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[Release] MapEditor + Source Code
Discussion on [Release] MapEditor + Source Code within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
09/02/2015, 15:41
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#1
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[Release] MapEditor + Source Code
---removed---
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09/02/2015, 15:43
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#2
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End of the road
 @Karim He did it
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09/02/2015, 15:45
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#3
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Quote:
Originally Posted by CriZ-
The End 
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sro was die years ago  so the end is gone
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09/02/2015, 15:45
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#4
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Imagine how many new places will be added
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09/02/2015, 15:48
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#5
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well as far as i know this editor cant add collisions
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09/02/2015, 15:48
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#6
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Releasing it is pretty stupid, I'm wondering how did u even obtain it.. Drew(i think) made it and I had it for a year, gosh. Now every single server will be edited with random stuff every where.
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09/02/2015, 15:53
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#7
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Quote:
Originally Posted by Skipper*
Releasing it is pretty stupid, I'm wondering how did u even obtain it.. Drew made it and I had it for a year, gosh.
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Drew? Perhaps you mean perry. Drew made the edxViewer.
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09/02/2015, 15:54
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#8
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Quote:
Originally Posted by Skipper*
Releasing it is pretty stupid, I'm wondering how did u even obtain it.. Drew(i think) made it and I had it for a year, gosh. Now every single server will be edited with random stuff every where.
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is that problem ? every kid now have around 11 or 12 years own joymax/ silkroad server , so it's just a tool
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09/02/2015, 15:54
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#9
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Quote:
Originally Posted by Exo
Drew? Perhaps you mean perry. Drew made the edxViewer.
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Ye perry(not sure), both actually look the same to me and it doesn't really matter. I got it from akasch a year ago, but **** releasing it isn't a good thing to do.
Either way I don't care, people will just put random stuff every where in servers from now on.
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09/02/2015, 15:55
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#10
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Quote:
Originally Posted by Syloxx
well as far as i know this editor cant add collisions
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Nope
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09/02/2015, 15:56
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#11
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What does ''collision points" mean?
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09/02/2015, 15:59
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#12
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Quote:
Originally Posted by Judgelemental
What does ''collision points" mean?
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The points assigned to the navmesh to actually block your path. Without them your object is only going to be visual.
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09/02/2015, 16:01
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#13
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yes guys you can edit nvm it's automatic edit when you open nvm folder and save it
just put it into server side too , sometimes crashs the games server , really idk why.
Quote:
Originally Posted by Exo
The points assigned to the navmesh to actually block your path. Without them your object is only going to be visual.
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i have been done to remove a brigde that in ong area and i succ to block it from moving around .
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09/02/2015, 16:04
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#14
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Quote:
Originally Posted by Exo
The points assigned to the navmesh to actually block your path. Without them your object is only going to be visual.
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That's true perry said that before , it would be something like halloween decorations
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09/02/2015, 16:17
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#15
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Also this editor can only edit/add/remove objects,nothing related to terrains or anything similar  So no new cities or maps are possible with this one
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