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problem with background
Discussion on problem with background within the SRO Private Server forum part of the Silkroad Online category.
08/16/2018, 13:55
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#1
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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problem with background
i used to play silkroad joymax, and this background from silkroad joymax
and i just made a server and this background from my server
notice that in the joymax background there's more details allowed to see when iam a litile bit far than my server, and in my server there's only dragon opject showup, and nothing after
so how can we fix that? iam sure we can, and iam sure that will help all us to level up our servers
thanks in advane for ur share..
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08/16/2018, 19:21
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#2
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elite*gold: 0
Join Date: Aug 2018
Posts: 57
Received Thanks: 26
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i think it is not about more details allowed
if your server Vsro
i think the distance of vsro to show up objects different than Isro
cuz there's only dragon object show up in my server too in the same far
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08/16/2018, 19:55
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#3
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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Quote:
Originally Posted by Obyx
i think it is not about more details allowed
if your server Vsro
i think the distance of vsro to show up objects different than Isro
cuz there's only dragon object show up in my server too in the same far
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Joymax Sight Range 5, is like 7 here, but we dont have 7, wish means we have to add it or increase the 5 to make it do a job of 7, i think it can be done throw MEdia side, but i have no idea...
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08/16/2018, 20:35
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#4
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Join Date: Jul 2009
Posts: 1,860
Received Thanks: 760
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iSRO has updated vector calculation. updated silkroad clients (source code wise) are even rendering more than 5 shadows (can be easily hacked at vSRO via cheat engine, but it crashes the client randomly).
Same goes for shadow rendering (laggy on vSRO, optimized on cSRO, best on official iSRO), distance rendering, object meshing, etc.
TL;DR
No chance changing it permanently without the know-how / src and basic vec_calc.
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08/16/2018, 21:39
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#5
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elite*gold: 14
Join Date: Feb 2016
Posts: 1,607
Received Thanks: 445
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Quote:
Originally Posted by blapanda
iSRO has updated vector calculation. updated silkroad clients (source code wise) are even rendering more than 5 shadows (can be easily hacked at vSRO via cheat engine, but it crashes the client randomly).
Same goes for shadow rendering (laggy on vSRO, optimized on cSRO, best on official iSRO), distance rendering, object meshing, etc.
TL;DR
No chance changing it permanently without the know-how / src and basic vec_calc.
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i think it can be done throw Media side, by changing the vaule of Background Sight Range 5 , to any other vaule, Silkroad Joymax Background Sight Range option 5, is like 7 or 8 , in our servers, so maybe we can edit a spcific file in our media side to have that, comon....it can be done
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