Quote:
Rome is here, the most updated Silkroad server with the newest files available is ready to bring this game to the next level.

⚔️ Rome | 110 Cap | EU & CH | Newest SilkroadR files ⚔️
𝐆𝐫𝐚𝐧𝐝 𝐎𝐩𝐢𝐧𝐢𝐧𝐠 For Cap 110
𝟐𝟎/𝟒/𝟐𝟎𝟐𝟑
Rome is here, the most updated Silkroad server with the newest files available is ready to bring this game to the next level. The future is finally here!

🤩 About Rome.
As Rome we had many big servers on many different games. It is the time for us to try Silkroad. I know you have heard these many times, talking about the new team to this scene part but this time it's different. We got the newest and most updated Silkroad R files which are more than enough to prove that our team is legit and thirsty for a big success on this scene!
🤩 Next generation Silkroad.
Aren't you bored of playing the same files over and over again? Doing the same activities, seeing the same stuff for years now. It is time for a change, a big change. The majority of you never played any Silkroad R server and the whole project might look a bit weird to you. Trust me all changes made on these files will only improve your general experience. There are so many new features and when I say features I mean real features which will make your life a lot easier and excite you a lot!
🤩 Worth to invest your time at.
Bored of playing vsro based servers who last 1-2 months? Bored of having to start all over again and again playing the same systems on the same files with the same teams offering the same stuff? Getting to know Rome team there is 1 thing I can be sure of and this is that they're completely different from all other pSilkroad teams. They really see everything different after their huge experience on creating many servers in a big variety of games.
🔐 Advanced Security.
It is very common on private servers to find your account hacked sometimes even if you have used new log-in information. On Rome this won't happen! After logging on and before creating your first character on Rome you will be asked to enter a secondary password (containing 6-8 numbers).

📜 Quest Experience Improved.
There are some people who can't imagine playing an MMO without quests and some who don't even want to complete 1 single quest. However I am pretty sure that the number of players who like quests will increase as the whole quest experience has been improved by a lot, it is now a lot more user-friendly.

Open Beta [we are testing now].
Since our alpha stage has been successfully completed it is time to release the open beta where a bigger amount of players will be able to test Rome and get familiar with its features before the official release. The game itself is almost bug-free and all systems are working perfect (Since the files were already perfect and not many new features have been added, Rome crew focused on improving the current features even more than adding new).
Grand Opening [18/4/2023].
After everything is done and we are 100% sure Rome is completely bug-free and stable (no crashes) it will finally be time to release the server officially. I think Rome crew will do more than fine with their server, they worked very hard and with incredible dedication on it for months without any profit. The server itself is awesome and I am sure you will agree with me once you log in. So all you need to do to enjoy this incredible server with a very good population and for a long time is support it, it is worth it!

Rome Rates.
Rates might seem a bit low to you but don't forget Rome uses the newest files available where all kind of experience and skill experience scrolls are working perfectly. There are many in-game methods to get them so you won't have that hard time leveling.
ExpRate: 2x
Pt Exp Rate: 3x
Job Exp Rate: 4x
Drop Item Rate: 3x
Gold Drop Rate: 2x
Available Races.
Since Silkroad R really made huge steps in balancing both classes Rome crew decided to have both races Chinese & European available offering more content & options to players!
Rome Rates.
Rates will be decided during Open Beta Test as Rome crew really want to be sure about the proper values. One thing you should take into consideration is that on these files all kind of experience/skill experience boosters will work like a charm compared to vsro where they were mostly visual as the real value was insanely small and it couldn't make any difference.

Rome Cap.
The chosen cap on Rome is set to be 110. Ephesus (the server Rome files come from) was 90 cap so Rome crew really felt like offering a new cap with these files. This cap also has the biggest fanbase so mixed with this incredible server it will be more than an insane experience!
Dynamic Cap.
You will easily notice that many items/features in the game are made for higher caps. This happens because Rome crew is planning on increasing the cap when they decide it is the proper time. This will keep the server exciting and will keep refreshing in-game's activity promising a long-term server.
Battery Buffs.
A pretty interesting system which keeps you close to the action even if you could not log-in for 13 hours. This system will give you a Green battery buff for being off for 13 hours or more. This buff will increase your Experience & Skill Experience gain increased by 50% for 300 minutes! This means even if you have lost some time you will be able to catch up with the others. Additionally, there is another buff called Red battery buff, this one is given to players who didn't log in for 1 month and it offers 110% increased Experience & Skill experience gain. This one will last for 7 days (2 hours per day).
New Reverse Return Scrolls.
Some really useful options have been added on reverse return scrolls such as: Move to party members and move to the user's set location which is a special location each player can set and then teleport there using reverse return scrolls. These options especially the one which allows you to move to any party member you want will make your in-game experience a lot better!

Item Exchange.
This is another feature which makes the whole in-game experience a bit more play2win. Basically using this feature you can exchange your weapon for any other weapon. Of course same goes for set parts, you can also do the same with them. All you have to do is visit [Magic POP Guide Gori] then find Item Exchange and put the item you want to exchange there. For example, you can exchange one Crossbow for Staff or 1 Armor set part to Garment.




New starting system.
This system has been applied to prevent gold bots and support low-level players who have difficulty gathering gold. The following changes have been made:
Gold will not drop from monsters which are level 70 and below.
Pots etc will be given free until level 71.
Instead 3 kinds of Tokens will drop from them. These Tokens can be used to exchange equipment items with the corresponding degree through the Valuables Dealer NPC. There are 3 different types of Tokens (Monk Token 1~3D, Soldier Token 4~5D & General Token 6~8D).
Tokens can be traded for other tokens. In details 3 of Monk’s Token can be traded with a Soldier’s Token. And 3 of Soldier’s Token can be also traded with a General’s Token.
A new type of elixir called ‘Unfinished elixir’ is dropped for 1~8 Degree items. Normal elixirs are dropped for 9~10 degree items.
Alchemy Tablets are not dropped but materials and elements that are needed for their production can be acquired.
Goods Supplier NPC has been applied.
- Equipment is provided to players who are under level 70 by Goods Supplier NPC.
Some expendables are provided by Medicine Supplier. (HP/MP Potion, Universal Pill, Purification Pill, Arrow, Bolt)
New achievements/titles system.
A very good and exciting system you will all love. It was very sad for Silkroad to run without an Achievement system, while all other games had one. It is a system which makes the game a lot more interesting as players "hunt" these Achievements to get certain rewards or simply for the fun. We are more than glad to finally have a professionally made Achievement system available which also connects with a new title system. Certain Achievements will give you titles after completing them.
To open the Achievement/Titles window simply press (D).From this window you can check all these available Achievements and what they request in order to be completed, there are Achievements for jobbing, for simple stuff like using pots and for advanced ones like winning fortress wars, battle arena matches etc! In general, this is an incredible system which makes Rome an extremely interesting server.


New advanced fellow pets system.
One of the best aspects of these new files is the new Fellow pets system. These pets are finally important and useful! There are Attack, Defensive, and Buff Fellows. You can choose the type that suits your preference.
How to get Fellow pets?
There are 2 different way to get your own Fellow pet:
You can purchase one from the item mall.
You can evolve a pet (even a wolf) to become a fellow pet. Simply visit any Stable NPC and click [Pet Evolution], then add the pet you want to evolve.
Note: To evolve your pet, you require the Potion of Evolution which can be purchased at the Item Mall. Speak with a Stable NPC to begin the evolution process. You can choose one out of the Attack/Defensive/Buff types. During the evolution process, only the level is retained and the EXP is reset.
Naming your Fellow pet.
You can name your beloved Fellow pet with the normal way you used to name it. However, now you can also change its name simply buy a scroll named [Naming Scroll] from the item mall.
Leveling your Fellow pet.
To level up your Fellow pet all you need to do is hunt monsters or uniques. Keep in mind that the level of the pet cannot overpass the player's level.
Fellow pet skills.
Now your Fellow pet has some unique skills which can be really useful. You can check these skills and how to obtain them from the skill tab of the Fellow pet. Skill type depends on the type of the Fellow pet (Attack, Defensive or Buffing). Fellow pet skills are divided into three categories: unique, readied and item skills. The use of a Fellow's skill is determined by the Fellow's AI, and the player cannot control it. Active skills, however, can be controlled by the player. All skills have chances of activation and cooldown times. While most skills are used randomly according to the chance of activation, some skills are activated depending on the status of the Fellow or its owner.
Unique Skills.
Unique skills come with a Fellow upon summoning it. They cannot be used right away but are becoming available as the Fellow pet reaches certain levels. Active skills consume Satiety. Unique skills are automatically improved as the Fellow pet is getting in higher levels.
Readied Skills.
A Fellow comes with 2 skill slots for readied skills. These slots are also becoming available when the Fellow reaches certain levels. In these slots, you can put skills gained by hunting monsters or completing quests.
The range of readied skills is determined by the type of the Fellow. Once a skill is readied, it can only be removed with a 'Removal Rondo'. Readied skills are not automatically improved as the Fellow attains new levels, to get improved skills all you need to do is hunt monsters and complete certain quests.
Item Skills.
Item skills are automatically assigned to slots depending on the items equipped by a Fellow. These skills are not activated by the Fellow but its owner. They cannot be improved. There are two types of items that come with skills: amulets and chokers. Amulets come with SP storage and Pick Up Items skills, and chokers allow the Fellow to enter the Berserker mode when its owner enters the Berserker mode.
Removing Skills.
You can remove readied skills from a Fellow by using the Removal Rondo. To begin the process, speak with a Stable NPC.
Dressing your Fellow pet with items.
On these files all Fellow pets can wear 8 different items (8 slots). You can get these items from the Stable NPC for gold and from the Item Mall as packages which give 5 of them while opening them (There are packages for 30,60 & 90 days). Items are making your Fellow Pet more powerful and some even offer some skills to it!
Riding a Fellow pet.
In order to be able to ride your Fellow pet you will need a Saddle item which is obtainable from the Fellow pet packages available at the item mall, once you attach a Saddle to your pet you will be able to mount it!
What satiety is?
Satiety is the energy Fellow pets will need in order to do certain actions. It is separated from the Fellow's HP. The maximum Satiety is different per Fellow pet. Satiety gets reduced as time is passing and Fellow pet is using skills. If your pet's satiety reaches 0 it will no longer gain EXP. Your pet can gain satiety with Fee Sacks.
When Satiety is 70% or higher, the Fellow pet is as powerful as a Fellow that is 10 levels higher in its normal state.
When Satiety is 30% or lower, the Fellow pet is as powerful as a Fellow that is 10 levels lower in its normal state.


Balance Changes.
Silkroad-R did huge steps on balancing Chinese & European. It is a very good approach and I am pretty sure you will agree with me once you get to play the game.
Chinese..
1. Party EXP bonus improved.
Chinese party EXP bonus increased to 20%
2. Chinese masteries changed.
You will now have 200 mastery points in total once you reach level 110. However note that now after leveling up 1 force mastery tree (as force we call Fire, Cold & Lightning masteries) you will have all force masteries leveled up. So if for example, you level up Fire mastery to level 50 you will have Cold & Lightning mastery leveled up at level 50 as well, it counts as 1!
3. New Healing mastery has been added.
It is actually the old Force mastery but updated with many new skills. The new skill series are written below:
Cure Therapy - Heaven: Caster blesses party members and himself, protecting them from weakening, limitation and curse line debuffs for a time.
Heal - True Hand: Continuously restores HP of nearby party members, the caster is not healed.
Heal - Calm Hand: Continuously restores MP of nearby party members, the caster is not healed.
Resurrection: Resurrects nearby party members.
Heavenly Vigor: Instantly restores a great amount of HP without casting delay on self and party members.
Vital Flow - Strength: Casts a strengthening buff on multiple targets which increase their phy.def.pwr. Cannot be cast on self.
Vital Flow - Circulate: Casts a strengthening buff on multiple targets which increase their mag.def.pwr. Cannot be cast on self.
4. Chinese skills improved.
Cold Force, Thunder Force and Fire Force series duration increased.
Cold Force, Thunder Force and Fire Force series power increased.
Thunderbolt Force series number of transition increased to 5.
Flame Wave series: Flame Wave – Burning, Flame Wave – HellFire frontal Area of Effect and target increased to 3.
5. Power of certain Chinese Weapons skills improved:
Bicheon Swordsmanship: Smashing Sword, Chain, Blade, Blade Force, Killing Heaven Blade, Petal Sword Dance.
Heuksal Spearmanship: Annihilating Blade, Heuksal Spear, Soul Spear, Ghost Spear, Chain Spear, Flying Dragon.
Heuksal Spearmanship ghost Spear series attack range increased by 1.5 m.
6. New skills added to Chinese weapon masteries:
Bicheon - Celestial Protection: Damage taken distributed among party members for a time.
Heuskal- Immortal Victor: Damage taken distributed among party members for a time.
Pacheon - Dragon Scale: Damage taken distributed among party members for a time.
7. Chinese equipment stats improved.
Attack and Magic Attack improved by 20% and 10% respectively for Chinese weapons.
Europeans.
1. European equipment stats improved.
Attack improved by 10% for European weapons.
2. Rogue.
Poison series: Poison Weapons, Vein Weapon duration increased to 12 seconds.
Silent Expert series Dagger Desperate physical/magic defense penalty reduced to 70%.
Dagger Charge series cooldown reduced Wounds, Mortal Wounds, Screw, Combo Blow / Butterfly Blow, Prick.
Skill requirements improved: Power up skill requirements by weapon type removed for Crossbow Expert and Silent Expert series
3. Warlock.
Blood series: Blood Flower, Death Flower damage ratio improved by 30%.
Dark Mentalist series damage ratio and chance for debuff improved: Blaze / Dark Blaze, Toxin / Toxin Invasion, Decayed / Dark Decayed, Curse Breath / Dark Breath.
New skill added: Battle Chord: Minimum and maximum damage increased by 10%.
4. Warrior.
Skill requirements improved: Arms skill requirements by weapon type removed for One-handed Lord, Two-handed Lord and Dual Lord.
5. Bard.
Low-level attack skills improved.
New skill added: Battle Chord: Minimum and maximum damage increased by 10%.
Beatiful Life - Awesome World: Temporarily allows simultaneous use of skills from Dancing Concert series and Music Pleasure series (one skill from each series).
6. Cleric.
Recovery series: Healing Orbit now recovers up to 10% HP for the same level.
Blessed Recovery series: Bliss Spell skill effect retained only while cleric rod is equipped.
Resurrection series: Reverse Oblation buff automatically removed when skills other than buffs are used.
Offering: Minimum and maximum damage increased by 10%.
Silk types.
Like on Silkroad-R same will happen on Rome. There will be 2 Silk types, the Premium and the regular ones. Everything you buy with Premium silk can be traded while everything you buy with regular silk is account-bound.

Aren't you bored playing the same job system again and again? I know the old job system is good, it reminds you of the good old times of Silkroad but enough is enough! Don't you want to try something new? How long can Silkroad survive if all the servers are all pretty much the same? So forget the old job system in Rome the newest and most updated job system is available! So let's talk about it, trading is largely divided into three categories Job activities, consignment, and target trading. You can choose between 2 jobs Hunter or Thief, Traders are completely removed!
1. Selecting a Job.
Only a Job is available per account. When one character chooses a Job, other characters on the same account automatically assume the same. Selecting a Job does not have Job level requirement, which is applied when you equip a Job outfit If you wish to change the current Job, you can speak with the Job NPC in a town to terminate the current Job. You can choose a job from the character selection screen.
• Important and Awesome.
If one job union has 10% or higher difference in players, the Job with the higher ratio cannot be selected. This is more than brilliant as it keeps the server really balanced. We all wanted something simillar at least we can finally have this enabled in these files!

• Hunter.
This Job protects caravan NPCs from the Thieves who seek to disrupt their trading and steal their goods.
• Thief.
Thieves rob goods from caravans and hunt down Hunters to gain profit.
2. Job Promoting.
Promotion is carried out in a total of 4 stages, and special effects can be obtained for each stage. Promotion can be attained through job NPCs. You can be promoted to the next stage if you reach the required Job level and provide a certain amount of Gold and Shining Stones. If a player does not apply for promotion, the player will not level up.

3. Job Mode.
Except for the regular mode now there is also a job mode where you also need to level your character at level 110. To level your character in job mode you can complete job activities (quests) oo kill mobs & uniques (like in the regular way). While in job mode all experience gained will only increase your job level number. Reaching a high job level is more than needed as you unlock skills, job items and stuff like these. Keep in mind that you may notice your job level getting stuck at some level. This happens because you need to promote your rank (from the Trader NPC - > Promote) in order to continue leveling!
Note: The job exp you gain while killing mobs is based on your character level not on your job level.

4. Job Suits.
Hunters and Thieves can purchase Job suits from their respective Job NPCs. You must wear a Job suit before engaging in Job activities and trading.
Wearing Job Suits.
You can buy hunter job suits from all the Traders(Job NPC for hunters). You can buy thieves suits
Job outfits are equipped in the Job slot in the Equipment window.
You must have an alias and be located in a town to equip them.
You cannot wear a Job suit while in a party.
When you wear a Job suit, you are automatically teleported to the town portal.
The name and the level of the general character at the top of the screen are replaced with the Job alias and level.
The character level displayed at the bottom of the screen is replaced with the Job level.
The EXP bar at the bottom of the screen is also replaced by the Job EXP bar.
5. Job Skills.
• Pet Summoning Skills.
Merchant Pipe(Required job level - 1): Summons a level 10 donkey job pet upon usage.
Caravan Pipe(Required job level - 1): Summons a level 80 cart upon usage.
Pouches (Pet Slots) Skills.
Trader Sack(Required job level - 1): Uses a Trader Pouch with a space of 20 slots.
•Crafting Skills.
Leather Skin(Required job level - 15): Protects the transport vehicle by equipping the lowest quality leather protector. The Max. HP of the vehicle is increased.
Iron Skin(Required job level - 71): Protects the transport vehicle by equipping a low quality steel protector. The Max. HP of the vehicle is increased.
• Speed Skills.
Speed Walk(Required job level - 15): Increases movement speed of the pet.
Iron Skin(Required job level - 71): Highly increases the movement speed of the pet.
Those skills are passive you don't need to activate them.

6. Job Items.
While jobbing there will be a new set of items where you will need to gather except your main set since they are increasing your character strength a lot by increasing your physical & magical defense or attack. You can get all job items from crafting.

7. Job Vehicles (Pets).
Job quests or trading requires transport vehicles, which are classified as pets for trade activities and pets for trading.
Skills to summon Job pets.
Merchant Pipe(Required job level - 1): Summons a level 10 job pet upon usage.
Caravan Pipe(Required job level - 71): Summons a level 80 job pet upon usage.
Both pets cannot be summoned at the same time.
Pets can be summoned by using Job Skills.
8. Jobbing.
• Job Activities.
Quests which are available to raise the Job level, these quests grant the player Job EXP upon completion. You can receive them by speaking with Trader NPCs. They are mainly associated with trading or thieving activities. A 'Safe Mode' is also available to protect the player from higher-level players. In this mode, you are protected from attacks by other characters whose level is higher than yours by 5 or more. However, keep in mind that you cannot do consignment and target trading in Safe Mode.
• Consignment.
So this is a new feature which makes jobbing a lot more active. All you need to do is:
1. Farm: specialty boxes from monsters (all monsters can drop these boxes even Mangyangs). You have more chances to drop specialty boxes while wearing your job suit.
2. After collecting boxes you can invest them (give them) to any NPC. Once 1.000 specialty boxes have been invested from all players Consignment event will start. If thieves reached 1.000 specialty boxes thieves consignment will start if hunters reach 1.000 hunters consignment will start. A notice will appear informing you about this and telling you from which town consignment will start.
3. Once this happens an automatic trade will start from a randomly selected town going to Hotan. Thieves can take town hunter's consignment and the opposite. So if your job's union consignment starts you need to go defend it, if the enemy job union's consignment starts you need to take it down. If a consignment is taken down none will take profit from it, if it succeeds all players who invested specialty boxes will gain profit depending on their investment (the more you invested the higher profit you will have).

4. Job Rewards.
• Stones.
When a Hunter or Thief succeeds in a trade, he will get as many stones as the trade goods successfully traded. Hunters get blue stones and thieves black stones.
I am a hunter and can only earn blue stones, how I am supposed to find black stones? Well, all you need to do is trade them with thieves. Everyone will need both stones to craft so it won't be that hard to find a thief to trade them with.
You will need both black and blue stones to craft Shining Stones.
• Pearls.
Pearls can only be gained from target trading compared to the stones where players can obtain them both from Consignment and target trading. Hunters gain blue Pearls and thieves gain black pearls. So in order to get both, you have to deal with thieves to sell or trade black pearls to you.
Pearls & Stones are used in crafting job items (Stones are used for crafting the job item itself and pearls for crafting magic runes & the job item recipes which are needed to craft job items).
5. Goods.
• Trade Goods.
These goods are necessary for Job Quests. They can only be stored in the inventory of the transport vehicle summoned with a Job skill.
• Specialty Goods.
Goods required for consignment and target trading. As a regular mode, these goods can be obtained by hunting monsters (all monsters). While in a Job Mode, these can be obtained by hunting monsters or attacking the caravans of the opposing Job. Once obtained, these goods are stored in the Specialty Goods Sack, to be traded via transport vehicles exclusive to consignment and target trading.
Important note: You have to learn the trader sack ability from the skills tab (Job mastery) so your pet can obtain specialty goods.
6. Job Titles.
A new and very interesting title system. Players can get job ranks (titles) by killing players which belong to the enemy job union. Titles represent rankings so you can check the top jobbers from their titles!

Penalties.
Leaving a guild will give you a 24 hours penalty instead of 72 hours. Also, penalty for leaving an academy will be 24 hours as well instead of 7 days. Currently, there are no penalty removers and Rome developers don't think about adding them as there is a reason for the penalty to exist. JOB PENALTY
Increased Characters/Account.
Something new and interesting you can now have up to 8 different characters on the same account! Since Rome PC limit is set to be 1 you won't need to make more accounts, you can have your main account and 8 different characters inside it!
Guild & Union Limits.
Guild & Union limits have been adjusted promising a competitive gameplay as more guilds and unions will be created. To talk in details guild limit has been decreased to 32 members per guild and union limit has been decreased to 4 guilds per union.
Note: Union chat authority has been increased to 32 so all members will have access to union chat!
New Guild Features.
Guild UI Improved.
Guild UI is improved a lot. You can now check all party members exact position on the map. Rome developers also brought some new windows to the game where you can check detailed Guild History (History of many different actions like new members join or fortress war registration), detailed guild points donation amount of each member and also a window to check the items purchased with guild points.
Small Tweaks.
Additionally, there are also some new tweaks allowing you to create guilds and group up with your mates faster.
Guild creation cost is set at 5M gold.
Guild promote to level 2 requires 10.800GP, to level 3 100.800GP, to level 4 270.000GP and to level 5 756.000GP.
About Guild Wars.
One of the best and most interesting features Silkroad has to offer which however has become pretty useless as the reward from it is very low. Rome developers really wanted to made this feature more interesting so they have decided to set the guild war bet to 50.000.000 gold! You should know that Rome economy will be highly based on gold as Silkroad-R was so getting gold is more than important.

Capture the Flag.
We all know how Capture the Flag works as an event so I believe no explanation is needed for the event itself. However Rome developers have changed the rewards you gain from it. As you know each kill will grant you 1 trophy, each Capture the Flag win 3 trophies and each defeat 1 trophy. You have to collect 10 trophies in order to be able to exchange them at the [Event So-Ok] for a random reward. The rewards you can get by exchanging 10 trophies are the following:
3 x Magic stone of Str(Lvl.10)
3 x Magic stone of Int(Lvl.10)
3 x Skillpoint Scroll
3 x Weapon Elixir(Lvl.10)
2 x Shield Elixir(Lvl.10)
2 x Armor Elixir(Lvl.10)
2 x Accessory Elixir(Lvl.10)
2 x Lucky Magic Powder(10th)
2 x Trigger Scroll
2 x Strength Scroll
1 x Mental Scroll
1 x Magic stone of Astral(Lvl.10)
1 x Magic stone of Immortal(Lvl.10)
1 x Magic POP card
1 x Premium Magic POP card
2 x 10% damage/absorb increase scroll
2 x Rome Coin(Cooper)
1 x Chamber of Vicious Shadows Entrance Ticket
Note: You will get 1 of these rewards for exchanging 10 tickets, the reward will be chosen randomly.

Survival Arena.
One of the most famous events on Silkroad lately, it is an event which offers lots of fun. However on Rome it is a lot more advanced than you ever saw it and this is exactly why it is one of the main activities giving very important rewards.
Survival Arena Types.
1. Last players alive.
On this type of survival arena you can also join as Solo. The system will auto-match you with other players to be your allies. The battle continues until the last N number of players remains (N can be 1, 2 or 4). The matches are divided into the Arena of Faith (4vs4), the Arena of Warriors (8vs8) and the Arena of Heroes (16vs16). There will be 3 different rounds, to win 1 round on a 4v4 match for example you will need to eliminate all 4 enemies if you don't manage to kill all your enemies until the counter ends the match will end a tie.
2. Party matching.
This type of survival arena is only for party play. You can play only after forming a party and the party leader or union party leader should register the party. The matches are divided into the Arena of Faith (4vs4), the Arena of Warriors (8vs8) and the Arena of Heroes (16vs16).
Signing Up.
Registration starts 15 minutes before the opening of Survival Arena. Players will enter the arena following the order or queue of registrants. Battle will start after the 15-minute sign up period. If you want to sign up while the game is in progress, you can apply through Jangan/ Constantinople/ Hotan Arena Manager NPC with an entrance fee of 10,000 gold. After the sign-up period, you can still enter the arena once the auto-matching system distributes the number of participants. There are no limitations on the battle entrance.
Survival Arena Rules.
Once Arena Matching is complete, players have 5 seconds to enter, and 1 minute to prepare for battle at the safe zone upon entrance.
If the last survivor dies, the game will end.
All characters that will leave the Survival Arena during the battle will lose.
Party Survival Matches will run for 5 minutes, and the first party to win 3 out of 5 games wins. If all characters of the opposing teams die, the party wins. However, if there is no winner within 5 minutes, the result is a tie.
Individual Survival Matches will run for 5 minutes. At the start of the battle, the number of survivors will be declared.
The game is continuous until the target number of survivors remains. If there are no winners within 5 minutes, all players will lose.
Survival Arena Rewards.
Players will receive coins after the matches, rewards will be based if they win or lose in the battle. Coins can be used to purchase titles with special abilities. There are 2 kinds of coins:
Coin of Combativeness (Individual): Earned from Individual matches.
Coin of Combativeness (Party): Earned from party matches.
With these coins you can purchase titles which give some special insane effects, flowers & 15 days premium from the [Survival Arena Manager].
Survival Arena Ranking.
Survival Arena server rankings will be based on the wins/ties/losses history of players. Rankings will be according to the season. Only up to the top 50 rankings can be checked through the Survival Arena Manager. Keep in mind that on Rome rankings will be a lot more detailed and improved than they were on Ephesus.
Survival Arena Balancing System.
A Special buff will be provided to characters according to their characteristics to adjust the balance of individual survival. So if you're a lot weaker than your enemies you will be provided with a buff which will make the gap closer and will make the general experience a lot more competitive and fun.

About SoX Equipment.
There will be many ways of getting SoX equipment on Rome. Having the most used casual way of no-life jobbing until you grab your end-game weapon has come to an end, it is no longer fun. So instead Rome team have offered a big variety of ways allowing players of all kind get their gear with the way they enjoy more. You don't have to do activities you don't like just to get geared anymore!
Getting SoX.
SOS: You can get Seal of Star equipment by farming monsters and killing uniques.
SOM: You can get Seal of Moon equipment by farming monsters, killing uniques and also by completing the Forgotten World talisman collection (weapon only).
SUN: You can get Seal of Sun equipment by farming monsters, killing uniques and also from the Rome Store with a mix of Rome coins.
Cooper Coin: Obtainable from Capture the Flag.
Bronze Coin: Obtainable from Target Trading (casual trading).
Silver Coin: Obtainable from Dungeon of Ferocious Uniques (unique drops inside it).
Gold Coin: Obtainable from Survival arena (Purchase it from Survival Arena Manager).
Note: Remember you can get all kind of SoX accessories from Arena Item Manager for arena coins earned from Battle Arena!
SoX Balance.
Rome developers decided not to touch any item which means SoX will have the same stat balance they had on Ephesus - Silkroad R. For those who are not aware of it:
SOS = Second tier + 1.41%.
SOM = Last tier + 2.41%.
SUN = Last tier + 8.41%.

Daily Login Reward System.
This is a very common feature most games around the world use to encourage their players to log-in daily. Rome developers managed to bring this on Silkroad on a very professional way. So all you need to do is log-in daily for 1 hour or more to make the day count. If you log-in and go AFK for 1 hour it won't count. To make the day count you need 1 hour of playtime. You can check your playtime at the Daily Login window which can be opened by clicking the icon next to the Magic Lamp. Keep in mind that disconnecting, relog etc won't make your playtime go to zero. Once you log-in back your playtime will continue to where you left it.
Rewards.
[5] Days in a row: 5 x Hit Scroll, 5x Moving Speed Scroll, 5x Skill Exp Booster (200%), 5000 x HP&MP (X-Large) pots!
[10] Days in a row: 5 x Dodging Scroll, 5x Skill Exp Booster (300%), 5 x Evil Scented Flower, HP+5000 Potion & MP+5000 Potion!
[15] Days in a row: 5 x Trigger Scroll, 5x Berserk Regeneration Potion, 5x Skill Exp Booster (300%), 5 x Illusion Flower & 5 x 10% damage absorb/increase scroll!
[20] Days in a row: 5 x Super Agility Scroll, 1 x Stat Recall, 1 x Skill Restore, 1 x Clock of Reincarnation (7 Days) & 1 x Extension Gear (7 Days).
[25] Days in a row: 1 x Premium Gold Time PLUS (7 Days), 20 x Alchemy Catalyst, 20 x Skillpoint Scrolls, 10 x Magic Stone of Astral (Lvl.10) & 10 x Magic Stone of Immortal (Lvl.10)!

in game BOT.
Having an in-game bot available maybe don't excite you that much but playing on these files you should remember that there are no free bots available for them. So if you can't afford to buy sBot or phBot this one will be more than useful to help you! Of course it lacks some options compared to a normal BOT but it is very easy to use and it is attached to our game you don't need to download anything. We feel more than confident that a free bot with all options available will be very soon released, so don't lose hope!


🔗𝐎𝐅𝐅𝐈𝐂𝐈𝐀𝐋 𝐋𝐈𝐍𝐊𝐒
🌐Website:
(website still in beta version )🌐Facebook Page :

🌐Facebook Page :
🔗SCAN LINKS
Silkroad.exe:

client.exe:

replacer.exe:

| Username - epvp | Join Date - epvp | Nickname - PServer | Position - PServer |
|---|---|---|---|
![]() | 30/10/2010 | Go3raN | Server Admin |
| ____________________ | ____________________ | ________ ____________ | ____________________ |







