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Injecting new GUI Windows via C++ dll

Discussion on Injecting new GUI Windows via C++ dll within the SRO Private Server forum part of the Silkroad Online category.

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Injecting new GUI Windows via C++ dll

Hello guys, developers over here

I've recently finished my C/C++ intensive course, and i see it's a good practice to improve Silkroad

what i'm seeking for is:
creating a dll that holds up some of the features that newer silkroad has
let me pick an example:
SROR Macro: that built-in Auto-potion, Auto skills and auto hunting feature
so first of all i should add the sror macro's icon in right corner beneath the mini-map, and second when it's pressed by mouse click event handler it opens its window and i mean original GUI window that could be in resinfo's text file

let me hear your ideas & techniques you got so i can translate it into code

PS: it's like hooking the original GUI techniques .. F8 Filter did it with the Chest system same as in cSRO-R Files
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Old 03/08/2019, 15:22   #2
 
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Old 03/08/2019, 15:27   #3

 
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^- that's what you need if you want original looking windows.

Other than that, you may use ImGui like many others did, to create a custom windows ingame.
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Old 03/08/2019, 16:56   #4
 
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That's what i actually need ^_^ thank you guys
and about the button that will call the window, any suggestions?
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Old 03/08/2019, 17:11   #5
 
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Quote:
Originally Posted by ZeonNETWORK View Post
That's what i actually need ^_^ thank you guys
and about the button that will call the window, any suggestions?
If you checked my reply above, you'll know that it's contained in flo's release.
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Old 01/12/2020, 06:48   #6

 
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Quote:
Originally Posted by ZeonNETWORK View Post
Hello guys, developers over here

I've recently finished my C/C++ intensive course, and i see it's a good practice to improve Silkroad

what i'm seeking for is:
creating a dll that holds up some of the features that newer silkroad has
let me pick an example:
SROR Macro: that built-in Auto-potion, Auto skills and auto hunting feature
so first of all i should add the sror macro's icon in right corner beneath the mini-map, and second when it's pressed by mouse click event handler it opens its window and i mean original GUI window that could be in resinfo's text file

let me hear your ideas & techniques you got so i can translate it into code

PS: it's like hooking the original GUI techniques .. F8 Filter did it with the Chest system same as in cSRO-R Files


Since you want an incentive I wish that creating a guide like this for the Survival arena could help me?
Thank's
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