Quote:
Originally Posted by chipno0p
You can easily manage with a filter
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Not necessary at all.
You can basically create a job system that exists in many server right now. The system will reward player after he delivers the trade and restarts his character. You can set a time for the system, for example:
Code:
DECLARE @CurrHour TINYINT;
SELECT @CurrHour = DATEPART(HOUR, GETDATE());
IF (@CurrHour IS NOT NULL AND @CurrHour BETWEEN 12 AND 23)
BEGIN
//system do work
END