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Fast Question about Cave Teleport

Discussion on Fast Question about Cave Teleport within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1

 
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Exclamation Teleport Problem



i just want to change the place of it, the teleport it self, so how can i do that?

i know it can be done throw SQL or sro_client or SR_GameServer
i just need help to reach it...
i have been trying to figure out how can i do it for 4 days now....
thanks in advance.

NOTE: iam talking about the teleport it self not the place after using the teleport
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Old 11/01/2018, 12:50   #2

 
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Just Make new Teleport
in _refObjCommon
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Old 11/01/2018, 14:48   #3
 
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This is a special type of teleports, which is hardcoded at server files afaik.
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Old 11/03/2018, 05:21   #4
 
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Quote:
Originally Posted by #HB View Post
This is a special type of teleports, which is hardcoded at server files afaik.
Nope.

Quote:
Originally Posted by alydandy View Post


i just want to change the place of it, the teleport it self, so how can i do that?

i know it can be done throw SQL or sro_client or SR_GameServer
i just need help to reach it...
i have been trying to figure out how can i do it for 4 days now....
thanks in advance.

NOTE: iam talking about the teleport it self not the place after using the teleport
Greetings, This is rather tricky, You will need some advanced client editing techniques however it is possible, The .EFP file which is that circle you are currently showing is located within the .bsr of the temple entrance.
Steps you need to follow for a successful editing is,
1- Stand beside it and type in the Console /Frame
2- You will find X and Y coordinates of the map
3- Open the o2 file of the respective coordinates
4- Check for the Temple entrance ".bsr" name
5- Open the .bsr with hex
6- You will find the .Efp right inside it!
7- Usually .EFPs are linked to bones.
8- Bones can be changed by Hex-editor. " In-case you want to change it's location" However if you are looking forward to completely remove it go to step 9
9-Open the .bsr with hex editor, You will find Bone01 or Bone02 or whatever the bonexx is going to be, Change the bone's name to for example from Bone01 to Bone15
10- MAKE SURE TO NOT INCREASE THE NUMBER OF LETTERS ASSOCIATED WITH THE BONE NAME.
Good luck my friend.
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Old 11/05/2018, 11:43   #5
 
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Check _RefOptionalTeleport at it all
Goodluck!
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Old 11/06/2018, 15:14   #6

 
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Quote:
Originally Posted by Ɗoc View Post
Nope.



Greetings, This is rather tricky, You will need some advanced client editing techniques however it is possible, The .EFP file which is that circle you are currently showing is located within the .bsr of the temple entrance.
Steps you need to follow for a successful editing is,
1- Stand beside it and type in the Console /Frame
2- You will find X and Y coordinates of the map
3- Open the o2 file of the respective coordinates
4- Check for the Temple entrance ".bsr" name
5- Open the .bsr with hex
6- You will find the .Efp right inside it!
7- Usually .EFPs are linked to bones.
8- Bones can be changed by Hex-editor. " In-case you want to change it's location" However if you are looking forward to completely remove it go to step 9
9-Open the .bsr with hex editor, You will find Bone01 or Bone02 or whatever the bonexx is going to be, Change the bone's name to for example from Bone01 to Bone15
10- MAKE SURE TO NOT INCREASE THE NUMBER OF LETTERS ASSOCIATED WITH THE BONE NAME.
Good luck my friend.
i will just try that right now, i really apprecaite ur guide <3
i will write back the result as soon as i success
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