no C++ needed. just filter and ofcourse the effect
Quote:
Originally Posted by alydandy
i thought it will be just throw media side....
there's no other way ?
maybe i can add the effect to the unique it self or something ? comon think with me
idk how "effects" work but i suppose you could add an empty buff to your media and attach the effect to it
and whenever a player is attacked by the unique grab the UniqueID of the player from B070 and send a packet (skill packet in this case) to all nearby players
no C++ needed. just filter and ofcourse the effect
idk how "effects" work but i suppose you could add an empty buff to your media and attach the effect to it
and whenever a player is attacked by the unique grab the UniqueID of the player from B070 and send a packet (skill packet in this case) to all nearby players
seems like i can do it, but english is not my mother tongue so take it easy with me, what do u mean by B070 ? and what do u mean by adding empty buff ?
do you mean add to the unique skills a buff skill , in that case the mark will be ahead of him not the player !, excuse me if iam wrong...
seems like i can do it, but english is not my mother tongue so take it easy with me, what do u mean by B070 ? and what do u mean by adding empty buff ?
do you mean add to the unique skills a buff skill , in that case the mark will be ahead of him not the player !, excuse me if iam wrong...
it like seem add afk system with bubble effect in filter
Hello buddy, I have my own way around it. Which is rather simple as a client expert. Here is what you will have to do. Each and every skill any monster uses is associated with its own respective skilleffects.txt lines. You will have to simply add a False statement line to every single skill the unique will be using. The FALSE statement line can be connected with ACT L. And add the .efp for it. This is going to be rather easier than doing it via codes and ****. Make sure to put the target effect at the TOP of each skill before the actual skilleffect and give it 0 or 1 priority.
Good luck buddy.
Hello buddy, I have my own way around it. Which is rather simple as a client expert. Here is what you will have to do. Each and every skill any monster uses is associated with its own respective skilleffects.txt lines. You will have to simply add a False statement line to every single skill the unique will be using. The FALSE statement line can be connected with ACT L. And add the .efp for it. This is going to be rather easier than doing it via codes and ****. Make sure to put the target effect at the TOP of each skill before the actual skilleffect and give it 0 or 1 priority.
Good luck buddy.
do you know the name of that effect in particles?
I mean how to extract it?
do you know the name of that effect in particles?
I mean how to extract it?
Hello buddy, I have no idea what is that effect or what is its name. However i just gave you the concept and the workflow, you can create whatever effect you want and just add it the same way. For that effect you will most likely find it in particles/system if not there just search for it in particles.pk2
Hello buddy, I have no idea what is that effect or what is its name. However i just gave you the concept and the workflow, you can create whatever effect you want and just add it the same way. For that effect you will most likely find it in particles/system if not there just search for it in particles.pk2
thanks, i really apprecaite ur idea, i was thinking same but i thought the effect will be on all not a spcific player, but after u said i will try it now, and i will be back with result guys, so i may do it and i will upload the .txt after it, so keep it up
Quote:
Originally Posted by leo2111
do you know the name of that effect in particles?
I mean how to extract it?
Leo what'sup bro, glad to see you <3
atm the medusa attacking me with the effect instead of the ball, hmmm, still can't stuck it on the head
I Had Added New Room and i Called Unique Room how i Can Add Unique There 08/23/2012 - SRO Private Server - 3 Replies 1* i want know how i can add unique Spawn x y z in my new Unique Room
2* How i can make Auto Spawn Unique in My Uniques Room Every 5~10min as Example
Best Wish for Elitepvpers