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[SilkroadMasters] [CAP 70] [(Job/GuildWar/PvP)] [Opening Date 06.04.2013 18:00pm CET]

Discussion on [SilkroadMasters] [CAP 70] [(Job/GuildWar/PvP)] [Opening Date 06.04.2013 18:00pm CET] within the SRO PServer Advertising forum part of the SRO Private Server category.

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Old 04/08/2013, 19:56   #181
 
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Best oldskool server
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Old 04/08/2013, 22:36   #182
 
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Hi Folks,

We would like to update you a little about what we are upto this week but we want to remind you all that our release is still in its open beta stage. This points out one simple message that the server is not at its best yet. It will become better and better as you send us more feedbacks.

How do we fix stuff?
- We have got a test server which we try our fixes first. This increases stability and more room to try things before we update our open beta server. This also means your gameplay is not effected by consecutive server restarts due to updates..

Following updates are as follows,

- Mob Respawn rate is going to be up from 1x to 2x.
- Some quests do not grant Masters XP and regular quest rewards. We are working on it.
- Dimensions pillars - They will be removed
- Grey wolf will be added to NPC
- Automated Paypal transactions will be added. Additional payment methods are being worked on.
- Mercenaries *at least one set - will be added.
- Guild Penalty will be set to 1 day.
- Job Penalty will be set to 1 day.

LOWER PRIO FIXES
- CAP is shown as 330 until the character skills up. Then it shows the correct number 260 .
- Some skills are unnecessary and some others are not needed at all (70+ skills) . We will close them.
- Party Matching shows lvl 110 max .It should be 70max

What we won't update for the time being (at least for the next 2 weeks)
- HP MP stacks
- Pacheon skills
- Snow Shield features

Special Notes
-Once our beta stage is closed , we will have slight transition to the final release. The server will be closed for a day or two during that stage. When the final release is there you will carry on with what you have played on the beta servers. So there won't be any wipes.

- 8Degree SOM and SUN items do not drop. We deactivated them as they would have created an unbalanced situation.

- 8 Degree Tier 1 items are active whereas 2nd and 3rd tiers are not.

For your information,
SilkroadMasters
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Old 04/08/2013, 23:40   #183
 
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- Guild Penalty will be set to 1 day.
- Job Penalty will be set to 1 day.

Remove penalty better
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Old 04/09/2013, 09:15   #184
 
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Some quests are annoying such as the one where you have to hunt 140 Bandit subordinate(archer in quest name). You do it but you do not get any reward...
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Old 04/09/2013, 10:30   #185
 
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Is there any chance that u gonna raise the masteries to 300 ?
Or any chance that stones gonna be stackable ? like tablets ?
The elixir rate is also kinda low, at isro it was okay cause there were 500+ ppl which sold them, but with 70-80 players there arenīt any which selling them, cause Gold is nothing worth and this elix are way to rare.
Also what about to add the old job suits ?

Gold is also kinda useless on this server, cause everyone just trading stuff for stuff.
What about adding any option where we can use our gold ? like some silk transport pets into the npc or whatever u feel like to add for us
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Old 04/09/2013, 12:12   #186
 
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i think spawn already bad you need to it 4x i think !
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Old 04/09/2013, 12:44   #187
 
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nice server!! needs more players only
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Old 04/09/2013, 13:28   #188
 
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Quote:
Originally Posted by clericakar View Post
i think spawn already bad you need to it 4x i think !
Spawm rate good but ReSpawm rate bad. They will fix it at new update.

Who gonna help us for Lord Yarkan x) ?
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Old 04/09/2013, 17:35   #189
 
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Quote:
Originally Posted by WannaSun View Post
Is there any chance that u gonna raise the masteries to 300 ?
Or any chance that stones gonna be stackable ? like tablets ?
The elixir rate is also kinda low, at isro it was okay cause there were 500+ ppl which sold them, but with 70-80 players there arenīt any which selling them, cause Gold is nothing worth and this elix are way to rare.
Also what about to add the old job suits ?

Gold is also kinda useless on this server, cause everyone just trading stuff for stuff.
What about adding any option where we can use our gold ? like some silk transport pets into the npc or whatever u feel like to add for us
how about gold for silk or stones,tablet from npc? it can make job more active
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Old 04/09/2013, 22:27   #190
 
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78 Players already!
Soon the jobwars starting prepare urself

Join and enjoy the oldschool, it just takes 2-4 Days to 70
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Old 04/09/2013, 23:48   #191
 
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Hi Epvpers,

A couple of things and a little update,

-Updating the respawn rates didn't result as we expected so the respawn rates are still low as we rolled it back.

- We set the mastery as 260 for a reason and we need to hear some spectacular reasons to change it to any other value .

- We dont and wont sell any silk items for gold and if our players start saving today they will be able to spend it wisely tomorrow.

Personal notes
-- Due to my journey to beautiful Paris , things are handled a little bit slower than usual but I will keep up with the pace by the weekend and we already arranged a couple of meetings with the team to finalize some important subjects.

Best
Tychus
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Old 04/10/2013, 04:58   #192
 
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Old 04/10/2013, 13:14   #193
 
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bug pills working with mbot ?
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Old 04/10/2013, 13:29   #194
 
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Good so far!
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Old 04/10/2013, 15:42   #195
 
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this game will reach max player = 150... good server but no players fck it !
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