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[Guide] Delete Invalid Hatching TacticsID

Discussion on [Guide] Delete Invalid Hatching TacticsID within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old   #1
 
witchymoo's Avatar
 
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[Guide] Delete Invalid Hatching TacticsID

Hi I'd like to share something related to "Hatching TacticsID" error. I think there's a lot of ways posted here, but I figure to post one as an alternative way

This is the error, some of you probably got the same:


The boring part:
Code:
USE [SRO_VT_SHARD]
GO
SET NOCOUNT ON;
DECLARE @invalidTacticsID INT;
DECLARE RefNest_Cursor CURSOR FOR SELECT DISTINCT dwTacticsID FROM Tab_RefNest AS T WHERE NOT EXISTS (SELECT * FROM Tab_RefTactics AS R WHERE T.dwTacticsID = R.dwTacticsID) ORDER BY dwTacticsID ASC;
OPEN RefNest_Cursor;
FETCH NEXT FROM RefNest_Cursor INTO @invalidTacticsID;
WHILE @@FETCH_STATUS = 0
BEGIN
	DELETE FROM Tab_RefNest WHERE dwTacticsID = @invalidTacticsID;
	PRINT 'dwTacticsID: ' + CAST(@invalidTacticsID AS VARCHAR) + ' deleted from Tab_RefNest.';
	FETCH NEXT FROM RefNest_Cursor INTO @invalidTacticsID;
END;
CLOSE RefNest_Cursor;
DEALLOCATE RefNest_Cursor;
GO
And reload your GameServer to see if the error still appears

Good luck and have fun, hope this helps a little bit.
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Old 07/26/2015, 09:45   #2
 
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Nice work
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Old 07/26/2015, 10:46   #3
 
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nice
-----
How to resolve this?

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Old 07/26/2015, 11:10   #4
 
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never had that one but you can try .

Look for "Remove the annoying Quest:RaiseEvent Error" offset.

good luck
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Old 07/26/2015, 15:16   #5
 
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Code:
TRUNCATE TABLE _CharQuest
UPDATE _RefCharDefault_Quest
SET Service = 0
Quote:
Originally Posted by ILowe View Post
nice
-----
How to resolve this?

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Old 07/26/2015, 15:32   #6
 
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Um, not so sure about that cause my [_RefCharDefault_Quest] are all active.


But just try that and see how it goes.
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Old 07/26/2015, 15:44   #7
 
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Usually people advice to disable the chinese tutorial quest (QTUTORIAL_CH), which seems to cause bugs by time to time (and somehow the F1 bug as well, dunno if that is true).

Anyways, they don't have a huge impact onto the gameplay.
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Old 07/26/2015, 15:52   #8
 
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Ah, about Belt F1 slots 1-4 bug, I put this in my [_AddNewChar] in the last line of quest section (before _StaticAvatar)

Code:
UPDATE [_CharQuest] SET [Status] = '5', StartTime = '2013-10-31 00:00:00', EndTime = '2013-10-31 00:00:00', QuestData1 = 31458135, QuestData2 = 0 WHERE (CharID = @NewCharID AND QuestID IN (1,2))
and viola, belt F1 slots 1-4 cleared for the new char
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Old 07/26/2015, 16:58   #9
 
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useful query , thanks witchy
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Old 07/26/2015, 17:52   #10
 
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Woow Keep Going Bro <3
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Old 07/30/2015, 00:17   #11
 
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Code:
DELETE Tab_RefHive WHERE dwHiveID NOT IN (SELECT dwHiveID FROM Tab_RefNest)
DELETE Tab_RefTactics WHERE dwTacticsID NOT IN (SELECT dwTacticsID FROM Tab_RefNest)
huh why using cursor? o.O
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Old 07/30/2015, 06:51   #12
 
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nice Work
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Old 08/01/2015, 00:49   #13
 
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nice work
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nestid, sql, tactics, vsro


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