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Rigid | 100 Cap | EU & CH | Newest SilkroadR files | Insane Innovations | RE 23.12

Discussion on Rigid | 100 Cap | EU & CH | Newest SilkroadR files | Insane Innovations | RE 23.12 within the SRO PServer Advertising forum part of the SRO Private Server category.

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Old 10/31/2017, 21:18   #46
 
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Quote:
Originally Posted by TysonII View Post
+8.41 is too high and unbalanced , once u get sun u will be op
the sever cap will increase so dont wry and 1-3 sun piece will take about 1-2months to get it
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Old 10/31/2017, 21:31   #47
 
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+8.41 is too high and unbalanced , once u get sun u will be op
It's neither high or imbalanced, that's the original sun items. They are only strong when you get them from magic pop while everybody still farming lvl 90 items as it happened in iSro. Here you'll have lvl 98-100 equipment or even some sun accs/gear before you see the first sun weapon.
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Old 10/31/2017, 23:50   #48
 
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This community doesn't understand vsro, how do you want them to understand sro-r and the new systems, many never played that ****.

Either way, looks great, good work & good luck.
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Old 11/01/2017, 00:06   #49
 
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Quote:
Originally Posted by megaman4999 View Post
the sever cap will increase so dont wry and 1-3 sun piece will take about 1-2months to get it
Quote:
Originally Posted by JustNrik View Post
It's neither high or imbalanced, that's the original sun items. They are only strong when you get them from magic pop while everybody still farming lvl 90 items as it happened in iSro. Here you'll have lvl 98-100 equipment or even some sun accs/gear before you see the first sun weapon.
i mean that in the future you won't see pvp sun vs som cuz sun = som+6 wtf !!
they should nerf sun items ,otherwise they will have to do this in the future cuz of OP ppls ruined the server and no chance to newcomers

Quote:
Originally Posted by Cudder1337 View Post
This community doesn't understand vsro, how do you want them to understand sro-r and the new systems, many never played that shit.

Either way, looks great, good work & good luck.
u are right, many of us left joymax ~2011 and we never played this system
but we will have a long beta to test everything anyway SRO is not that hard
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Old 11/01/2017, 00:27   #50
 
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Quote:
Originally Posted by Cudder1337 View Post
This community doesn't understand vsro, how do you want them to understand sro-r and the new systems, many never played that ****.

Either way, looks great, good work & good luck.
This is so true, I never touched Silkroad-R and I struggled a bit understanding all these but I found it more than interesting and I really feel like all those changes are really refreshing and make you feel like you're playing a new game.
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Old 11/01/2017, 00:57   #51
 
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Good luck my friend.
I-sro population already like this

-Good luck at coding team. Best regards.
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Old 11/01/2017, 01:14   #52
 
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Good luck, i'm in... i hope the community stop playing vsro 2-3 months server, and give it a try.
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Old 11/01/2017, 02:25   #53
 
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Sneak peek of the up coming Rigid tool kit, Still under development.




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Old 11/01/2017, 07:24   #54
 
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hopefully u are also working on the auto relogin/auto pathing/auto fuse
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Old 11/01/2017, 08:21   #55
 
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where register?
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Old 11/01/2017, 08:33   #56
 
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let's hope there will be walk back into this bot or atleast be able to record a script
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Old 11/01/2017, 08:44   #57
 
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Very good files and server..
Good Luck
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Old 11/01/2017, 09:41   #58
 
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where register?
It will be announced when OBT starts.
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Old 11/01/2017, 09:53   #59
 
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where register?
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Old 11/01/2017, 10:00   #60
 
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Elixirs for silk are a no-no, as it makes the server pure pay2win. Got to experience a Silkroad-R server with Cap updates every week with elixirs for silk, biggest drain of $$$ ever.
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