 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 7 Karakoram 0 0 127 91 -62 186 16 16 0 0 0 0 0 1 xxx
1 99953 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 8 Karakoram 0 0 127 91 -120 174 16 16 0 0 0 0 0 1 xxx
1 99954 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 9 Karakoram 0 0 127 91 -108 -44 16 16 0 0 0 0 0 1 xxx
1 99955 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 10 Karakoram 0 0 127 91 78 -64 16 16 0 0 0 0 0 1 xxx
1 99956 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 11 Karakoram 0 0 127 91 8 -82 16 16 0 0 0 0 0 1 xxx
//Lord Yarkan Level 80 [Taklamakan]
1 99964 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 1 Taklamakan 0 0 132 105 38 38 16 16 0 0 0 0 0 1 xxx
1 99965 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 2 Taklamakan 0 0 132 105 -22 38 16 16 0 0 0 0 0 1 xxx
1 99966 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 3 Taklamakan 0 0 132 105 98 22 16 16 0 0 0 0 0 1 xxx
1 99967 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 4 Taklamakan 0 0 132 105 88 99 16 16 0 0 0 0 0 1 xxx
1 99968 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 5 Taklamakan 0 0 132 105 -153 128 16 16 0 0 0 0 0 1 xxx
1 99969 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 6 Taklamakan 0 0 132 105 -95 69 16 16 0 0 0 0 0 1 xxx
1 99970 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 7 Taklamakan 0 0 132 105 -173 10 16 16 0 0 0 0 0 1 xxx
//Shaitan Level 90 [Roc Mountain]
1 99992 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 1 Roc Mountain 0 0 112 93 -36 10 16 16 0 0 0 0 0 1 xxx
1 99993 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 2 Roc Mountain 0 0 112 93 15 41 16 16 0 0 0 0 0 1 xxx
1 99994 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 3 Roc Mountain 0 0 112 93 37 102 16 16 0 0 0 0 0 1 xxx
1 99995 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 4 Roc Mountain 0 0 112 93 -26 134 16 16 0 0 0 0 0 1 xxx
1 99996 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 5 Roc Mountain 0 0 112 93 -76 146 16 16 0 0 0 0 0 1 xxx
1 99997 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 6 Roc Mountain 0 0 112 93 -98 82 16 16 0 0 0 0 0 1 xxx
//Cerberus Level 24 [Desperado Hill]
1 99979 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 1 Desperado Hill 0 0 70 99 16 -6 16 16 0 0 0 0 0 1 xxx
1 99980 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 2 Desperado Hill 0 0 70 99 -13 32 16 16 0 0 0 0 0 1 xxx
1 99981 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 3 Desperado Hill 0 0 70 99 2 -54 16 16 0 0 0 0 0 1 xxx
1 99982 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 4 Desperado Hill 0 0 70 99 -7 -98 16 16 0 0 0 0 0 1 xxx
1 99983 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 5 Desperado Hill 0 0 70 99 62 -9 16 16 0 0 0 0 0 1 xxx
1 99984 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 6 Desperado Hill 0 0 70 99 104 33 16 16 0 0 0 0 0 1 xxx
1 99985 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 7 Desperado Hill 0 0 70 99 98 -41 16 16 0 0 0 0 0 1 xxx
1 99986 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 8 Desperado Hill 0 0 70 99 130 -32 16 16 0 0 0 0 0 1 xxx
1 99987 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 9 Desperado Hill 0 0 70 99 121 -116 16 16 0 0 0 0 0 1 xxx
1 99988 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 10 Desperado Hill 0 0 70 99 140 -76 16 16 0 0 0 0 0 1 xxx
1 99989 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 11 Desperado Hill 0 0 70 99 183 -48 16 16 0 0 0 0 0 1 xxx
1 99990 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 12 Desperado Hill 0 0 70 99 192 -84 16 16 0 0 0 0 0 1 xxx
1 99991 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 13 Desperado Hill 0 0 70 99 175 -110 16 16 0 0 0 0 0 1 xxx
//Captain Ivy Level 30 [Asia Minor]
1 99971 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 1 Asia Minor 0 0 99 104 -31 -35 16 16 0 0 0 0 0 1 xxx
1 99972 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 2 Asia Minor 0 0 99 104 70 -48 16 16 0 0 0 0 0 1 xxx
1 99973 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 3 Asia Minor 0 0 99 104 120 20 16 16 0 0 0 0 0 1 xxx
1 99974 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 4 Asia Minor 0 0 99 104 -2 109 16 16 0 0 0 0 0 1 xxx
1 99975 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 5 Asia Minor 0 0 99 104 14 208 16 16 0 0 0 0 0 1 xxx
1 99976 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 6 Asia Minor 0 0 99 104 -106 198 16 16 0 0 0 0 0 1 xxx
1 99977 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 7 Asia Minor 0 0 99 104 -188 135 16 16 0 0 0 0 0 1 xxx
1 99978 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 8 Asia Minor 0 0 99 104 -168 24 16 16 0 0 0 0 0 1 xxx
10/10/2023, 15:30
#2
elite*gold: 213
Join Date: Feb 2020
Posts: 401
Received Thanks: 189
Quote:
Originally Posted by
NorseGodTyr
Hello folks
After a few requests and some time, I started adding unique points to the ingame map, which happened relatively quickly
here the Release of the lines
I will only release the original Unique points because I still have some others for Adventure sro
# Unique Map:
Unique World Map
Image galleries require a modern browser with JavaScript enabled. Please make sure that your browser is up to date and/or enable JavaScript to view this gallery.
You can Deactivate the Points if you change 1 to 0 or add //
check if ID not exists
you can change the ddj if you want aother i using original icon "interface\targetwindow\tw_icon_unique.ddj"
worldmap_localinfo.txt
Code:
//Unique Spawn Punkte
//Tiger Girl Level 20 [Tiger Mountain]
1 99910 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 1 Jangan 0 0 160 91 10 -20 16 16 0 0 0 0 0 1 xxx
1 99911 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 2 Jangan 0 0 160 91 10 18 16 16 0 0 0 0 0 1 xxx
1 99912 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 3 Jangan 0 0 160 91 40 -4 16 16 0 0 0 0 0 1 xxx
1 99913 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 4 Jangan 0 0 160 91 -18 -4 16 16 0 0 0 0 0 1 xxx
1 99914 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 5 Jangan 0 0 160 91 94 30 16 16 0 0 0 0 0 1 xxx
1 99915 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 6 Jangan 0 0 160 91 -46 48 16 16 0 0 0 0 0 1 xxx
1 99916 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 7 Jangan 0 0 160 91 -98 30 16 16 0 0 0 0 0 1 xxx
1 99917 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 8 Jangan 0 0 160 91 -104 -46 16 16 0 0 0 0 0 1 xxx
1 99918 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 9 Jangan 0 0 160 91 -79 -102 16 16 0 0 0 0 0 1 xxx
1 99919 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 10 Jangan 0 0 160 91 -3 -72 16 16 0 0 0 0 0 1 xxx
1 99920 2 interface\targetwindow\tw_icon_unique.ddj Tiger Girl Spawn Punkt 11 Jangan 0 0 160 91 85 -68 16 16 0 0 0 0 0 1 xxx
//Uruchi Level 40 [Tarim Basin]
1 99928 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 1 Donwhang 0 0 147 94 -8 -20 16 16 0 0 0 0 0 1 xxx
1 99929 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 2 Donwhang 0 0 147 94 -50 -48 16 16 0 0 0 0 0 1 xxx
1 99930 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 3 Donwhang 0 0 147 94 42 -24 16 16 0 0 0 0 0 1 xxx
1 99931 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 4 Donwhang 0 0 147 94 46 6 16 16 0 0 0 0 0 1 xxx
1 99932 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 5 Donwhang 0 0 147 94 -50 20 16 16 0 0 0 0 0 1 xxx
1 99933 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 6 Donwhang 0 0 147 94 42 153 16 16 0 0 0 0 0 1 xxx
1 99934 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 7 Donwhang 0 0 147 94 15 70 16 16 0 0 0 0 0 1 xxx
1 99935 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 8 Donwhang 0 0 147 94 15 108 16 16 0 0 0 0 0 1 xxx
1 99936 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 9 Donwhang 0 0 147 94 62 70 16 16 0 0 0 0 0 1 xxx
1 99937 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 10 Donwhang 0 0 147 94 65 108 16 16 0 0 0 0 0 1 xxx
1 99938 2 interface\targetwindow\tw_icon_unique.ddj Uruchi Spawn Punkt 11 Donwhang 0 0 147 94 134 91 16 16 0 0 0 0 0 1 xxx
//Isyutaru Level 60 [Karakoram]
1 99946 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 1 Karakoram 0 0 127 91 -4 -12 16 16 0 0 0 0 0 1 xxx
1 99947 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 2 Karakoram 0 0 127 91 -52 -4 16 16 0 0 0 0 0 1 xxx
1 99948 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 3 Karakoram 0 0 127 91 46 5 16 16 0 0 0 0 0 1 xxx
1 99949 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 4 Karakoram 0 0 127 91 50 74 16 16 0 0 0 0 0 1 xxx
1 99950 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 5 Karakoram 0 0 127 91 -8 72 16 16 0 0 0 0 0 1 xxx
1 99951 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 6 Karakoram 0 0 127 91 106 186 16 16 0 0 0 0 0 1 xxx
1 99952 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 7 Karakoram 0 0 127 91 -62 186 16 16 0 0 0 0 0 1 xxx
1 99953 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 8 Karakoram 0 0 127 91 -120 174 16 16 0 0 0 0 0 1 xxx
1 99954 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 9 Karakoram 0 0 127 91 -108 -44 16 16 0 0 0 0 0 1 xxx
1 99955 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 10 Karakoram 0 0 127 91 78 -64 16 16 0 0 0 0 0 1 xxx
1 99956 2 interface\targetwindow\tw_icon_unique.ddj Isyutaru Spawn Punkt 11 Karakoram 0 0 127 91 8 -82 16 16 0 0 0 0 0 1 xxx
//Lord Yarkan Level 80 [Taklamakan]
1 99964 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 1 Taklamakan 0 0 132 105 38 38 16 16 0 0 0 0 0 1 xxx
1 99965 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 2 Taklamakan 0 0 132 105 -22 38 16 16 0 0 0 0 0 1 xxx
1 99966 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 3 Taklamakan 0 0 132 105 98 22 16 16 0 0 0 0 0 1 xxx
1 99967 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 4 Taklamakan 0 0 132 105 88 99 16 16 0 0 0 0 0 1 xxx
1 99968 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 5 Taklamakan 0 0 132 105 -153 128 16 16 0 0 0 0 0 1 xxx
1 99969 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 6 Taklamakan 0 0 132 105 -95 69 16 16 0 0 0 0 0 1 xxx
1 99970 2 interface\targetwindow\tw_icon_unique.ddj Lord Yarkan Spawn Punkt 7 Taklamakan 0 0 132 105 -173 10 16 16 0 0 0 0 0 1 xxx
//Shaitan Level 90 [Roc Mountain]
1 99992 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 1 Roc Mountain 0 0 112 93 -36 10 16 16 0 0 0 0 0 1 xxx
1 99993 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 2 Roc Mountain 0 0 112 93 15 41 16 16 0 0 0 0 0 1 xxx
1 99994 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 3 Roc Mountain 0 0 112 93 37 102 16 16 0 0 0 0 0 1 xxx
1 99995 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 4 Roc Mountain 0 0 112 93 -26 134 16 16 0 0 0 0 0 1 xxx
1 99996 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 5 Roc Mountain 0 0 112 93 -76 146 16 16 0 0 0 0 0 1 xxx
1 99997 2 interface\targetwindow\tw_icon_unique.ddj Shaitan Spawn Punkt 6 Roc Mountain 0 0 112 93 -98 82 16 16 0 0 0 0 0 1 xxx
//Cerberus Level 24 [Desperado Hill]
1 99979 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 1 Desperado Hill 0 0 70 99 16 -6 16 16 0 0 0 0 0 1 xxx
1 99980 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 2 Desperado Hill 0 0 70 99 -13 32 16 16 0 0 0 0 0 1 xxx
1 99981 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 3 Desperado Hill 0 0 70 99 2 -54 16 16 0 0 0 0 0 1 xxx
1 99982 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 4 Desperado Hill 0 0 70 99 -7 -98 16 16 0 0 0 0 0 1 xxx
1 99983 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 5 Desperado Hill 0 0 70 99 62 -9 16 16 0 0 0 0 0 1 xxx
1 99984 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 6 Desperado Hill 0 0 70 99 104 33 16 16 0 0 0 0 0 1 xxx
1 99985 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 7 Desperado Hill 0 0 70 99 98 -41 16 16 0 0 0 0 0 1 xxx
1 99986 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 8 Desperado Hill 0 0 70 99 130 -32 16 16 0 0 0 0 0 1 xxx
1 99987 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 9 Desperado Hill 0 0 70 99 121 -116 16 16 0 0 0 0 0 1 xxx
1 99988 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 10 Desperado Hill 0 0 70 99 140 -76 16 16 0 0 0 0 0 1 xxx
1 99989 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 11 Desperado Hill 0 0 70 99 183 -48 16 16 0 0 0 0 0 1 xxx
1 99990 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 12 Desperado Hill 0 0 70 99 192 -84 16 16 0 0 0 0 0 1 xxx
1 99991 2 interface\targetwindow\tw_icon_unique.ddj Cerberus Spawn Punkt 13 Desperado Hill 0 0 70 99 175 -110 16 16 0 0 0 0 0 1 xxx
//Captain Ivy Level 30 [Asia Minor]
1 99971 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 1 Asia Minor 0 0 99 104 -31 -35 16 16 0 0 0 0 0 1 xxx
1 99972 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 2 Asia Minor 0 0 99 104 70 -48 16 16 0 0 0 0 0 1 xxx
1 99973 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 3 Asia Minor 0 0 99 104 120 20 16 16 0 0 0 0 0 1 xxx
1 99974 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 4 Asia Minor 0 0 99 104 -2 109 16 16 0 0 0 0 0 1 xxx
1 99975 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 5 Asia Minor 0 0 99 104 14 208 16 16 0 0 0 0 0 1 xxx
1 99976 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 6 Asia Minor 0 0 99 104 -106 198 16 16 0 0 0 0 0 1 xxx
1 99977 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 7 Asia Minor 0 0 99 104 -188 135 16 16 0 0 0 0 0 1 xxx
1 99978 2 interface\targetwindow\tw_icon_unique.ddj Captain Ivy Spawn Punkt 8 Asia Minor 0 0 99 104 -168 24 16 16 0 0 0 0 0 1 xxx
Thanks and did you somehow generate the map x y through sql refnest or you manually assigned all coordinates? If you generated it, I would love to know how did you find the map x y and region x y through db
10/10/2023, 15:43
#3
elite*gold: 0
Join Date: Apr 2022
Posts: 1,332
Received Thanks: 482
Quote:
Originally Posted by
*Deadly
Thanks and did you somehow generate the map x y through sql refnest or you manually assigned all coordinates? If you generated it, I would love to know how did you find the map x y and region x y through db
You can safe coordinates with the console.
10/10/2023, 15:51
#4
elite*gold: 213
Join Date: Feb 2020
Posts: 401
Received Thanks: 189
Quote:
Originally Posted by
Crane*
You can safe coordinates with the console.
It doesn't come exact, it only tells the map x y but not the ddj file x y, like it tells the current map file to assign whatever you want to but it doesn't tell the coordinates where to assign something in that map ddj file
10/10/2023, 15:56
#5
elite*gold: 0
Join Date: Apr 2022
Posts: 1,332
Received Thanks: 482
Quote:
Originally Posted by
*Deadly
It doesn't come exact, it only tells the map x y but not the ddj file x y, like it tells the current map file to assign whatever you want to but it doesn't tell the coordinates where to assign something in that map ddj file
To be fair, i have to re-create a DB to check the correct process but you also might wait for Tyr to answer you. I have it correctly in mind we assigned them DB wise with coordinates and hosting the ddj files local.
10/10/2023, 15:58
#6
elite*gold: 213
Join Date: Feb 2020
Posts: 401
Received Thanks: 189
Quote:
Originally Posted by
Crane*
To be fair, i have to re-create a DB to check the correct process but you also might wait for Tyr to answer you. I have it correctly in mind we assigned them DB wise with coordinates and hosting the ddj files local.
Thanks, If you don't mind, I sent you a discord request.
10/10/2023, 16:06
#7
elite*gold: 0
Join Date: May 2010
Posts: 361
Received Thanks: 174
Thanks, keep sharing andreas
10/10/2023, 17:34
#8
elite*gold: 0
Join Date: May 2013
Posts: 2,221
Received Thanks: 1,457
Quote:
Originally Posted by
*Deadly
Thanks and did you somehow generate the map x y through sql refnest or you manually assigned all coordinates? If you generated it, I would love to know how did you find the map x y and region x y through db
i did it with a special tool also the x y
and the map you can find ingame with /frame
10/10/2023, 20:53
#9
elite*gold: 0
Join Date: Aug 2013
Posts: 1,491
Received Thanks: 798
Quote:
Originally Posted by
NorseGodTyr
i did it with a special tool also the x y
and the map you can find ingame with /frame
Hi,
I know it's off-topic, but I saw it in your screenshots.
How do you add this:
10/10/2023, 21:01
#10
elite*gold: 0
Join Date: May 2013
Posts: 2,221
Received Thanks: 1,457
Quote:
Originally Posted by
Judgelemental
Hi,
I know it's off-topic, but I saw it in your screenshots.
How do you add this:
long ago i did it like 5-6 year ago right now i dont know
10/11/2023, 00:14
#11
elite*gold: 213
Join Date: Feb 2020
Posts: 401
Received Thanks: 189
Quote:
Originally Posted by
Judgelemental
Hi,
I know it's off-topic, but I saw it in your screenshots.
How do you add this:
It's a 2dt file in resinfo or res_ui folder if i remember correctly, you can find it in Saturn Online client.
Quote:
Originally Posted by
NorseGodTyr
i did it with a special tool also the x y
and the map you can find ingame with /frame
Yea it's the x y my question, it's a private tool then I understand
10/11/2023, 00:40
#12
elite*gold: 166
Join Date: Apr 2009
Posts: 2,339
Received Thanks: 2,654
Quote:
Originally Posted by
Judgelemental
Hi,
I know it's off-topic, but I saw it in your screenshots.
How do you add this:
attached
Attached Files
old_exp_bar_fgw_talisman_shortcut.rar
(2.5 KB, 28 views)
10/11/2023, 06:45
#13
elite*gold: 0
Join Date: May 2013
Posts: 2,221
Received Thanks: 1,457
Quote:
Originally Posted by
*Deadly
It's a 2dt file in resinfo or res_ui folder if i remember correctly, you can find it in Saturn Online client.
Yea it's the x y my question, it's a private tool then I understand
Its a program from another game where I can add map file as png and then calculate how far the distance is
Similar Threads
Spam bot,Unique map & Unique-Timer
07/30/2007 - SRO Hacks, Bots, Cheats & Exploits - 53 Replies
Well i saw one thread with "free" spam bot that exactly is a leaked crap and the guy wanted money for it :rolleyes:
Here is one of the best spam bots and unique map different than others(you dont need to look at a picture then at the sro map and asking your self ,where the fuck is the unique?) ;)
There are many versions of the tool so ill just upload the last one.
And here we go...
spam bot v2.2
+ spam up to 100 different messages with different spam times
+ random, ordered spam
All times are GMT +2. The time now is 16:44 .