just as correction, it was not lag, well server wise. It is client lag, due to the monsters on the ground, not dying and de-spawning properly, out of sync.
just as correction, it was not lag, well server wise. It is client lag, due to the monsters on the ground, not dying and de-spawning properly, out of sync.
Client Lag Has lag word on it :P
And about the mobs on the ground is this a bug or ...?
If yeah will you guys focus fixing it?
I figured out something Monsters seems to spwan from 1 point and then walk away (at least on the spot i was at)
Easy farming no walkint at all:Find the spawn point and stay there and kill :P
Another thing i ve discovred is that Champion mobs does way too much dmg compared to any other version of silkroad (i mean 1 hit he got 50% of my hp as full str)
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