This method is about overriding "Short Sight" bad status (It decrease the casting range) ..
Adding it to the specified mob skills with 100% chance, for 5 seconds.
The debuff is being effect, only changed visual.
The issue here, it's you are messing up 1 bad status of about 26 bad status that client knows.
Also the warlock can cast this 100% chance debuff, then you have deal with that issue over there.
I was checking client files a while ago and this was one of this stuff I was looking to do.
I didn't find a simple way to do it:
It's a long way to do it and it's not a copy and paste stuff as many wants.
Adding the effect on every unique on every attack he made... some of them even have like 6 attacks.
So.. that's being said. The
filter client (DLL) it's the best way to add the desired loop effect by creating a skill with duration aka buff and fake the client (self injection) with that buff everytime an unique cast attacking skills to any target.