Marry Christmas everyone
Project RS-Alfa is a Project that will be made and managed fully by me..
I am a unknown SRO developer .. yeah i lack that heat some people here have
this project will have a fully different mechanism that you wouldn't see in any other server .. for saving some effort, if you are not a hard-core silkroad player don't bother continue reading .....
the server will be made in 2 weeks after reaching the ultimate game play system through polls votes community choice .. but there will be some specs i'll will not accept changing .. they are my point of view in mmorpg and what i see best for a stable community ...
Main specs(will not be changed) :
1- the server will never be any more than D11(the Egyptian-role system)
2- there will be no silk or any currency charge or as the famous metaphor "Donating"...
3- donations will be literally donations, in which, all server specs-needs-requirements will be studied first and showed to the public/community and donations will be made for exact reasons and purposes. in any time the server requirements is meet and the server is stable .. donations will be closed until any more server needs. (for example .. the server player limit is 400 player to operate successfully and stability is present .. but the players need more slots .. a poll will be made for example 2 days .. if the community agree's in adding more slots .. and we need for example 100$ to upgrade the machine .. there will be donations for a limited time until the 100$ is reached)
4- no player will receive direct in-game item/currencies/any thing for donating ..
5- you see a lot of servers making auto events bot and a 24/7 events... yeah fuck that
6- IP limit/ HWID will be 2 and only 2 .. botting is allowed .. its mmorpg i can't prohibit that but botting must be minimal .. the purpose of 2 ip limit is that you can bot with your 1 and main char and stall with the other ..
7- all items sell-back currencies mount will be reduced 70% to prevent gold botting permanently and make the job system is the main gold source
8-all rates will be no more than 15x to ensure stable system equilibrium .
9- you will be provided fully with in-game needs through quests and pursuits , don't worry there will be a study to ensure the rights of all str and int chars
10- Chinese skills will be merged as the new SRO-R classes in which light,fire,snow trees will be in 1 mastery as i see this is the ultimate eu/chn balance ..
11- server rules and security will be as firm as harsh as possible to ensure a free of stress server and a happy stable community .. (all kinds of scams or bugs abuse will result in a direct permanent id/ip/mac-address ban with no reversing decisions )
12- there will be a lot of in-game supporters and helpers, the hole system will rise upon free personal volunteering and there will be no direct or indirect benefits from helping ...
13- academy system will rise and will be gift with end game items and rewards to ensure new incomers helping and a friendly community..
14- there will be some advertising and sponsors to our server to ensure minimal direct community help and the server will be as possible funded with sponsors..
15-advertising will be managed by the server only and i am the only one who is able to advertise.. any other advertising by any one will be considered as server abuse and will be punished .
server info(can and some of them will change) :
1- job guild joining scroll(will be added with start items)
2- each job level reward to encourage jobbing and level reset system
3- no stones npc.. stones will be through grinding ..
4- quests with stone rewards.
5- daily quests
6- academy system will rise ..
7- job kill reward ( may be a silk reward ) with limits of course
8- silk/h or vote4silk
9- adv removers/prem removers/avatar blue removers
10- new areas to help gather a lot of players in 1 place ...
11- i'll try to figure a system to ensure high amount trades security in which something like massage system that takes the item from a char and the gold from another chat and deliver the trade successfully to the traders.. but its gonna be a hard one .. but i'll try my best
12- automated title system to make a honourable server face and players
13- an extra job reward beside gold( like from trading and thiefing)
14- auto wanted system but in a new way in which the rewards will not be stats increase buffs , but will be , for example .. the maximum silk earned by job kills is 50 .. when you are wanted you can excied the limit
15- new spirits that has 3 new buffs that 1 only of them will be usable at a time
16- new high power 30sec buffs scrolls for hard times with 1hour cool down time to prevent abuse
17- maybe awaken system...
18- pets and avatars will be offered with low amount in specific periods to give visual effects some honor in our server ...
you can share any of your thoughts and ideas....
give me the honor of sharing your thoughts and your acceptance of joining our community through our facebook page

from time to time thoughts :
1- doubling all quests exp and lowering the EXP rate as possible ..
2- removing the eu race mobs from the map ( grinding will be in chn race mobs )
this will improve the server over all speed and will give me the chance to double the mobs spawn rate to give you the best grinding experience ever
3-make the server final gear slightly easy to get and start with D8 and gradually increase the server cap and degree with increasing the final gear difficulty to get .. this will improve the server as it will give it a more long term feeling and will ensure a huge amount of high items (plused items and old final gears) and as the gear increase as the items will get more cheaper thus providing new comers with a slight help
4- new 1%godbless buff .. Can be used with prem+ .. Has 200% speed buff ..
5- how about making a system like :
coin system in which all STR needs is farmed in a unique way which is based for STR chars
and so do for INTs ,, in which.. all INT lovers, love uniques hunting .. so uniques drops for example gold coins which u can get with it Staffs, clerics, warlocks, spears and so-on
and job kills and PVP is rewarded with for example Silver coins which is used to buy 2h, 1h, heavy armors sets and so-on ..
my main thought is to create equilibrium for both INTs and STR's to INT's would rule the server like all servers .. as they get the best weapons they keep hunting uniques which in most servers the main road to personal in-game success and the main parts and items farmers ??
6- adding new skills mastery which has 5% alchemy luck increase that can be added using a curtain quest ?






