it's not about refskill required weapon 1 and 2 = 0 or 255
it's about skill's parameters
Quote:
Originally Posted by noobdev
Hi All,
Any one knows how to do this properly?
It seems editing DB (refskill required weapon 1 and 2 = 0 or 255)
and updating media:skilldataXXXenc.txt is not enough.
For example,
I want to use "Moving March" without having to switch to harp
How can you do this?
Or CHN fireshield.
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I will show you an example:
chinese pain quota ( no weapon required )
SN_SKILL_CH_WARRIOR_GUARDA_DIVIDE_A 0 0 3 1819175795 0 1500 2 1 1685418593 300000 1818977380 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
european pain quota ( requires : one handed sword, 2handed sword, axes)
SN_SKILL_EU_WARRIOR_GUARDA_DIVIDE_A 0 66 3 1819175795 0 1500 2 1 1685418593 300000 1818977380 75 1919250793 6 7 1919250793 6 8 1919250793 6 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1919250793 is the required item parameter