I tried to add some new equipment, I added it to the _RefObjCommon and _RefObjItem tables, the bsr file, I used a bsr file of D11 and changed the information in it (the original byte is equal to the byte after modification ), and I edited the other bsr file name of D11, similar to the bsr filename on _RefObjCommon, the files ddj, bms, bmt,... have been edited correctly and different from D11, I have edited but still pay attention to the original bytes and bytes after editing. After that, I imported new data into data.pk2 and media.pk2. Everything worked pretty well, however, when I used the equipment, the game immediately crashed!
In the client directory, I see a dmp file in the Dump folder. However, I do not know how to read it!
This is the dmp file, please help me fix this!
i didn't really get it, if u want to say that u get crash after using new equipment, then the new equipment lines or file have problem, and that should be in the dump file that u uploaded , but i have no idea how to read it, sorry.
i didn't really get it, if u want to say that u get crash after using new equipment, then the new equipment lines or file have problem, and that should be in the dump file that u uploaded , but i have no idea how to read it, sorry.
I'm not sure but I'm trying to add equipment D24, D25! From D16 to D23 still working normally, only D24 and D25 crashed (D16 to D23 in data.pk2 has the necessary files like bsr, bmt, ... I just added them database). And D24 and D25 I reused the files of D11, only replace the information in it, everything was correct but still doesn't work! I don't think it's by ItemClass, D16 is 60, I gradually increase from 60 and to D25 is 71! Equipment damage of D25 is 120000 ~ 150000!
does it work if u back the ItemClass and Damage to Default ?!
if it working, then maybe this ItemClass or the Damage are not allowed in the GameServer.exe
iam guessing here, i never tried to do such a things..D25 O_o
does it work if u back the ItemClass and Damage to Default ?!
if it working, then maybe this ItemClass or the Damage are not allowed in the GameServer.exe
iam guessing here, i never tried to do such a things..D25 O_o
All ItemClass and Damage are new! For example, ItemClass of D16 (type C) is 60, I created D17 (type A) is 61,... D25 is 71, and Damage from D17 to D25 is all I write myself, not based on any Default both! I don't understand the meaning of the ItemClass, so I only increased it by addition. Why do I create D24, D25? Because I don't want to lose the available ddj files of D23, D22,...!
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Is anyone else having the 2moons/dekaron client crash on them as much as it is for me? I'll explain my full situation unlike alot of people on here(I'm sure most of you guy's know what i'm referring to :p)
Situation:
I start 2Moons, login.
Usually on char select i'll open CE 5.5 from my "Up To Date" .CT file. Other times it will be "in map" depends on the situation as you all know. With as little as only one script activated(or even all) which most...